@dawgoneit thank you too :-)
JDOW Axis vs Giallo BM3
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 9 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Western United States to Alaska 1 bomber moved from British Columbia to Alaska 2 fighters moved from British Columbia to Alaska 1 fighter moved from 98 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Alaska, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour, 1 bomber and 2 fighters in Alaska, round 3 : 0/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 2 fighters in Alaska, round 4 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 aaGun and 1 infantry AA fire in Iraq : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Iraq retreated to Iraq Italians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Iraq to Egypt 2 fighters moved from Gibraltar to 98 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Alaska to Hawaiian Islands 2 fighters moved from Alaska to Western United States 1 fighter moved from Western United States to 26 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 aaGun moved from British Columbia to Alaska 1 aaGun moved from British Columbia to Western United States 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 9 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -4,33 AA fire in Iraq : : -0,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan 12 infantry moved from Shensi to Hopei 7 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Hopei, round 2 : 6/19 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 3,17 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 9 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Western United States to Alaska 1 bomber moved from British Columbia to Alaska 2 fighters moved from British Columbia to Alaska 1 fighter moved from 98 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Alaska, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour, 1 bomber and 2 fighters in Alaska, round 3 : 0/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 bomber and 2 fighters in Alaska, round 4 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 aaGun and 1 infantry AA fire in Iraq : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Iraq retreated to Iraq Italians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Iraq to Egypt 2 fighters moved from Gibraltar to 98 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Alaska to Hawaiian Islands 2 fighters moved from Alaska to Western United States 1 fighter moved from Western United States to 26 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 aaGun moved from British Columbia to Alaska 1 aaGun moved from British Columbia to Western United States 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 9 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan 12 infantry moved from Shensi to Hopei 7 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Hopei, round 2 : 6/19 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 3 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Iraq British attack with 1 fighter and 2 mech_infantrys Italians defend with 1 aaGun and 1 infantry AA fire in Iraq : 0/1 hits, 0,17 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Non Combat Move - British 3 aaGuns, 6 artilleries and 15 infantry moved from India to West India 1 fighter moved from Iraq to West India 6 fighters and 1 tactical_bomber moved from Egypt to West India 3 bombers and 1 tactical_bomber moved from India to West India 2 fighters moved from 98 Sea Zone to Egypt 1 fighter moved from Egypt to 98 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Italians : 0,33 British : 1,17 Americans : -4,33 Chinese : 3,17 AA fire in Iraq : : -0,33 Japanese : 0,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery moved from Northwest Persia to Iraq 1 fighter moved from Caucasus to Iraq 1 bomber moved from Caucasus to Iraq 1 mech_infantry moved from Bessarabia to Ukraine 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 1 artillery, 1 bomber and 2 fighters British defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Iraq, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 artillery owned by the Italians lost in Iraq Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Casualties for British: 2 mech_infantrys Battle in Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Caucasus 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Southern Italy 1 bomber moved from Ukraine to Caucasus 1 mech_infantry moved from Southern Italy to Yugoslavia 1 artillery moved from Romania to Bessarabia 1 aaGun moved from Northwest Persia to Persia 1 infantry moved from Bulgaria to Romania Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,1,3 Italians collect 6 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,17 British : 0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 4 infantry moved from Queensland to New South Wales 2 submarines moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 56 Sea Zone 1 marine moved from Queensland to New South Wales 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 artilleries and 4 infantry moved from Queensland to New South Wales 2 submarines moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 56 Sea Zone 1 marine moved from Queensland to New South Wales 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to 123 Sea Zone Combat - French Battle in 123 Sea Zone French attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 fighter moved from 123 Sea Zone to Scotland 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 mech_infantry moved from Novosibirsk to Samara Germans take Samara from Russians 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 3 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 bomber moved from Caucasus to Belarus 3 infantry moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Belarus 2 tactical_bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Belarus 1 bomber moved from Caucasus to Belarus 2 bombers moved from Caucasus to Volgograd Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 7/8 hits, 3,50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 4 bombers, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers, 1 fighter and 3 infantry in Belarus, round 2 : 2/8 hits, 3,67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Volgograd 1 fighter moved from Belarus to Novgorod 4 bombers moved from Belarus to Caucasus 2 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus 2 bombers moved from Western Germany to Southern Italy 7 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Germany to Poland 2 armour and 4 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Turkmenistan to Caucasus 7 armour and 14 mech_infantrys moved from Persia to Northwest Persia 8 mech_infantrys moved from Caucasus to Northwest Persia 3 infantry moved from Novgorod to Archangel Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Germany 3 infantry placed in Persia 1 destroyer placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 infantry EDIT: Adding units owned by Germans to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode 1 armour and 3 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,3,2 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 1,83 Russians : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 2 infantry moved from Shensi to Kweichow 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Volgograd 4 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Kweichow Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 4 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Volgograd : 0/1 hits, 0,17 expected hits Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 3/5 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 3 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 3 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Rostov Russians win, taking Rostov from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Kansu to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Tambov to Volgograd 7 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1,33 Italians : 0,67 AA fire in Volgograd : : -0,17 Russians : 2,17 Japanese : -0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 37 Sea Zone to 56 Sea Zone 1 destroyer moved from 37 Sea Zone to 56 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 3 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan 2 tactical_bombers moved from French Indo China to Szechwan 2 infantry moved from Anhwe to Kweichow 1 fighter moved from 38 Sea Zone to India 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to India 3 tactical_bombers moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 1 infantry moved from Vologda to Smolensk Japanese take Smolensk from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Olgiy to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 fighter moved from Sumatra to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Western Australia Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 3 : 1/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Szechwan Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 bombers, 1 fighter and 3 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in India, round 2 : 2/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 fighter moved from India to Burma 1 tactical_bomber moved from Szechwan to Burma 1 tactical_bomber moved from Szechwan to French Indo China 3 mech_infantrys moved from French Indo China to Yunnan 1 armour and 8 mech_infantrys moved from Burma to Yunnan 1 marine moved from Burma to Shan State 1 carrier moved from 37 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 fighter and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 aaGun moved from Olgiy to Timguska 1 bomber moved from Philippines to Caroline Islands 2 bombers moved from India to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 fighter moved from Kweichow to Shan State 1 tactical_bomber moved from Kweichow to Shan State 2 tactical_bombers moved from Kweichow to French Indo China Place Units - Japanese 2 infantry placed in Malaya 1 transport placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : -0,33 UK_Pacific : 0,67 Japanese : -4,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 37 Sea Zone to 56 Sea Zone 1 destroyer moved from 37 Sea Zone to 56 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery moved from 56 Sea Zone to Western Australia 3 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan 2 tactical_bombers moved from French Indo China to Szechwan 2 infantry moved from Anhwe to Kweichow 1 fighter moved from 38 Sea Zone to India 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to India 3 tactical_bombers moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 1 infantry moved from Vologda to Smolensk Japanese take Smolensk from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Olgiy to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 fighter moved from Sumatra to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Western Australia Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 3 : 1/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Szechwan Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 bombers, 1 fighter and 3 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in India, round 2 : 2/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 fighter moved from India to Burma 1 tactical_bomber moved from Szechwan to Burma 1 tactical_bomber moved from Szechwan to French Indo China 3 mech_infantrys moved from French Indo China to Yunnan 1 armour and 8 mech_infantrys moved from Burma to Yunnan 1 marine moved from Burma to Shan State 1 carrier moved from 37 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Guam to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 fighter and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 aaGun moved from Olgiy to Timguska 1 bomber moved from Philippines to Caroline Islands 2 bombers moved from India to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 fighter moved from Kweichow to Shan State 1 tactical_bomber moved from Kweichow to Shan State 2 tactical_bombers moved from Kweichow to French Indo China Place Units - Japanese 2 infantry placed in Malaya 1 transport placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Timguska: 2 infantry EDIT: Adding units owned by Japanese to Kansu: 1 infantry EDIT: Adding units owned by Japanese to Novosibirsk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 bomber EDIT: Adding units owned by Japanese to Yunnan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : -0,33 UK_Pacific : 0,67 Japanese : -4,00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 7 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 4 fighters moved from 98 Sea Zone to Persia 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Egypt to Persia Combat - Americans Battle in Persia Americans attack with 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 3 infantry; Italians defend with 1 aaGun; Japanese defend with 1 fighter AA fire in Persia : 0/3 hits, 0,50 expected hits Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/10 hits, 4,00 expected hits Germans roll dice for 1 aaGun, 1 armour, 1 fighter and 3 infantry in Persia, round 2 : 3/5 hits, 2,17 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Persia Americans win, taking Persia from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun Casualties for Germans: 1 armour and 3 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 carriers and 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to West India 5 fighters moved from Persia to 80 Sea Zone 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 3 fighters moved from Gibraltar to Egypt 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 9 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 7 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0,83 AA fire in Persia : : -0,50 Americans : 1,50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Kweichow 18 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 7 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 4 fighters moved from 98 Sea Zone to Persia 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Egypt to Persia Combat - Americans Battle in Persia Americans attack with 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 3 infantry; Italians defend with 1 aaGun; Japanese defend with 1 fighter AA fire in Persia : 0/3 hits, 0,50 expected hits Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/10 hits, 4,00 expected hits Germans roll dice for 1 aaGun, 1 armour, 1 fighter and 3 infantry in Persia, round 2 : 3/5 hits, 2,17 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Persia Americans win, taking Persia from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun Casualties for Germans: 1 armour and 3 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 carriers and 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to West India 5 fighters moved from Persia to 80 Sea Zone 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 3 fighters moved from Gibraltar to Egypt 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 9 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 7 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Kweichow 18 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Chahar Battle in Kweichow Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 2 infantry moved from West India to India 3 bombers, 7 fighters and 2 tactical_bombers moved from West India to India 1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - British Battle in India British attack with 3 bombers, 7 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in India : 0/3 hits, 0,50 expected hits British roll dice for 3 bombers, 7 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 8/14 hits, 7,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 3 bombers, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - British 3 bombers, 7 fighters and 2 tactical_bombers moved from India to West India 1 aaGun moved from West India to India Place Units - British 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0,83 AA fire in Persia : : -0,50 British : 0,83 Americans : 1,50 Chinese : 0,17 AA fire in India : : -0,50 Japanese : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Morocco 1 artillery moved from Caucasus to Rostov 1 armour moved from Northwest Persia to Rostov 1 fighter moved from Northwest Persia to Rostov 1 artillery moved from Bessarabia to Western Ukraine 1 bomber moved from Caucasus to Western Ukraine Combat - Italians Battle in Morocco Italians attack with 1 bomber Americans defend with 1 infantry Italians roll dice for 1 bomber in Morocco, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Morocco French win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Americans: 1 infantry Battle in Western Ukraine Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 fighter in Rostov, round 2 : 3/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Southern Italy 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 bomber moved from Western Ukraine to Romania 1 fighter moved from Rostov to Romania 1 infantry moved from Northwest Persia to Caucasus Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,3,6,1 Italians collect 7 PUs (9 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 3,00 French : 0,67 Russians : -0,67
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 2 submarines moved from 61 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
ANZAC : 0,33
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1 hit in 56
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Damage carrier.
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 2 submarines moved from 61 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 submarines 2 fighters owned by the Japanese forced to land in Western Australia Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 2 submarines moved from 61 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 submarines 2 fighters owned by the Japanese forced to land in Western Australia Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 12 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter and 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 3 bombers moved from Southern Italy to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Iraq 2 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Rostov 1 mech_infantry moved from Rostov to Volgograd 2 artilleries moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals 1 armour moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Iraq Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/5 hits, 0,83 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8,7,4 and causes: 19 damage to unit: factory_major Bombing raid in United Kingdom causes 19 damage total. Battle in Persia Germans attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Persia Germans win, taking Persia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Volgograd Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 4 : 3/6 hits, 1,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Germans: 1 infantry Battle in Iraq Germans attack with 2 bombers, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Poland to Germany 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 bombers moved from Caucasus to Western Germany 1 fighter and 2 tactical_bombers moved from Caucasus to Southern Italy 2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys moved from Caucasus to Rostov 15 mech_infantrys moved from Bessarabia to Rostov 2 bombers moved from Iraq to Southern Italy 1 fighter moved from Novgorod to Western Germany 8 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 2 armour moved from Romania to Germany 1 armour moved from Germany to Western Germany 4 mech_infantrys moved from Romania to Bessarabia 3 mech_infantrys moved from Germany to Western Germany 13 armour and 25 mech_infantrys moved from Northwest Persia to Rostov 1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus Place Units - Germans 2 transports placed in 113 Sea Zone 4 transports placed in 112 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,2,5,6,6,5,1,3,5,2,1,5,5,5,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,1,1 Germans collect 51 PUs (9 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2,50 British : -0,33 Americans : -0,33 Russians : -1,67 AA fire in United Kingdom : : 1,17