We are under way! Scramble?
JWW v Adam (allies) 0 bid
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Urals 1 infantry moved from Vologda to Urals 1 fighter moved from Russia to Urals 1 artillery and 2 infantry moved from Rostov to Tambov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Russia to Vologda 1 artillery moved from Vologda to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Volgograd to Samara 1 aaGun moved from Rostov to Tambov 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 8 Sea Zone 1 fighter moved from Java to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 infantry moved from Kweichow to Shensi 2 bombers moved from Anhwe to Shensi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/10 hits, 4.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to French Indo China 1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Shan State to Siam 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Celebes to 42 Sea Zone 5 fighters moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Philippines to Japan 1 fighter moved from Japan to Korea 2 tactical_bombers moved from Philippines to French Indo China 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Shan State to French Indo China Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Java: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.67 Japanese : 2.33
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 2 tactical_bombers Jehol : 1 flag Siam : 1 artillery and 1 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 2 infantry and 1 mech_infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 armour and 3 mech_infantrys Hunan : 1 flag, 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor, 7 infantry and 2 tactical_bombers Celebes : 1 flag, 2 infantry Java : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 1 infantry and 2 marines Sumatra : 1 flag, 1 infantry 42 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport 44 Sea Zone : 1 transport 6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 45 / 58 Russians : 25 / 34 Japanese : 61 / 66 Americans : 56 / 81 Chinese : 2 / 4 British : 39 / 47 UK_Pacific : 6 / 9 Italians : 14 / 17 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Greece to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to Greece 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Midway to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour moved from Tunisia to Tobruk 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Sikang to Shensi 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 7 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 42 PUs; British buy 1 armour, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 3 fighters moved from Greece to Bulgaria 3 fighters moved from Greece to Albania 1 bomber moved from Trans-Jordan to Western Germany 1 destroyer moved from 111 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Scotland to 125 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 125 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Albania British attack with 3 fighters Italians defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Albania British win with 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 mech_infantry Non Combat Move - British 3 fighters moved from Bulgaria to Greece 2 fighters moved from Albania to Greece 1 infantry moved from Cyprus to 99 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 carrier, 3 cruisers, 3 destroyers, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 infantry moved from Algeria to Tunisia 2 aaGuns, 3 artilleries and 11 infantry moved from Burma to India 1 fighter moved from Yunnan to India 2 artilleries and 4 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Greece to Trans-Jordan 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 125 Sea Zone to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Eastern Persia to Persia 2 infantry moved from West India to Eastern Persia Place Units - British 1 armour and 2 infantry placed in Greece 3 infantry placed in Persia 2 infantry placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -0.17 Italians : 0.67 AA fire in Western Germany : : -0.33 Chinese : -2.17 Japanese : -1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 artillery and 2 infantry moved from Bryansk to Rostov Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Albania 1 mech_infantry moved from Greater Southern Germany to Bulgaria 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 armour moved from Bryansk to Bessarabia 2 fighters moved from Holland Belgium to Western Germany Place Units - Italians 1 mech_infantry placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.17 Americans : -0.67 Russians : -0.33
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery France : 1 aaGun, 2 artilleries and 3 infantry Greater Southern Germany : 2 mech_infantrys Western Germany : 2 fighters Holland Belgium : 1 infantry Albania : 1 mech_infantry Northern Italy : 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry Bryansk : 1 flag, 1 aaGun, 1 artillery and 2 infantry Rostov : 1 flag, 1 artillery and 2 infantry Eastern Poland : 1 flag Bessarabia : 2 armour Western Ukraine : 1 flag Bulgaria : 1 mech_infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 58 Russians : 23 / 34 Japanese : 58 / 66 Americans : 56 / 89 Chinese : 5 / 5 British : 40 / 46 UK_Pacific : 6 / 9 Italians : 16 / 17 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 3 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 aaGun moved from Queensland to New South Wales 1 fighter moved from Greece to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales ANZAC undo move 2. 1 artillery placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 fighter moved from Greece to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -1.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Archangel 3 fighters and 2 tactical_bombers moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Tambov : 0/3 hits, 0.50 expected hits Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 3 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk 1 aaGun moved from Ukraine to Rostov 5 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Archangel to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Germany to Western Germany 4 infantry moved from Western Germany to France 4 infantry moved from Denmark to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 10 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.67 AA fire in Tambov : : -0.50 Russians : -0.67
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 4 mech_infantrys Germany : 1 factory_major and 10 infantry Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 3 aaGuns, 10 armour, 5 artilleries, 4 fighters, 15 infantry, 28 mech_infantrys and 3 tactical_bombers Rostov : 1 aaGun and 3 mech_infantrys Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 mech_infantry Bessarabia : 1 flag Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 1 factory_minor and 3 infantry Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Caucasus : 1 flag, 6 mech_infantrys Smolensk : 1 flag Bulgaria : 1 flag 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 artillery and 5 infantry
Production/PUs Summary :
Germans : 51 / 71 Russians : 17 / 34 Japanese : 55 / 66 Americans : 56 / 89 Chinese : 5 / 5 British : 40 / 46 UK_Pacific : 6 / 9 Italians : 16 / 17 ANZAC : 13 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Archangel 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Urals to Vologda 1 infantry moved from Russia to Vologda 1 fighter moved from Archangel to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 2 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi 1 bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 transport ANZAC defend with 1 submarine and 2 transports Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 submarine and 2 transports Battle in Celebes Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 4/10 hits, 5.17 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 3 infantry Battle in Shensi Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 7 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 3/9 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Kweichow to Sikang 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 5 fighters moved from Celebes to 35 Sea Zone 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Shensi to French Indo China 1 fighter moved from Korea to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from Japan to Philippines 1 infantry moved from Siam to Shan State 1 artillery moved from Siam to French Indo China Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 harbour placed in Java 1 artillery, 2 fighters and 1 infantry placed in Japan Japanese undo move 3. 2 fighters placed in Japan 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : 0.33 Japanese : 1.67
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 mech_infantry Yunnan : 1 flag, 2 artilleries and 7 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 mech_infantry Sikang : 1 flag, 1 armour and 3 mech_infantrys Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers Guam : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 1 factory_minor Celebes : 1 flag, 1 artillery Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 marines Sumatra : 1 flag, 1 infantry 44 Sea Zone : 1 flag, 1 destroyer and 1 transport 36 Sea Zone : 3 destroyers 35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 47 / 71 Russians : 21 / 33 Japanese : 61 / 66 Americans : 56 / 89 Chinese : 2 / 5 British : 40 / 46 UK_Pacific : 6 / 9 Italians : 16 / 17 ANZAC : 10 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 bomber moved from Greece to France 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 armour moved from Tobruk to Egypt 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 42 PUs; British buy 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Albania 2 fighters moved from Greece to Bulgaria 2 fighters moved from Greece to Albania 1 bomber moved from Normandy Bordeaux to Germany 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland 1 fighter moved from Trans-Jordan to British Somaliland Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in British Somaliland British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Bulgaria British attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria British roll dice for 2 fighters in Bulgaria, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Bulgaria British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 mech_infantry Battle in Albania British attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Albania British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from Bulgaria to Greece 2 fighters moved from Albania to Greece 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 aaGun, 3 artilleries and 14 infantry moved from Persia to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter moved from British Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from French Central Africa to French Equatorial Africa 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 3 destroyers moved from 94 Sea Zone to 92 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from Normandy Bordeaux to Greece 1 bomber moved from Germany to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries and 17 infantry moved from India to Burma 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Eastern Persia to Persia Place Units - British 6 infantry placed in United Kingdom 3 infantry placed in Greece 3 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.00 British : -0.17 Italians : 0.33 AA fire in France : : -0.17 Americans : 0.67 Chinese : 0.17 Japanese : -1.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 aaGun; Americans defend with 2 infantry AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 artillery, 1 bomber and 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Greater Southern Germany to Romania 2 armour moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Rostov to Bryansk 1 artillery and 4 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Northern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,6,2,3,4 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 1.33 AA fire in Holland Belgium : : 0.83
Territory Summary for Italians :
France : 1 aaGun, 2 artilleries and 5 infantry Western Germany : 2 fighters and 1 mech_infantry Romania : 2 armour and 2 mech_infantrys Northern Italy : 1 factory_major, 3 infantry and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry Bryansk : 1 flag, 1 aaGun, 2 artilleries and 2 infantry Rostov : 1 flag, 1 infantry Eastern Poland : 1 flag Western Ukraine : 1 flag Smolensk : 1 flag, 1 infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 71 Russians : 20 / 33 Japanese : 60 / 66 Americans : 59 / 89 Chinese : 3 / 5 British : 40 / 49 UK_Pacific : 6 / 9 Italians : 17 / 7 ANZAC : 10 / 20 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@Adam514 that was painful…
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 aaGun; Americans defend with 2 infantry AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Italians: 1 artillery, 1 bomber and 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Greater Southern Germany to Romania 2 armour moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Rostov to Bryansk 1 artillery and 4 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Northern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,6,2,3,4 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 1.33 AA fire in Holland Belgium : : 0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 artillery moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 68 PUs; Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 5 mech_infantrys moved from Caucasus to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 bomber and 2 infantry moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 aaGun moved from Rostov to Volgograd 3 mech_infantrys moved from Rostov to Volgograd 3 infantry moved from Ukraine to Bryansk 1 artillery moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 4 artilleries moved from France to Western Germany 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Germany to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.67
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 10 infantry Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 10 infantry Poland : 4 mech_infantrys Germany : 1 factory_major, 4 infantry and 9 mech_infantrys Belarus : 1 flag, 1 artillery Karelia : 1 flag Baltic States : 1 flag Bryansk : 3 aaGuns, 10 armour, 5 artilleries, 4 fighters, 17 infantry, 28 mech_infantrys and 3 tactical_bombers Vyborg : 1 flag Archangel : 1 flag, 1 infantry Bessarabia : 1 flag Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 8 mech_infantrys Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Caucasus : 1 flag Bulgaria : 1 flag 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 artillery and 5 infantry
Production/PUs Summary :
Germans : 48 / 68 Russians : 16 / 33 Japanese : 60 / 66 Americans : 59 / 89 Chinese : 3 / 5 British : 40 / 49 UK_Pacific : 6 / 9 Italians : 17 / 7 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 aaGun and 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Nenetsia to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Chahar to Shensi 2 bombers moved from French Indo China to Shensi 2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Java to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Iwo Jima Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 bombers and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 2 artilleries and 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 3 fighters moved from 44 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 3 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from Philippines to French Indo China 1 bomber moved from Shensi to French Indo China 1 bomber moved from Shensi to French Indo China Place Units - Japanese 2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 0.00 Japanese : -0.83
Territory Summary for Japanese :
Iwo Jima : 2 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 mech_infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 mech_infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 infantry and 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag, 1 mech_infantry Szechwan : 1 flag, 2 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 armour Anhwe : 1 flag, 1 artillery and 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 factory_minor, 6 infantry and 3 tactical_bombers Celebes : 1 flag, 1 artillery Java : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 marines Sumatra : 1 flag, 1 infantry 42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber 44 Sea Zone : 1 flag, 1 destroyer 17 Sea Zone : 1 transport 6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Novosibirsk : 1 flag, 1 mech_infantry Turkmenistan : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 47 / 68 Russians : 16 / 29 Japanese : 64 / 72 Americans : 58 / 89 Chinese : 1 / 5 British : 40 / 49 UK_Pacific : 6 / 9 Italians : 17 / 7 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from Wake Island to 17 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 2 submarines moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Normandy Bordeaux to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Battle in Marshall Islands Battle in 44 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 44 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 34 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 battleship, 5 carriers, 1 cruiser, 4 destroyers and 5 submarines moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour moved from Egypt to Iraq 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 6 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 47 PUs; British buy 15 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 mech_infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 aaGun moved from Burma to India 3 artilleries and 15 infantry moved from Burma to India 1 infantry moved from Persia to Eastern Persia 4 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Anglo Egyptian Sudan to Northwest Persia 1 bomber moved from Normandy Bordeaux to Greece 2 infantry and 1 marine moved from Morocco to 92 Sea Zone 1 carrier, 3 cruisers, 2 destroyers, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from British Somaliland to Ethiopia Place Units - British 3 infantry placed in Persia 3 infantry placed in Greece 1 infantry placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33 Americans : -1.67 Chinese : 1.33 Japanese : -0.33 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 infantry moved from Smolensk to Vologda Italians take Vologda from Russians 1 mech_infantry moved from Romania to Bulgaria 1 fighter moved from Western Germany to Bulgaria 1 artillery and 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Americans win with no units remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Bulgaria Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria to Romania 2 mech_infantrys moved from Northern Italy to Romania 3 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 aaGun, 1 artillery and 4 infantry moved from France to Western Germany 1 infantry moved from Rostov to Volgograd Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,2,4,4,4,3 Italians collect 13 PUs (5 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 Americans : 1.00
Territory Summary for Italians :
Western Germany : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Romania : 2 armour, 1 fighter and 3 mech_infantrys Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry Bryansk : 1 flag, 1 aaGun, 2 artilleries and 2 infantry Rostov : 1 flag Eastern Poland : 1 flag Western Ukraine : 1 flag Vologda : 1 flag, 1 infantry Volgograd : 1 infantry Smolensk : 1 flag Bulgaria : 1 flag, 1 mech_infantry Yugoslavia : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 68 Russians : 17 / 29 Japanese : 63 / 72 Americans : 58 / 90 Chinese : 1 / 3 British : 41 / 53 UK_Pacific : 7 / 10 Italians : 18 / 20 ANZAC : 10 / 16 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 3 submarines moved from 54 Sea Zone to 34 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Northwest Persia to Greece Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter EDIT: Adding units owned by ANZAC to Greece: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 63 PUs; Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Timguska Germans take Timguska from Russians 1 infantry moved from Tambov to Samara Germans take Samara from Russians 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Caucasus 4 fighters and 3 tactical_bombers moved from Bryansk to Caucasus 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Caucasus to Bryansk 2 armour moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 7 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Bryansk to Rostov 1 artillery moved from Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 bomber moved from Archangel to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 4 mech_infantrys moved from Poland to Romania 9 mech_infantrys moved from Germany to Romania 2 infantry moved from Western Germany to Denmark 2 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun and 5 infantry moved from France to Western Germany 4 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Denmark Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod Germans undo move 4. Germans undo move 3. 3 artilleries placed in Ukraine 1 armour and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.67
Territory Summary for Germans :
Timguska : 1 flag, 1 mech_infantry Kazakhstan : 1 flag France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 11 infantry Romania : 13 mech_infantrys Germany : 1 factory_major and 10 infantry Denmark : 1 aaGun and 6 infantry Holland Belgium : 1 infantry Northern Italy : 4 infantry Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 3 aaGuns, 14 armour, 6 artilleries, 4 fighters, 13 infantry, 37 mech_infantrys and 3 tactical_bombers Rostov : 2 infantry Vyborg : 1 flag Archangel : 1 flag, 2 infantry Bessarabia : 1 flag Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 3 artilleries and 1 factory_minor Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Caucasus : 1 flag, 1 mech_infantry Smolensk : 1 infantry Samara : 1 flag, 1 infantry 115 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 1 artillery and 7 infantry
Production/PUs Summary :
Germans : 52 / 72 Russians : 12 / 29 Japanese : 60 / 72 Americans : 55 / 90 Chinese : 1 / 3 British : 41 / 53 UK_Pacific : 7 / 10 Italians : 18 / 20 ANZAC : 13 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0