TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 destroyers, 5 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone
Americans take 36 Sea Zone from Japanese
1 marine moved from 132 Sea Zone to Shan State
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries and 4 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Battle in Shan State
Battle in Malaya
Battle in Malta
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
1 destroyer moved from 32 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 artillery and 2 infantry moved from Morocco to Algeria
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 carriers, 1 destroyer and 6 transports moved from 84 Sea Zone to 89 Sea Zone
Place Units - Americans
3 fighters and 4 infantry placed in Eastern United States
2 destroyers placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kiangsu to Shantung
38 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 38 infantry
Japanese defend with 1 infantry
Chinese roll dice for 38 infantry in Anhwe, round 2 : 10/38 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 38 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Honan
Place Units - Chinese
5 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - British
1 aaGun moved from Baluchistan to Western India
6 artilleries, 6 fighters and 10 infantry moved from Southern Persia to Baluchistan
8 fighters and 1 tactical_bomber moved from Baluchistan to Southern Persia
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 132 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Morocco
1 artillery moved from Western India to Baluchistan
Place Units - British
1 bomber placed in United Kingdom
2 artilleries and 1 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3,5,4
British collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Removing units owned by British from Morocco: 1 fighter
EDIT: Adding units owned by British to 93 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
1 bomber moved from Egypt to 74 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 bomber moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Syria
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 74 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 74 Sea Zone
British and Italians reach a stalemate
. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Syria
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
1 infantry owned by the British lost in Syria
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 bomber and 2 infantry
British defend with 1 airfield; Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Syria to Egypt
1 fighter moved from Syria to Egypt
1 bomber moved from Syria to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
1 bomber moved from 74 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from France to Germany
1 mech_infantry moved from France to Germany
1 bomber moved from Leningrad to Southern Italy
Place Units - Italians
2 infantry placed in Egypt
1 infantry placed in Egypt
1 destroyer placed in 99 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,6
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
ANZAC take 59 Sea Zone from Japanese
1 artillery and 1 infantry moved from 59 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 132 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from Java to 132 Sea Zone
2 fighters moved from Northern Australia to Shan State
1 fighter moved from Caroline Islands to Shan State
1 fighter moved from Caroline Islands to Queensland
2 infantry moved from Northern Australia to Western Australia
4 submarines moved from 35 Sea Zone to 132 Sea Zone
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to Syria
Germans take Syria from British
1 fighter moved from Egypt to French Central Africa
1 mech_infantry moved from Belgian Congo to French Central Africa
1 infantry moved from Libya to Tunisia
Germans take Tunisia from Americans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 bomber moved from Western Germany to 128 Sea Zone
15 bombers moved from Southern Italy to 94 Sea Zone
1 bomber moved from Western Germany to Southern Belarus
1 fighter moved from Western Germany to 128 Sea Zone
1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
1 tactical_bomber moved from Western Germany to 128 Sea Zone
Combat - Germans
Germans creates battle in territory 82 Sea Zone
Battle in 128 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
1 submarine owned by the British lost in 128 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Southern Belarus
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Central Africa
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 mech_infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Central Africa
Germans win, taking French Central Africa from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 94 Sea Zone
Germans attack with 15 bombers
Americans defend with 1 destroyer
Germans roll dice for 15 bombers in 94 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 14 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
EDIT: Removing units owned by Germans from Northern Belarus: 1 infantry
EDIT: Changing ownership of Southern Belarus from Russians to Germans
EDIT: Turning off Edit Mode
14 bombers moved from 94 Sea Zone to Southern Italy
1 bomber moved from Southern Belarus to Leningrad
1 aaGun, 1 armour and 2 mech_infantrys moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vologda
3 artilleries and 1 infantry moved from Leningrad to Novgorod
1 fighter moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
1 mech_infantry moved from Poland to Leningrad
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Germany to Poland
2 infantry moved from Yugoslavia to Romania
1 fighter moved from French Central Africa to Anglo-Egyptian Sudan
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 bomber, 2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 transport placed in 116 Sea Zone
2 bombers and 1 fighter placed in Western Germany
2 artilleries and 6 infantry placed in Germany
3 infantry placed in Union of South Africa
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 artilleries and 40 infantry moved from Smolensk to Southern Belarus
5 artilleries and 5 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Russians creates battle in territory 82 Sea Zone
Battle in Southern Belarus
Russians attack with 7 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 40 infantry in Southern Belarus, round 2 : 6/47 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 7 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
18 artilleries and 23 infantry moved from Russia to Yaroslavl
2 armour and 3 mech_infantrys moved from Rostov to Western Ukraine
1 artillery and 2 infantry moved from Rostov to Ukraine
1 armour moved from Southern Persia to Western India
2 aaGuns and 15 infantry moved from Sakha to Amur
1 aaGun moved from Smolensk to Southern Belarus
1 aaGun and 22 infantry moved from Smolensk to Yaroslavl
Place Units - Russians
1 armour, 8 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 21 Sea Zone to 24 Sea Zone
1 marine moved from Fukien to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 24 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 artillery moved from 24 Sea Zone to Wake Island
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 39 Sea Zone to 59 Sea Zone
3 infantry moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
3 fighters and 2 tactical_bombers moved from Kwangtung to Shan State
1 infantry moved from Fukien to Kiangsu
Japanese take Kiangsu from Chinese
1 tactical_bomber moved from 21 Sea Zone to Shantung
1 fighter moved from 21 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 battleship moved from 21 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 59 Sea Zone
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
16 armour, 4 artilleries and 6 mech_infantrys moved from Eastern India to Western India
1 bomber moved from Kwangtung to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 cruiser moved from 21 Sea Zone to 24 Sea Zone
1 bomber moved from Japan to Shan State
Combat - Japanese
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 21 Sea Zone to 24 Sea Zone
1 marine moved from Fukien to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 24 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 artillery moved from 24 Sea Zone to Wake Island
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 39 Sea Zone to 59 Sea Zone
3 infantry moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
3 fighters and 2 tactical_bombers moved from Kwangtung to Shan State
1 infantry moved from Fukien to Kiangsu
Japanese take Kiangsu from Chinese
1 tactical_bomber moved from 21 Sea Zone to Shantung
1 fighter moved from 21 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 battleship moved from 21 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 59 Sea Zone
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
16 armour, 4 artilleries and 6 mech_infantrys moved from Eastern India to Western India
1 bomber moved from Kwangtung to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 cruiser moved from 21 Sea Zone to 24 Sea Zone
1 bomber moved from Japan to Shan State
Combat - Japanese
Battle in Wake Island
Japanese attack with 3 artilleries, 5 infantry and 1 marine
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Wake Island, round 2 : 3/9 hits, 2.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Wake Island, round 2 : 3/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island
1 aaGun owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Battle in 59 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 59 Sea Zone
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 airfield and 1 marine; ANZAC defend with 3 fighters
Japanese roll dice for 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 3 fighters and 1 marine in Shan State, round 2 : 2/4 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Shan State
3 fighters owned by the ANZAC and 1 marine owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 bomber, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 marine
Battle in Western India
Japanese attack with 17 armour, 4 artilleries and 6 mech_infantrys
British defend with 3 aaGuns and 15 infantry; Russians defend
Japanese roll dice for 17 armour, 4 artilleries and 6 mech_infantrys in Western India, round 2 : 12/27 hits, 11.83 expected hits
UK_Pacific roll dice for 3 aaGuns and 15 infantry in Western India, round 2 : 3/15 hits, 5.00 expected hits
3 artilleries owned by the Japanese lost in Western India
3 aaGuns owned by the British and 9 infantry owned by the British lost in Western India
6 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 17 armour owned by the Japanese retreated to Eastern India
UK_Pacific win with 6 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 3 artilleries
Casualties for British: 3 aaGuns and 9 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Eastern India
1 fighter moved from Shan State to Eastern India
1 fighter moved from Shan State to Eastern India
1 bomber moved from 59 Sea Zone to Eastern India
1 carrier moved from 21 Sea Zone to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 aaGun, 4 artilleries and 2 infantry moved from Jehol to Southern Manchuria
1 tactical_bomber moved from Shantung to Fukien
1 fighter moved from Shantung to Fukien
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 5 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from Japan to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 submarine moved from 20 Sea Zone to 37 Sea Zone
EDIT: 1 submarine moved from 37 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Fukien to Hunan
3 mech_infantrys moved from Yunnan to French Indo China
4 infantry moved from Kyushu to Japan
Place Units - Japanese
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Eastern India
3 infantry placed in Kwangtung
2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
1 transport placed in 7 Sea Zone
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,5,6,3,1,4,3,2,1,4,3,5,4,6,3,3,2,1,4,2,3,5,5,3,6,3,4,3,2,2,3,3,3,6,2
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.33
Japanese regular : 1.00
UK_Pacific regular : -2.00
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 21 Sea Zone to 24 Sea Zone
1 marine moved from Fukien to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 24 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
1 artillery moved from 24 Sea Zone to Wake Island
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 39 Sea Zone to 59 Sea Zone
3 infantry moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
3 fighters and 2 tactical_bombers moved from Kwangtung to Shan State
1 infantry moved from Fukien to Kiangsu
Japanese take Kiangsu from Chinese
1 tactical_bomber moved from 21 Sea Zone to Shantung
1 fighter moved from 21 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 battleship moved from 21 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 59 Sea Zone
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
16 armour, 4 artilleries and 6 mech_infantrys moved from Eastern India to Western India
1 bomber moved from Kwangtung to 36 Sea Zone
1 cruiser moved from 21 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 cruiser moved from 21 Sea Zone to 24 Sea Zone
1 bomber moved from Japan to Shan State
Combat - Japanese
Battle in Wake Island
Japanese attack with 3 artilleries, 5 infantry and 1 marine
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Wake Island, round 2 : 3/9 hits, 2.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Wake Island, round 2 : 3/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island
1 aaGun owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Battle in 59 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 59 Sea Zone
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 airfield and 1 marine; ANZAC defend with 3 fighters
Japanese roll dice for 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 3 fighters and 1 marine in Shan State, round 2 : 2/4 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Shan State
3 fighters owned by the ANZAC and 1 marine owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 bomber, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 marine
Battle in Western India
Japanese attack with 17 armour, 4 artilleries and 6 mech_infantrys
British defend with 3 aaGuns and 15 infantry; Russians defend
Japanese roll dice for 17 armour, 4 artilleries and 6 mech_infantrys in Western India, round 2 : 12/27 hits, 11.83 expected hits
UK_Pacific roll dice for 3 aaGuns and 15 infantry in Western India, round 2 : 3/15 hits, 5.00 expected hits
3 artilleries owned by the Japanese lost in Western India
3 aaGuns owned by the British and 9 infantry owned by the British lost in Western India
6 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 17 armour owned by the Japanese retreated to Eastern India
UK_Pacific win with 6 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 3 artilleries
Casualties for British: 3 aaGuns and 9 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Eastern India
1 fighter moved from Shan State to Eastern India
1 fighter moved from Shan State to Eastern India
1 bomber moved from 59 Sea Zone to Eastern India
1 carrier moved from 21 Sea Zone to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 fighter moved from Japan to 24 Sea Zone
1 aaGun, 4 artilleries and 2 infantry moved from Jehol to Southern Manchuria
1 tactical_bomber moved from Shantung to Fukien
1 fighter moved from Shantung to Fukien
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 5 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter moved from Japan to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 submarine moved from 20 Sea Zone to 37 Sea Zone
EDIT: 1 submarine moved from 37 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Fukien to Hunan
3 mech_infantrys moved from Yunnan to French Indo China
4 infantry moved from Kyushu to Japan
Place Units - Japanese
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Eastern India
3 infantry placed in Kwangtung
2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
1 transport placed in 7 Sea Zone
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,5,6,3,1,4,3,2,1,4,3,5,4,6,3,3,2,1,4,2,3,5,5,3,6,3,4,3,2,2,3,3,3,6,2
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Western India: 3 aaGuns and 9 infantry
EDIT: Adding units owned by Japanese to Eastern India: 3 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.33
Japanese regular : 1.00
UK_Pacific regular : -2.00
ANZAC regular : -0.33
decided to do no attack at all from India. Too hard to undo the mistake and have a different plan. See updated save with the W India troops added back in.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Tunisia
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone
1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone
2 fighters moved from Queensland to 24 Sea Zone
2 fighters moved from Western United States to 24 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 24 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Belarus
1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter moved from Novgorod to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 carriers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
6 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 carriers moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
10 submarines moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
6 fighters moved from 41 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Kiangsi to French Indo China
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 armour moved from Anhwe to Szechwan
1 artillery moved from Kiangsi to Anhwe
3 transports moved from 20 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
Place Units - Japanese
3 carriers placed in 37 Sea Zone
3 tactical_bombers placed in French Indo China
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
2 aaGuns and 2 infantry moved from Queensland to South Australia
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Kursk to Rostov
2 armour and 2 mech_infantrys moved from Kursk to Rostov
1 tactical_bomber moved from Kursk to Rostov
3 fighters moved from Kursk to Russia
2 bombers and 1 fighter moved from Leningrad to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 3 transports
Battle in Rostov
Germans attack with 4 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 6/14 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Leningrad
1 infantry moved from Vologda to Novgorod
1 infantry moved from Novgorod to Northern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 artillery and 3 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Leningrad to Bryansk
1 tactical_bomber moved from France to Leningrad
2 aaGuns, 1 armour, 13 artilleries, 28 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
4 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 aaGun moved from Kursk to Rostov
1 aaGun, 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Kursk to Bryansk
8 artilleries and 2 infantry moved from Eastern Poland to Southern Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
2 aaGuns, 2 artilleries and 2 infantry moved from France to Southern France
1 fighter moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 107 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone
1 battleship moved from 107 Sea Zone to 115 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3,4,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Volgograd
1 armour owned by the Germans lost in Volgograd
Russians win, taking 125 Sea Zone from Germans, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 armour and 4 mech_infantrys moved from Kazakhstan to Russia
1 armour, 11 artilleries and 34 infantry moved from Tambov to Russia
2 aaGuns and 16 infantry moved from Amur to Manchuria
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,3,3,4,5,4,6,3,5,3,5,4,3,2
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 mech_infantrys moved from Southern France to Spain
3 fighters moved from France to Spain
1 bomber and 1 fighter moved from Southern Italy to Spain
2 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
Combat - Italians
Battle in Spain
Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 mech_infantrys
Americans defend with 3 infantry
Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 mech_infantrys in Spain, round 2 : 5/9 hits, 4.00 expected hits
Americans roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Spain
3 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 2 artilleries, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Caucasus
Italians attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Caucasus
2 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Spain to Southern Italy
1 fighter moved from Spain to France
1 bomber moved from Spain to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs