@max334 Go for it
Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Ukraine 1 bomber moved from Iraq to 96 Sea Zone 2 bombers moved from Iraq to Northern Italy 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 bombers moved from Iraq to Southern France 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Queensland to 63 Sea Zone 1 bomber moved from Queensland to 63 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone Combat - Americans Air Battle in Volgograd Americans attacks with 1 units heading to Volgograd Germans launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0,33 expected hits Bombing raid in Northern Italy rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 63 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 63 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 63 Sea Zone Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 112 Sea Zone Americans attack with 2 destroyers, 3 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 2 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern France Americans attack with 1 armour, 5 bombers and 1 fighter Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 5 bombers and 1 fighter in Southern France, round 2 : 3/7 hits, 4,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the Italians, 1 armour owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Southern France retreated to Southern France Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 bomber Casualties for Italians: 1 aaGun and 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Northern Italy to Normandy Bordeaux 4 bombers moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 marine and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 bomber and 1 tactical_bomber moved from 63 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 13 Sea Zone to 26 Sea Zone 5 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 marine and 1 mech_infantry moved from 10 Sea Zone to Western United States 1 bomber moved from 96 Sea Zone to Normandy Bordeaux 1 bomber moved from Ukraine to Northwest Persia Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 3 fighters placed in Normandy Bordeaux 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -1,17 Defenders Fire, : : -0,33 Italians : 1,00 AA fire in Volgograd : : 0,83 Americans : -3,33 AA fire in Southern France : : -0,50 AA fire in Northern Italy : : -0,33 AA fire in Ukraine : : -0,17 Attackers Fire, : : -0,17 Japanese : 0,83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Ukraine 1 bomber moved from Iraq to 96 Sea Zone 2 bombers moved from Iraq to Northern Italy 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 bombers moved from Iraq to Southern France 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Queensland to 63 Sea Zone 1 bomber moved from Queensland to 63 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone Combat - Americans Air Battle in Volgograd Americans attacks with 1 units heading to Volgograd Germans launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0,33 expected hits Bombing raid in Northern Italy rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 63 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 63 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 63 Sea Zone Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 112 Sea Zone Americans attack with 2 destroyers, 3 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 2 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern France Americans attack with 1 armour, 5 bombers and 1 fighter Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 5 bombers and 1 fighter in Southern France, round 2 : 3/7 hits, 4,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 aaGun owned by the Italians, 1 armour owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Southern France retreated to Southern France Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 bomber Casualties for Italians: 1 aaGun and 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Northern Italy to Normandy Bordeaux 4 bombers moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 marine and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 bomber and 1 tactical_bomber moved from 63 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 13 Sea Zone to 26 Sea Zone 5 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 marine and 1 mech_infantry moved from 10 Sea Zone to Western United States 1 bomber moved from 96 Sea Zone to Normandy Bordeaux 1 bomber moved from Ukraine to Northwest Persia Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 3 fighters placed in Normandy Bordeaux 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus Combat - British Battle in Southern France British attack with 1 fighter and 3 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Caucasus British attack with 1 armour, 3 fighters and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 6 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 aaGun moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 2 armour, 12 infantry and 3 mech_infantrys moved from Burma to India 3 fighters moved from Caucasus to Eastern Persia 2 tactical_bombers moved from Burma to Eastern Persia 2 aaGuns moved from Burma to India 2 armour and 2 mech_infantrys moved from Persia to West India 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns and 5 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Tunisia to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Kweichow to Szechwan 2 infantry moved from Normandy Bordeaux to Southern France Place Units - British 8 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5 British collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -1,17 Defenders Fire, : : -0,33 Italians : 1,00 British : -0,33 AA fire in Volgograd : : 0,83 Americans : -3,33 AA fire in Southern France : : -0,50 AA fire in Northern Italy : : -0,33 AA fire in Ukraine : : -0,17 Chinese : -0,17 Attackers Fire, : : -0,17 Japanese : 1,83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 4x factory_major; Remaining resources: 25 PUs; Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Italians Battle in Southern France Italians attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 4 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British and 3 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for British: 4 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 4 infantry moved from Western Germany to Denmark Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 1.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 fighter moved from Kweichow to Szechwan 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 fighter moved from Kweichow to Szechwan 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 17 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Germany to 112 Sea Zone 1 bomber moved from Smolensk to 112 Sea Zone 1 artillery, 1 fighter and 2 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Kazakhstan to Caucasus 1 bomber moved from Smolensk to Caucasus 1 bomber moved from Smolensk to 112 Sea Zone 1 fighter moved from Western Germany to Holland Belgium 1 armour moved from Yenisey to Novosibirsk Combat - Germans Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 2 destroyers Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Battle in Caucasus Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry British defend with 1 armour and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Caucasus, round 2 : 3/8 hits, 2.83 expected hits British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 2 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 bombers moved from 112 Sea Zone to Western Germany 3 fighters and 3 tactical_bombers moved from Archangel to Germany 1 mech_infantry moved from Finland to 115 Sea Zone 1 mech_infantry moved from Finland to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 2 mech_infantrys moved from 114 Sea Zone to Germany 4 infantry moved from Western Germany to France 5 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Germany 1 artillery moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 5 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 1 bomber and 1 fighter moved from Caucasus to Volgograd 1 aaGun moved from Ukraine to Rostov 1 mech_infantry moved from Russia to Rostov 17 armour and 17 mech_infantrys moved from Russia to Volgograd 1 aaGun moved from Smolensk to Russia Place Units - Germans 1 submarine placed in 115 Sea Zone 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in France 1 artillery, 5 infantry and 4 mech_infantrys placed in Western Germany 1 artillery, 8 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.17 Americans : -1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 armour and 11 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shan State to Burma 4 armour, 4 artilleries, 7 infantry and 4 mech_infantrys moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 1 carrier; Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 carrier and 2 transports in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 carrier Casualties for Americans: 2 transports Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Japanese: 1 submarine and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 4 armour, 6 artilleries, 10 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour, 6 artilleries, 10 infantry and 6 mech_infantrys in Yunnan, round 2 : 8/26 hits, 7.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 6 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Japanese 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 25 Sea Zone to 31 Sea Zone 1 bomber moved from 26 Sea Zone to Marshall Islands 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 7 mech_infantrys moved from Anhwe to Yunnan 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Hunan 1 mech_infantry moved from Tsinghai to Suiyuyan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Anhwe to Hunan 1 fighter moved from Anhwe to Malaya 1 tactical_bomber moved from Anhwe to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 1.50 Chinese : -0.33 Japanese : 0.17
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to France 3 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Americans take 54 Sea Zone from Japanese 1 bomber moved from Queensland to 62 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 5 destroyers moved from 30 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 2 bombers moved from Normandy Bordeaux to Southern France 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 1 bomber moved from Northwest Persia to Volgograd Combat - Americans Air Battle in Volgograd
Combat Hit Differential Summary :
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@Argothair Do you intercept bombing raid in Volgograd?
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Yes, please. Intercept the bombing raid on Volgograd.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to France 3 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Americans take 54 Sea Zone from Japanese 1 bomber moved from Queensland to 62 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 5 destroyers moved from 30 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 2 bombers moved from Normandy Bordeaux to Southern France 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 1 bomber moved from Northwest Persia to Volgograd Combat - Americans Air Battle in Volgograd Americans attacks with 1 units heading to Volgograd Germans launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Volgograd Air Battle is over, the attackers have all died Strategic bombing raid in Western Germany AA fire in Western Germany : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4,5,8 and causes: 17 damage to unit: factory_major Bombing raid in Western Germany causes 17 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Greece Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 31 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport; ANZAC loiter and taunt with 1 marine Japanese defend with 1 carrier and 2 fighters Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 6/12 hits, 4,83 expected hits Japanese roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 36 Casualties for Japanese: 1 carrier and 2 fighters Battle in Southern France Americans attack with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers in Southern France, round 2 : 7/13 hits, 7,00 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in 62 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 62 Sea Zone to Queensland 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 fighter moved from Southern France to 110 Sea Zone 2 tactical_bombers moved from Southern France to United Kingdom 2 bombers moved from Southern France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 7 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from 42 Sea Zone to Western Australia 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux 1 harbour placed in Wake Island 1 cruiser and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6 Americans collect 58 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0,67 Italians : -1,00 AA fire in France : : -0,17 AA fire in Western Germany : : 0,33 Americans : 1,17 Attackers Fire, : : -0,17 Japanese : -1,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 2,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to France 3 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Americans take 54 Sea Zone from Japanese 1 bomber moved from Queensland to 62 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 5 destroyers moved from 30 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 2 bombers moved from Normandy Bordeaux to Southern France 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France 1 bomber moved from Northwest Persia to Volgograd Combat - Americans Air Battle in Volgograd Americans attacks with 1 units heading to Volgograd Germans launches 1 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Volgograd Air Battle is over, the attackers have all died Strategic bombing raid in Western Germany AA fire in Western Germany : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4,5,8 and causes: 17 damage to unit: factory_major Bombing raid in Western Germany causes 17 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Greece Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 31 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport; ANZAC loiter and taunt with 1 marine Japanese defend with 1 carrier and 2 fighters Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 6/12 hits, 4,83 expected hits Japanese roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 36 Casualties for Japanese: 1 carrier and 2 fighters Battle in Southern France Americans attack with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers in Southern France, round 2 : 7/13 hits, 7,00 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in 62 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 62 Sea Zone to Queensland 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 fighter moved from Southern France to 110 Sea Zone 2 tactical_bombers moved from Southern France to United Kingdom 2 bombers moved from Southern France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 7 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from 42 Sea Zone to Western Australia 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux 1 harbour placed in Wake Island 1 cruiser and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6 Americans collect 58 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units British converts factory_major into different units 5 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Southern France to Northern Italy British take Northern Italy from Italians Combat - British British creates battle in territory 125 Sea Zone Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 3 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Caucasus British attack with 3 fighters, 6 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 3 infantry British roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 3,83 expected hits Germans roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,67 expected hits 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 3 infantry Non Combat Move - British 2 artilleries, 9 infantry and 3 mech_infantrys moved from India to West India 2 armour and 2 mech_infantrys moved from West India to Persia 2 aaGuns and 2 armour moved from India to West India 5 mech_infantrys moved from Iraq to Persia 1 armour moved from Tobruk to Egypt 3 fighters and 2 tactical_bombers moved from Caucasus to Iraq 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Northwest Persia to Persia Place Units - British 3 mech_infantrys placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2 British collect 41 PUs (9 lost to blockades); end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00 Defenders Fire, : : 0,67 Italians : -1,00 British : 4,17 AA fire in France : : -0,17 AA fire in Western Germany : : 0,33 Americans : 1,17 Chinese : 0,00 Attackers Fire, : : -0,17 Japanese : 1,00
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@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
Yes, please. Intercept the bombing raid on Volgograd.
@Argothair My USA bombers always break before raid in Volgograd… :pig:
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 4 infantry moved from Denmark to Western Germany Place Units - Italians 1 armour, 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.33
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@Sovietishcat Yeah, well, if it makes you feel any better, your odds of downing that Italian fighter were less than 1 in 200!
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 marine moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Borneo Battle in Sumatra Battle in Guam Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Guam from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 4 mech_infantrys moved from Queensland to Western Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Germans
Combat Hit Differential Summary :