@ArtofWar1947 c6999e8b-e375-43f8-899a-b76a45731973-ptv-po2-aow-l-v-dawg-x-IT-4.tsvg
GL40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Ukraine to Caucasus 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to Greece 4 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Southern Italy to Greece Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Non Combat Move - ANZAC 3 fighters moved from India to Northwest Persia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French 2 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 airfields, 2 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy 1 armour and 2 mech_infantrys moved from Timguska to Yenisey 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 4 fighters and 4 tactical_bombers moved from Caucasus to Eastern Persia 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 104 Sea Zone Germans attack with 3 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Yenisey Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 2/10 hits, 5.00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Eastern Persia to Caucasus 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan 2 armour moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 mech_infantry moved from Urals to Kazakhstan 2 mech_infantrys moved from Karelia to Belarus 1 fighter moved from 113 Sea Zone to Greece 5 infantry moved from Bulgaria to Greece 3 bombers moved from 104 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to France 1 artillery and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Russia 2 destroyers and 1 submarine placed in 110 Sea Zone 1 airfield placed in Normandy Bordeaux 1 airfield placed in Greece Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -6.67 British : -0.33 Americans : 0.67 Russians : -0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Non Combat Move - Russians 12 infantry moved from Buryatia to Amur 1 aaGun moved from Buryatia to Sakha Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Yunnan to Malaya 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 3 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Timguska to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Manchuria Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to Yunnan 6 artilleries moved from Yunnan to Shan State 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 armour moved from Kweichow to Yunnan 3 fighters and 2 tactical_bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Malaya to French Indo China 3 fighters moved from Malaya to Shan State 2 tactical_bombers moved from French Indo China to Shan State 3 fighters moved from Manchuria to Korea 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 1 mech_infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : 0.67 UK_Pacific : 0.00 Japanese : -0.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 3 bombers moved from Queensland to Burma 2 bombers moved from India to Eastern Persia 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery and 4 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma Americans attack with 3 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Eastern Persia Americans attack with 2 bombers Germans defend with 2 mech_infantrys Americans roll dice for 2 bombers in Eastern Persia, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Eastern Persia Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 bomber moved from 19 Sea Zone to Amur 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from Burma to India 1 bomber moved from Eastern Persia to India 1 bomber moved from Burma to India 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 5 destroyers placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 1.00 Japanese : 1.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Algeria to Tunisia 2 infantry moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Germans 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 3 armour moved from Persia to Northwest Persia 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Southern France Non Combat Move - British Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3 British collect 32 PUs (6 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,6,2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 cruiser, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia 1 bomber moved from Southern Italy to Eastern Persia 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Eastern Persia Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Persia, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Persia Italians roll dice for 1 artillery and 1 bomber in Eastern Persia, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Eastern Persia to Turkmenistan 1 armour and 3 mech_infantrys moved from Caucasus to Turkmenistan 1 fighter moved from Greece to Turkmenistan 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 mech_infantry placed in Ukraine 1 cruiser and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 3 fighters moved from Northwest Persia to Eastern Persia 2 submarines moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Eastern Persia ANZAC attack with 3 fighters Italians defend with 1 artillery ANZAC roll dice for 3 fighters in Eastern Persia, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Eastern Persia ANZAC win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 43 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Persia Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.83 Japanese : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Yakut S.S.R. 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Turkmenistan to Persia 4 fighters and 4 tactical_bombers moved from Caucasus to Persia 3 mech_infantrys moved from Western Germany to Southern France 1 submarine moved from 113 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to Southern France Combat - Germans Battle in 104 Sea Zone Germans attack with 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yakut S.S.R. Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers British defend with 2 armour, 1 factory_minor and 1 mech_infantry; ANZAC defend with 3 fighters Germans roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Persia, round 2 : 5/10 hits, 5.33 expected hits British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Persia, round 2 : 3/6 hits, 3.33 expected hits 1 mech_infantry owned by the British, 2 fighters owned by the ANZAC, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Persia Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Persia, round 3 : 4/7 hits, 4.00 expected hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Germans lost in Persia Germans win, taking Persia from British with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 3 fighters Casualties for British: 2 armour and 1 mech_infantry Battle in Southern France Germans attack with 3 bombers and 3 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 bombers moved from Southern France to Southern Italy 1 fighter moved from Greece to Caucasus 3 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 1 armour and 2 mech_infantrys moved from Kazakhstan to Turkmenistan 1 armour moved from Kazakhstan to Turkmenistan 2 armour and 1 mech_infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Romania to Ukraine 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 tactical_bomber placed in Normandy Bordeaux 2 destroyers placed in 110 Sea Zone 2 armour, 1 bomber and 1 fighter placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia Germans undo move 3. Germans undo move 4. 1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany Germans undo move 3. 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -4.17 British : -0.33 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Sakha to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 3 fighters and 6 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Amur 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 6 artilleries and 2 mech_infantrys moved from Shan State to Burma 1 mech_infantry moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 4 armour and 4 mech_infantrys moved from Yunnan to Burma 1 bomber moved from Yunnan to Amur 1 fighter moved from Shan State to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Amur Japanese attack with 2 artilleries, 1 bomber, 4 fighters and 8 infantry Americans defend with 1 bomber; Russians defend with 1 aaGun and 12 infantry AA fire in Amur : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters and 8 infantry in Amur, round 2 : 6/15 hits, 5.00 expected hits Russians roll dice for 1 aaGun, 1 bomber and 12 infantry in Amur, round 2 : 6/13 hits, 4.17 expected hits 6 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Amur Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Amur, round 3 : 5/9 hits, 4.00 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 5/8 hits, 2.67 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Amur Japanese roll dice for 1 bomber and 3 fighters in Amur, round 4 : 3/4 hits, 2.17 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 2 artilleries, 2 fighters and 8 infantry Casualties for Americans: 1 bomber Casualties for Russians: 1 aaGun and 12 infantry Battle in Burma Japanese attack with 5 armour, 6 artilleries, 1 fighter and 9 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 6 artilleries, 1 fighter and 9 mech_infantrys in Burma, round 2 : 7/21 hits, 7.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries and 9 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Anhwe 1 bomber moved from Amur to Manchuria 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to French Indo China Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.50 ANZAC : -0.33 UK_Pacific : 0.67 Russians : 4.17 Japanese : 3.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 7 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 bomber moved from India to Manchuria 1 bomber moved from Midway to 5 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia 1 submarine moved from 54 Sea Zone to 55 Sea Zone 8 fighters moved from 54 Sea Zone to 55 Sea Zone 2 bombers moved from India to Persia Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 55 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Persia Americans attack with 1 armour, 2 bombers and 3 mech_infantrys Germans defend with 1 armour and 1 factory_minor Americans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Persia, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Manchuria Americans attack with 1 bomber Japanese defend with 1 bomber Americans roll dice for 1 bomber in Manchuria, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Manchuria, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Manchuria Japanese win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 2 bombers moved from Persia to Egypt 1 bomber moved from 5 Sea Zone to Aleutian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 8 fighters moved from 55 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia 1 artillery moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Tunisia to Tobruk 2 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 5 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 5 destroyers and 1 submarine placed in 101 Sea Zone Americans undo move 1. 6 destroyers placed in 101 Sea Zone 1 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -4.67 Japanese : 0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Tobruk to Iraq 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Italians 5 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Tunisia to Libya Combat - British Non Combat Move - British Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,6 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 mech_infantrys moved from Turkmenistan to Eastern Persia 1 bomber moved from Turkmenistan to Iraq 1 fighter moved from Turkmenistan to Eastern Persia Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Eastern Persia Italians attack with 1 fighter and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Eastern Persia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Eastern Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Southern Italy to Greece Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : -0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :