@simon-tressel no Low Luck, please.
Rest seems okay. Never seen that page !
Global 40 BM: 2 Americans (Axis) vs 2 Europeans (Allies)
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@Colt45554 - ?
@redrum68 - ?
@Wittmann - UK/ANZAC
Elrood - Russia/USA@Colt45554 - Looks like we are Axis, preference on nations?
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@redrum oof, I have very little BM experience. I think I should leave it to you to decide which you prefer. Will look in around 9 hours otherwise and make suggestion. Maybe Witt can forward you my WhatsApp as I do enjoy coordination/brainstorming.
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@Colt45554 will do . Have fun planning and scheming!
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Do the Europeans have a preference on if we play BM or 2E?
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If you want 2E, we will start bidding Allies +30
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:13:03
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:14:45
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Game is set up and bids been placed. Hope all looks fine. I try to make my move today…
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Poland to Slovakia Hungary 1 armour moved from Slovakia Hungary to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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Scramble orders for SZ109 and SZ111 ?
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Oh and for our team:
@redrum68 - Russia/USA
@Colt45554 - UK/ANZAC -
full scramble 111, no scramble 109. battleship is final casualty.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 18:53:45
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Poland to Slovakia Hungary 1 armour moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 12 Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits, 6,33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 6/17 hits, 5,83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits, 3,67 expected hits 3 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 8/14 hits, 5,33 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1,67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/12 hits, 4,17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from Yugoslavia to Western Germany 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 2 bombers moved from 109 Sea Zone to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Yugoslavia to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0,50 British : 2,17 French : -2,67 Neutral_Allies : 0,33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 aaGuns moved from Novgorod to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Caucasus to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from Novgorod to Caucasus Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from Korea to Japan 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 4 infantry moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from 6 Sea Zone to Korea 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 mech_infantry placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -3.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers Korea : 1 aaGun and 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag, 1 artillery and 1 infantry Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Jehol : 1 flag, 1 aaGun, 1 artillery and 4 infantry Okinawa : 1 infantry Siam : 2 infantry Manchuria : 1 flag, 4 infantry Yunnan : 1 flag, 1 artillery and 1 infantry Hunan : 1 flag, 1 artillery and 3 infantry Chahar : 1 flag, 1 artillery and 2 infantry Anhwe : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports 6 Sea Zone : 4 transports
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 30 / 41 Americans : 52 / 52 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Removing units owned by British from Alexandria: 1 artillery EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia Combat - British
Combat Hit Differential Summary :
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scram 97?