Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Korea to Manchuria
Japanese take Amur from Russians
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Vologda
Japanese take Vologda from Russians
1 carrier and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
5 bombers moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Sumatra
Japanese attack with 2 artilleries, 2 infantry and 1 marine
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Sumatra, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 2 artilleries in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Sumatra, round 4 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 5 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 5 bombers and 1 destroyer in 42 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
3 bombers moved from 42 Sea Zone to Shan State
2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 10 fighters, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Manchuria
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from India to West India
2 armour, 8 artilleries and 5 mech_infantrys moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kweichow to Szechwan
2 artilleries and 1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
2 destroyers and 1 transport placed in 39 Sea Zone
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,1
Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : 0.00
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
The battle for Moscow is gong to be HUGE
Very surprised you’re standing firm. Also surprised you left Amur.
I wonder if even a big win will be enough for me with all those allied footholds to fight off.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 12 fighters, 11 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
3 bombers moved from Caroline Islands to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 bomber moved from Norway to Finland
3 armour moved from Southern France to 93 Sea Zone
3 armour and 3 transports moved from 93 Sea Zone to 99 Sea Zone
3 armour moved from 99 Sea Zone to Greece
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
Scram etc… OOOL? or just max defense?
Full scramble. Did I miss some ships or just not check the calculator there? Hmm.
Kamis: one on each cruiser, and one on each of 4 DDs.
It’s actually better to sink the BB than a DD and a Cruiser but putting it all on the BB only succeeds 65%.
Max D…
ok. Big naval battles are dicey AF. So who knows!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 12 fighters, 11 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
3 bombers moved from Caroline Islands to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 bomber moved from Norway to Finland
3 armour moved from Southern France to 93 Sea Zone
3 armour and 3 transports moved from 93 Sea Zone to 99 Sea Zone
3 armour moved from 99 Sea Zone to Greece
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Greece
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 bombers, 8 carriers, 1 cruiser, 8 destroyers, 13 fighters, 13 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 14 fighters, 8 submarines and 7 tactical_bombers
Americans roll dice for 13 submarines in 6 Sea Zone, round 2 : 5/13 hits, 4.33 expected hits
Units damaged: 5 carriers owned by the Japanese
Americans roll dice for 1 battleship, 5 bombers, 8 carriers, 1 cruiser, 8 destroyers, 13 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 16/31 hits, 15.67 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 14 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 18/34 hits, 18.00 expected hits
8 submarines owned by the Americans, 2 carriers owned by the Japanese, 8 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 1 cruiser, 8 destroyers, 13 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 20/31 hits, 15.67 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 14 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 13/32 hits, 17.33 expected hits
7 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 5 submarines owned by the Americans, 7 destroyers owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 12 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 13/23 hits, 12.83 expected hits
Japanese roll dice for 2 battleships and 9 fighters in 6 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits
9 fighters owned by the Japanese, 2 battleships owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking Greece from Italians, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 169
Casualties for Americans: 6 carriers, 7 destroyers, 7 fighters and 13 submarines
Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 14 fighters, 8 submarines and 7 tactical_bombers
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 bomber and 2 fighters moved from Finland to Russia
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
5 bombers moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
3 armour placed in Southern France
1 fighter and 2 infantry placed in Norway
2 fighters and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Eastern United States
Americans undo move 5.
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern France to Bulgaria
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
5 armour and 2 mech_infantrys moved from Persia to Northwest Persia
Purchase Units - British
British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 6 armour, 3 infantry and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 6 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/11 hits, 3.83 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bulgaria
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Bulgaria
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Southern France to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Bulgaria to Greece
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Persia to Northwest Persia
1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to Russia
10 infantry moved from Persia to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 fighters and 1 infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
British : -1.50
Americans : 5.83
Japanese : -4.00
wow, rolled too well! Splashed 5 planes… I thought I otherwise would have lost…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 armour moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Bryansk to Archangel
Italians take Archangel from Russians
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from Western Germany to Southern Italy
2 armour moved from Bryansk to Novgorod
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,2,1
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
2 bombers moved from Western Germany to Russia
1 armour moved from Bryansk to Russia
Germans take Smolensk from Russians
1 armour moved from Bryansk to Russia
Germans take Tambov from Russians
6 armour, 40 artilleries, 32 infantry and 51 mech_infantrys moved from Bryansk to Russia
3 armour and 10 mech_infantrys moved from Ukraine to Russia
2 fighters moved from Caucasus to Russia
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Caucasus to Volgograd
Purchase Units - Germans
Germans buy 7 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the Germans retreated to Western Germany
British win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Volgograd
Germans attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 40 artilleries, 2 bombers, 5 fighters, 32 infantry, 61 mech_infantrys and 3 tactical_bombers
British defend with 1 bomber, 7 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 bomber and 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 14 artilleries, 1 factory_major, 2 fighters, 100 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/10 hits, 1.67 expected hits
Germans roll dice for 11 armour, 40 artilleries, 2 bombers, 5 fighters, 32 infantry, 61 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 45/154 hits, 46.83 expected hits
Russians roll dice for 4 aaGuns, 6 armour, 14 artilleries, 2 bombers, 13 fighters, 100 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 50/140 hits, 52.00 expected hits
39 infantry owned by the Russians, 32 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 18 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 40 artilleries, 2 bombers, 5 fighters, 43 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 50/104 hits, 38.50 expected hits
Russians roll dice for 6 armour, 14 artilleries, 13 fighters, 61 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 40/99 hits, 38.67 expected hits
50 infantry owned by the Russians and 40 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 40 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 24/64 hits, 25.67 expected hits
Russians roll dice for 6 armour, 14 artilleries, 13 fighters, 11 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 24/49 hits, 22.00 expected hits
3 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 10 artilleries owned by the Russians and 24 artilleries owned by the Germans lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 17/40 hits, 17.67 expected hits
Russians roll dice for 6 armour, 4 artilleries, 13 fighters and 2 tactical_bombers in Russia, round 5 : 13/25 hits, 14.00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 6 armour owned by the Russians, 1 tactical_bomber owned by the British, 4 artilleries owned by the Russians, 13 artilleries owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in Russia
Germans roll dice for 11 armour, 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 6 : 11/27 hits, 13.33 expected hits
Russians roll dice for 8 fighters in Russia, round 6 : 6/8 hits, 5.33 expected hits
3 artilleries owned by the Germans, 2 fighters owned by the Americans, 3 mech_infantrys owned by the Germans and 6 fighters owned by the British lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 40 artilleries, 32 infantry and 61 mech_infantrys
Casualties for Americans: 1 bomber and 3 fighters
Casualties for British: 1 bomber, 7 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 6 armour, 14 artilleries, 2 fighters, 100 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Tambov
3 fighters and 3 tactical_bombers moved from Russia to Rostov
2 bombers and 2 fighters moved from Russia to Samara
1 fighter moved from Finland to Novgorod
3 infantry moved from Western Germany to Northern Italy
2 aaGuns, 3 artilleries and 9 infantry moved from Western Germany to France
1 aaGun and 5 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in France
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,6,4
Germans collect 47 PUs (2 lost to blockades); end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 5.33
AA fire in Russia : : -1.67
British : 1.33
Americans : 0.67
Russians : 0.33
How about that. Dice were with me there. If they weren’t, it woudl be game over.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
16 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
How about that. Dice were with me there. If they weren’t, it woudl be game over.
what were the odds?
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
what were the odds?
About 40%. Looks like I didn’t count some units or something. I was pretty all in on making that attack though.
Wow, huge win at 40%… nice.
I also won the 1inf on 1inf in Volgograd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
2 bombers moved from French Indo China to 42 Sea Zone
3 bombers moved from Shan State to 42 Sea Zone
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 bombers in 42 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 5 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
5 bombers moved from 42 Sea Zone to French Indo China
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 destroyers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
3 fighters moved from India to 36 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Vologda to Timguska
1 armour moved from Kansu to Yenisey
1 aaGun moved from Kansu to Tsinghai
1 mech_infantry moved from Samara to Timguska
1 infantry moved from Suiyuyan to Kansu
1 armour, 1 artillery and 2 infantry moved from Siberia to Soviet Far East
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 armour, 1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 carriers and 1 fighter placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,1,1,6,5,3,5,4,5,2
Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
2 armour and 2 infantry moved from Norway to Finland
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Iwo Jima to Japan
3 fighters moved from Norway to 115 Sea Zone
3 bombers moved from Iwo Jima to 6 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in Korea
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 3 fighters in 115 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
Americans win, taking Korea from Japanese with 3 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Finland
Americans attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour and 2 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour and 2 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 aaGun moved from Norway to Finland
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 aaGun and 5 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 115 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Greece
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Norway
1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from Japan to Iwo Jima
3 bombers moved from 6 Sea Zone to Iwo Jima
3 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from Caroline Islands to Iwo Jima
Place Units - Americans
1 factory_minor placed in Greece
1 armour, 1 artillery and 1 fighter placed in Normandy Bordeaux
1 artillery, 1 bomber and 1 infantry placed in Norway
3 infantry placed in Southern France
2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
7 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
Purchase Units - British
British buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 7 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Caucasus
British win, taking Caucasus from Italians with 7 armour, 3 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
2 armour moved from Iraq to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
3 aaGuns moved from Norway to Finland
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
6 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 armour placed in Iraq
1 armour placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.17
AA fire in Japan : : -0.33
Americans : 0.83