@Stucifer scramble into z114
Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Germans Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 armour and 1 infantry moved from New Guinea to 46 Sea Zone 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 armour, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 1 bomber moved from Eastern United States to New Zealand 3 bombers moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Algeria to Morocco Place Units - Americans 2 bombers and 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Americans undo move 5. 1 infantry placed in Central United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 28 PUs; British buy 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar 1 tactical_bomber moved from 72 Sea Zone to French Madagascar 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in French Madagascar British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 marine British roll dice for 2 cruisers in French Madagascar, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Madagascar British roll dice for 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 marine in French Madagascar, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 marine owned by the Italians lost in French Madagascar British win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 marine Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from French Madagascar to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0,50 Italians : 1,33 Americans : 0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 5 armour, 1 fighter, 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Trans-Jordan Italians attack with 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys British defend with 2 armour, 6 infantry and 3 mech_infantrys Italians roll dice for 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/16 hits, 5.33 expected hits British roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 7/11 hits, 4.00 expected hits 1 mech_infantry owned by the Italians, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 5 armour, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 6/9 hits, 4.17 expected hits British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 4/7 hits, 2.67 expected hits 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in Trans-Jordan Italians roll dice for 2 armour and 3 fighters in Trans-Jordan, round 4 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour and 3 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 3 armour, 6 infantry and 2 mech_infantrys Casualties for British: 2 armour, 6 infantry and 3 mech_infantrys Battle in Tunisia Italians attack with 1 artillery and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from Neutral_Axis 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from Belarus to Bryansk Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 artilleries and 1 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,2,6,4,6 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 3.83 Americans : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 carrier ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 aaGun moved from Northern Territory to Western Australia 1 infantry moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 1,00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Smolensk to Archangel 1 fighter moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Archangel 3 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8,7 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in Anglo Egyptian Sudan Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Archangel Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 1 fighter moved from Smolensk to Bryansk 1 bomber moved from Archangel to Novgorod 2 artilleries moved from Belarus to Bryansk 3 armour moved from Ukraine to Bryansk 2 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Western Germany 1 battleship and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 armour placed in Ukraine 1 factory_minor placed in Western Ukraine Germans undo move 1. 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 tactical_bombers placed in Western Germany 1 destroyer and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : -0.50 Russians : -0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 3 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Rostov to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,50 Japanese : 0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 2 destroyers and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter moved from French Indo China to Burma Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Americans defend with 2 carriers, 3 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 destroyer and 1 fighter Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 2 carriers, 4 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 1/6 hits, 2.67 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits Americans roll dice for 2 fighters and 1 transport in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73 Casualties for Japanese: 2 destroyers and 2 submarines Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 transport Casualties for ANZAC: 1 destroyer and 1 fighter Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 1 fighter moved from Burma to Yunnan 1 artillery moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hunan to Yunnan 3 fighters moved from Philippines to Yunnan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Hopei 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 34 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -3.33 UK_Pacific : -0.67 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 carriers, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; Combat Move - Americans 3 bombers moved from Queensland to Burma 2 bombers moved from India to French Indo China 1 fighter moved from Morocco to 94 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/2 hits, 0,33 expected hits Bombing raid in French Indo China rolls: 3,4 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma Americans attack with 3 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from French Indo China to India 3 bombers moved from Burma to India 1 armour moved from Western Australia to Queensland 1 infantry moved from Western Australia to South Australia 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 bomber moved from New Zealand to India 2 bombers moved from Western United States to New Zealand 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 30 PUs; British buy 1 airfield, 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to Ethiopia British take Ethiopia from Italians 2 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Trans-Jordan British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 2 armour British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1,17 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/4 hits, 1,17 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/4 hits, 1,17 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 4 : 2/2 hits, 1,00 expected hits 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 5 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 2 armour Non Combat Move - British 1 bomber moved from Trans-Jordan to Persia 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 armour, 1 marine and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2,33 Italians : -0,50 Americans : 0,00 Japanese : -0,67 AA fire in French Indo China : : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 1 battleship and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Egypt to 97 Sea Zone 1 artillery moved from Tunisia to Libya Place Units - Italians 1 carrier placed in 97 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Western Australia to South Australia 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 bomber moved from Novgorod to Archangel 2 infantry moved from Bryansk to Tambov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 bomber moved from Novgorod to Tambov 1 fighter moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Ethiopia Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Ethiopia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 2 bombers and 1 destroyer British defend with 1 destroyer Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 2 tactical_bombers moved from Western Germany to Bryansk 3 armour moved from Novgorod to Bryansk 1 bomber moved from Archangel to Bryansk 2 artilleries moved from Novgorod to Belarus 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 bomber and 1 fighter moved from Tambov to Bryansk 2 fighters moved from Rostov to Bryansk 2 fighters moved from Southern Italy to Bryansk 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in France 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd 2 infantry moved from Volgograd to Rostov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 2 fighters moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -0,83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 2 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour, 3 artilleries, 4 fighters and 11 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in Burma Japanese attack with 7 armour, 3 artilleries, 4 fighters and 13 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 3 artilleries, 4 fighters and 13 mech_infantrys in Burma, round 2 : 11/27 hits, 9.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 7 armour, 3 artilleries, 4 fighters and 12 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 4 fighters moved from Burma to Yunnan 2 aaGuns moved from Yunnan to Burma 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hunan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery moved from Kwangsi to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China 2 destroyers and 1 transport placed in 20 Sea Zone 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 Japanese : 1.83
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 bombers moved from New Zealand to 54 Sea Zone 6 bombers moved from India to Burma Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Tunisia Battle in Algeria Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Northern Italy from Italians, taking Tunisia from Italians, taking Algeria from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 6 bombers Japanese defend with 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys AA fire in Burma : 0/6 hits, 1,00 expected hits Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4,00 expected hits
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 AA fire in Burma : : -1,00 Americans : -1,00 Japanese : -0,33
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Algeria: 1 aaGun EDIT: Removing units owned by Americans from Morocco: 1 aaGun EDIT: Turning off Edit Mode 1 mech_infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 bomber moved from Persia to Burma 1 mech_infantry moved from Belgian Congo to Nigeria British take Nigeria from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Italians 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys AA fire in Burma : 1/4 hits, 0,67 expected hits 1 fighter owned by the British lost in Burma British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/28 hits, 7,33 expected hits
Combat Hit Differential Summary :
British : -1,33 AA fire in Burma : : 0,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 bombers moved from New Zealand to 54 Sea Zone 6 bombers moved from India to Burma Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Tunisia Battle in Algeria Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Northern Italy from Italians, taking Tunisia from Italians, taking Algeria from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 6 bombers Japanese defend with 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys AA fire in Burma : 0/6 hits, 1,00 expected hits Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4,00 expected hits Japanese roll dice for 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys in Burma, round 2 : 10/24 hits, 9,17 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 bombers owned by the Americans lost in Burma Japanese win with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys remaining. Battle score for attacker is -61 Casualties for Americans: 6 bombers Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from 54 Sea Zone to Queensland 1 armour moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 mech_infantry moved from 62 Sea Zone to New South Wales 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from Algeria to Gibraltar Place Units - Americans 4 destroyers and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 armour and 3 infantry placed in Central United States 1 artillery and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,3,5,4,1 Americans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 29 PUs; British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Algeria: 1 aaGun EDIT: Removing units owned by Americans from Morocco: 1 aaGun EDIT: Turning off Edit Mode 1 mech_infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 bomber moved from Persia to Burma 1 mech_infantry moved from Belgian Congo to Nigeria British take Nigeria from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Italians 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys AA fire in Burma : 1/4 hits, 0,67 expected hits 1 fighter owned by the British lost in Burma British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/28 hits, 7,33 expected hits Japanese roll dice for 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys in Burma, round 2 : 12/21 hits, 8,17 expected hits 4 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Japanese and 12 infantry owned by the British lost in Burma British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/16 hits, 5,33 expected hits Japanese roll dice for 7 armour, 4 artilleries and 6 mech_infantrys in Burma, round 3 : 4/17 hits, 6,83 expected hits 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma 2 mech_infantrys owned by the British, 3 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to India Japanese win with 7 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -20 Casualties for British: 1 fighter and 16 infantry Casualties for Japanese: 2 aaGuns and 7 mech_infantrys Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from India to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 aaGun moved from India to West India Place Units - British 1 armour and 2 infantry placed in Persia 3 infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 British : -3,67 AA fire in Burma : : -0,67 Americans : -1,00 Japanese : 1,50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 armour moved from Gold Coast to Nigeria 1 artillery moved from Libya to Tunisia 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from Egypt to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 94 Sea Zone Italians attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 5 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 5 infantry in Northern Italy, round 2 : 0/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 5 infantry in Northern Italy, round 4 : 0/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 5 infantry in Northern Italy, round 5 : 2/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Nigeria Italians attack with 1 armour British defend with 1 mech_infantry Italians roll dice for 1 armour in Nigeria, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 mech_infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Nigeria British win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Tunisia Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : 2.00 Americans : -2.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Bryansk to Russia 3 bombers moved from Western Germany to Russia 5 fighters moved from Bryansk to Russia 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Vologda 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept?
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@Odonis no thank you.