Farmboy (Axis) vs Giallo (Allies +5) BM

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 artillery and 2 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Sikang to Yunnan
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 aaGun, 1 armour, 6 artilleries and 9 infantry moved from Yunnan to Burma
            1 aaGun, 2 artilleries and 4 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            4 infantry and 1 marine moved from Java to 42 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 38 Sea Zone
            4 infantry and 1 marine moved from 38 Sea Zone to Burma
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
            1 carrier, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 bomber moved from United Kingdom to Western United States
            1 infantry moved from French Guiana to Suriname
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 1 marine
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 marine remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 26 Sea Zone
            2 artilleries and 6 marines moved from Western United States to 10 Sea Zone
            2 artilleries, 3 battleships, 2 carriers, 3 cruisers, 6 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 6 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 108 Sea Zone to 90 Sea Zone
            1 destroyer moved from 85 Sea Zone to 65 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            3 fighters and 4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            14 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Kweichow, round 2 : 4/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 bomber moved from United Kingdom to Western United States
            1 infantry moved from French Guiana to Suriname
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 1 marine
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 marine remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 26 Sea Zone
            2 artilleries and 6 marines moved from Western United States to 10 Sea Zone
            2 artilleries, 3 battleships, 2 carriers, 3 cruisers, 6 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 6 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 108 Sea Zone to 90 Sea Zone
            1 destroyer moved from 85 Sea Zone to 65 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            3 fighters and 4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            14 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Kweichow, round 2 : 4/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from Trans-Jordan to Egypt
            4 fighters moved from Persia to Egypt
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from South West Africa to Egypt
            1 destroyer moved from 70 Sea Zone to 71 Sea Zone
            1 fighter moved from Persia to Egypt
            1 fighter moved from United Kingdom to French West Africa
            1 fighter moved from United Kingdom to French West Africa
            2 aaGuns, 2 armour, 6 artilleries, 19 infantry and 2 mech_infantrys moved from India to West India
            2 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 destroyer moved from 89 Sea Zone to 28 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 fighter moved from Persia to Egypt
            1 mech_infantry moved from Persia to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 29 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    Chinese : 0,33
    Japanese : 0,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 4 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Iraq
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry; Americans defend with 1 marine
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Iraq, round 4 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Iraq
                Italians win, taking Iraq from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
                Casualties for Americans: 1 marine
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Alexandria
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
            3 artilleries and 3 infantry moved from Tobruk to Alexandria
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            3 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 armour and 3 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,4
            Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : -0.33
    Americans : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I assumed no scramble in 98 but posted a combat move in case you would want to do that differently.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from New Zealand to 63 Sea Zone
            1 fighter moved from 63 Sea Zone to Queensland
            1 fighter moved from New Zealand to Queensland
            2 aaGuns, 2 artilleries, 5 fighters and 7 infantry moved from New South Wales to Queensland
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 5 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 bomber and 1 tactical_bomber moved from Bryansk to Samara
            1 bomber and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
            2 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Germans take Trans-Jordan from British
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 5 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 bomber and 1 tactical_bomber moved from Bryansk to Samara
            1 bomber and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
            2 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Germans take Trans-Jordan from British
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 81 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tambov
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Samara to Bryansk
            1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
            1 armour moved from Tsinghai to Volgograd
            1 armour moved from Volgograd to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 aaGun, 2 artilleries and 1 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to Ukraine
            8 armour and 16 mech_infantrys moved from Northwest Persia to Rostov
            4 infantry moved from Tobruk to Alexandria
            2 transports moved from 96 Sea Zone to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            4 infantry moved from 96 Sea Zone to Tobruk
            2 infantry moved from France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
            2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Alexandria
    
        Place Units - Germans
            2 bombers placed in Germany
            2 infantry placed in Germany
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I assumed no scramble in 81 as well.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Persia
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                  Russians take Northwest Persia from Italians
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            6 armour and 4 mech_infantrys moved from Persia to Iraq
            12 artilleries, 86 infantry and 1 mech_infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 7 armour and 5 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 7 armour and 5 mech_infantrys in Iraq, round 2 : 5/12 hits, 4,33 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Samara
                Russians attack with 12 artilleries, 86 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries, 86 infantry and 1 mech_infantry in Samara, round 2 : 22/99 hits, 20,50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 12 artilleries, 86 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Russia to Samara
            1 aaGun and 2 infantry moved from Suiyuyan to Hopei
            1 aaGun and 1 infantry moved from Hopei to Kweichow
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,50
    Russians : 2,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            4 infantry moved from Burma to India
            2 bombers moved from French Indo China to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 bombers and 4 infantry
                British defend with 1 armour and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers and 4 infantry in India, round 2 : 2/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from India to Malaya
            1 marine moved from Burma to 38 Sea Zone
            1 cruiser, 1 marine and 2 transports moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Jehol to Chahar
            1 artillery and 3 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 fighter moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.17
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 carriers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 bomber, 3 fighters and 4 tactical_bombers moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 90 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            5 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
            2 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Szechwan
            6 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Szechwan, round 2 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 carriers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 bomber, 3 fighters and 4 tactical_bombers moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 90 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            5 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
            2 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Szechwan
            6 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Szechwan, round 2 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 80 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 81 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries and 5 infantry moved from Persia to Iraq
            1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Persia to Trans-Jordan
            7 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            2 fighters moved from French West Africa to Egypt
            1 bomber moved from Egypt to India
            4 infantry moved from West India to India
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 28 Sea Zone to 26 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 7 fighters, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 5/11 hits, 5,17 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 1 bomber and 4 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 bomber and 4 infantry in India, round 2 : 2/5 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 1 bomber and 2 infantry in India, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from India to West India
            1 aaGun moved from West India to India
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            7 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,50
    Americans : 0,67
    Chinese : -0,83
    Japanese : 0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 1 armour, 6 artilleries, 15 infantry and 3 marines moved from Alexandria to Tobruk
            1 bomber moved from Alexandria to Southern Italy
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            1 carrier moved from 96 Sea Zone to 95 Sea Zone
            2 fighters moved from 96 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 fighter placed in 95 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            4 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 3 fighters, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Bryansk to Russia
            6 infantry moved from Bryansk to Russia
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Yenisey from Russians
            2 tactical_bombers moved from Bryansk to Russia
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 carrier and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 91 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Russia
                Germans attack with 2 bombers, 6 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 6 infantry
                    Germans roll dice for 2 bombers, 6 infantry and 2 tactical_bombers in Russia, round 2 : 2/10 hits, 3.33 expected hits
                    Russians roll dice for 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Russia, round 3 : 3/9 hits, 3.17 expected hits
                    Russians roll dice for 4 infantry in Russia, round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                    Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Russia, round 4 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 17PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Russians: 6 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Russia to Novgorod
            2 bombers moved from Russia to Germany
            1 fighter and 1 tactical_bomber moved from Ukraine to Germany
            1 fighter and 4 tactical_bombers moved from Novgorod to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 battleship and 1 carrier moved from 96 Sea Zone to 92 Sea Zone
            4 infantry moved from Tobruk to 96 Sea Zone
            4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Alexandria to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Alexandria to Northern Italy
            4 infantry moved from Alexandria to Tobruk
            1 aaGun moved from Ukraine to Rostov
            3 infantry moved from Volgograd to Tambov
            1 armour moved from Urals to Tsinghai
            4 aaGuns, 23 artilleries and 30 infantry moved from Bryansk to Tambov
            1 armour moved from Volgograd to Tambov
            9 armour moved from Bryansk to Tambov
            10 mech_infantrys moved from Bryansk to Tambov
            4 armour moved from Bryansk to Tambov
            4 mech_infantrys moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Tambov
            5 mech_infantrys moved from Bryansk to Rostov
            3 armour moved from Ukraine to Rostov
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            4 transports placed in 113 Sea Zone
            4 artilleries, 1 bomber and 1 marine placed in Germany
            3 fighters placed in France
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : 0.17
    

    Savegame

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