Farmboy (Axis) vs Samuel06 (Allies + 6) BM


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 harbour, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 49 Sea Zone
            2 fighters moved from Queensland to 49 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 49 Sea Zone to 29 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 29 Sea Zone
            1 fighter moved from Queensland to New Zealand
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone
            2 infantry moved from 29 Sea Zone to Line Islands
            1 destroyer moved from 10 Sea Zone to 29 Sea Zone
            2 mech_infantrys moved from Western United States to British Columbia
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 29 Sea Zone
            1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 91 Sea Zone to 108 Sea Zone
            1 bomber moved from United Kingdom to Western United States
    
        Place Units - Americans
            1 marine placed in Western United States
            1 battleship, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 harbour placed in Line Islands
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Germans
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour, 1 harbour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 1.33
    Italians : 0.33
    Americans : 1.17
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 harbour, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 49 Sea Zone
            2 fighters moved from Queensland to 49 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 49 Sea Zone to 29 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 29 Sea Zone
            1 fighter moved from Queensland to New Zealand
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 29 Sea Zone
            2 infantry moved from 29 Sea Zone to Line Islands
            1 destroyer moved from 10 Sea Zone to 29 Sea Zone
            2 mech_infantrys moved from Western United States to British Columbia
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 29 Sea Zone
            1 artillery and 3 infantry moved from 29 Sea Zone to Line Islands
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 91 Sea Zone to 108 Sea Zone
            1 bomber moved from United Kingdom to Western United States
    
        Place Units - Americans
            1 marine placed in Western United States
            1 battleship, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 harbour placed in Line Islands
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Germans
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour, 1 harbour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 1.33
    Italians : 0.33
    Americans : 1.17
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Greece to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour moved from Libya to Tunisia
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Gibraltar to Algeria
            1 fighter moved from Southern Italy to Tunisia
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Algeria
            2 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - Italians
            Battle in Morocco
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Morocco from Americans, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 4 infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 fighter and 4 infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 95 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Algeria to 91 Sea Zone
            1 aaGun moved from Eastern Poland to Belarus
            1 bomber moved from Bryansk to Novgorod
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 artilleries and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : -0.83
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New South Wales
            2 aaGuns and 1 marine moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 cruiser and 2 submarines moved from 54 Sea Zone to 29 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New South Wales
            2 aaGuns and 1 marine moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 cruiser and 2 submarines moved from 54 Sea Zone to 29 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 4 infantry, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
            2 bombers moved from Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
            2 bombers moved from Ukraine to Bryansk
            2 armour moved from Eastern Poland to Bryansk
            5 aaGuns, 11 armour, 13 artilleries, 28 infantry and 12 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Archangel to Belarus
            1 artillery and 2 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Germany to Baltic States
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
                  Germans take French West Africa from Neutral_Axis
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 3 tactical_bombers moved from Gibraltar to Western Germany
    
        Place Units - Germans
            1 transport placed in 93 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in France
            8 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
            Germans undo move 4.
            6 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Rostov to Ukraine
            2 fighters and 2 tactical_bombers moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Ukraine to Russia
            1 aaGun moved from Rostov to Ukraine
            3 artilleries moved from Rostov to Volgograd
            3 infantry moved from Volgograd to Rostov
            1 aaGun moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            5 artilleries moved from Tambov to Russia
            2 armour and 2 mech_infantrys moved from Volgograd to Russia
            6 infantry moved from Samara to Russia
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 6 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 bombers moved from Caroline Islands to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            2 infantry and 1 marine moved from Java to 42 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in 46 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sikang
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Jehol
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            2 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            2 fighters moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 27 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            2 carriers moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 25 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Japan to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Caroline Islands to Hawaiian Islands
            1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            2 bombers moved from 46 Sea Zone to Caroline Islands
            1 infantry moved from Korea to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 37 Sea Zone
            1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    ANZAC : 0.33
    Chinese : 0.33
    Japanese : -3.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 29 Sea Zone to 30 Sea Zone
            2 fighters and 1 tactical_bomber moved from 29 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 27 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 10 Sea Zone
            3 fighters moved from 30 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 10 Sea Zone
            2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 mech_infantrys moved from British Columbia to Central United States
            1 artillery and 5 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 2 submarines and 3 transports moved from 29 Sea Zone to 10 Sea Zone
            1 artillery and 5 infantry moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            Americans undo move 3.
            1 carrier and 2 fighters placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 29 Sea Zone to 30 Sea Zone
            2 fighters and 1 tactical_bomber moved from 29 Sea Zone to 27 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 27 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 10 Sea Zone
            3 fighters moved from 30 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 10 Sea Zone
            2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 mech_infantrys moved from British Columbia to Central United States
            1 artillery and 5 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 2 submarines and 3 transports moved from 29 Sea Zone to 10 Sea Zone
            1 artillery and 5 infantry moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            Americans undo move 3.
            1 carrier and 2 fighters placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 mech_infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            5 artilleries and 15 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in Holland Belgium
            Battle in Sumatra
            Battle in Burma
                British attack with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Burma, round 2 : 8/22 hits, 5.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Holland Belgium from Germans, taking Sumatra from Japanese, taking Burma from Japanese with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from India to Burma
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 64 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 airfield placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 2.33
    Americans : 0.83
    Chinese : 0.50
    Japanese : -1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 4 infantry moved from Tunisia to Libya
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Tobruk
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 4 infantry in Libya, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Tobruk from British, taking Libya from British with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to 96 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 marines moved from Morocco to 91 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 91 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Tobruk
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun and 1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern France to France
            1 infantry moved from Northern Italy to Western Germany
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            2 armour moved from Bryansk to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Novgorod to Southern Italy
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 harbour placed in Malta
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 29 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 31 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 29 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 29 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 31 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 29 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from 91 Sea Zone to Holland Belgium
            1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 mech_infantry moved from 70 Sea Zone to South West Africa
            1 mech_infantry moved from Western Ukraine to Rostov
            4 infantry moved from Bryansk to Rostov
            2 infantry moved from Novgorod to Archangel
            6 mech_infantrys moved from Bryansk to Rostov
            5 armour and 5 mech_infantrys moved from Bryansk to Archangel
            8 armour and 1 mech_infantry moved from Bryansk to Rostov
            8 artilleries and 9 infantry moved from Bryansk to Ukraine
            1 infantry moved from Belarus to Smolensk
            2 bombers and 2 fighters moved from Bryansk to Russia
            1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Germans
            Air Battle in Russia
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    intercept orders for Russia?

  • 2023 '22 '21 '20 '19 '18 '17

    Because it won’t effect the bombing run, I will go ahead and roll and assume no intercept. If you do want to intercept we can roll after the fact.


  • @farmboy No interception

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from 91 Sea Zone to Holland Belgium
            1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 mech_infantry moved from 70 Sea Zone to South West Africa
            1 mech_infantry moved from Western Ukraine to Rostov
            4 infantry moved from Bryansk to Rostov
            2 infantry moved from Novgorod to Archangel
            6 mech_infantrys moved from Bryansk to Rostov
            5 armour and 5 mech_infantrys moved from Bryansk to Archangel
            8 armour and 1 mech_infantry moved from Bryansk to Rostov
            8 artilleries and 9 infantry moved from Bryansk to Ukraine
            1 infantry moved from Belarus to Smolensk
            2 bombers and 2 fighters moved from Bryansk to Russia
            1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in South West Africa
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking South West Africa from British, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 10 artilleries and 10 infantry
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll dice for 10 artilleries and 10 infantry in Ukraine, round 2 : 5/20 hits, 6.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Rostov
                Germans attack with 8 armour, 4 infantry and 8 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 8 armour, 4 infantry and 8 mech_infantrys in Rostov, round 2 : 3/20 hits, 6.00 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 8 armour, 3 infantry and 8 mech_infantrys in Rostov, round 3 : 4/19 hits, 5.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Archangel
                Germans attack with 5 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Archangel, round 2 : 5/12 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
            2 fighters moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 aaGun moved from Bryansk to Belarus
            3 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Rostov
            2 mech_infantrys moved from Poland to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Western Germany to Novgorod
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            2 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Baltic States to Vyborg
            2 mech_infantrys moved from Baltic States to Archangel
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Baltic States to Vyborg
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry placed in Southern France
            1 infantry placed in France
            1 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 6.
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 4.
            1 infantry placed in Western Germany
            Germans undo move 7.
            1 mech_infantry placed in Western Germany
            1 destroyer and 1 transport placed in 113 Sea Zone
            Germans undo move 2.
            2 infantry placed in Novgorod
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -4.00
    British : 0.67
    Americans : 0.67
    Russians : -0.67
    

    Savegame

Suggested Topics

  • 13
  • 19
  • 18
  • 95
  • 108
  • 176
  • 219
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

98

Online

17.4k

Users

40.0k

Topics

1.7m

Posts