@simon33 I’ll try to do so. I’m relatively new to the the league and I don’t want tro mess anything up. Therefore I tent to ask about interception, scramble, ool…
2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 marine moved from Novgorod to 115 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Poland 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Karelia 1 bomber moved from Russia to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland Combat - Russians Battle in Poland Russians attack with 1 fighter, 1 marine and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 marine owned by the Russians and 1 armour owned by the Italians lost in Poland Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Casualties for Italians: 1 armour and 1 mech_infantry Battle in Karelia Russians attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Poland to Bryansk 1 fighter moved from Vyborg to Bryansk 6 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun, 6 artilleries and 13 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 6 infantry moved from Timguska to Kansu 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 aaGun moved from Novgorod to Karelia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia Russians undo move 2. 2 artilleries, 4 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar 3 infantry moved from Anhwe to Chahar 3 artilleries moved from Hopei to Chahar 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from 35 Sea Zone to New Guinea 1 fighter moved from 35 Sea Zone to New Guinea 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from Kwangtung to French Indo China Japanese take French Indo China from French 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Shan State Battle in New Guinea Japanese attack with 1 armour, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in New Guinea, round 2 : 2/7 hits, 2.50 expected hits ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in New Guinea Japanese win, taking Shan State from UK_Pacific, taking New Guinea from ANZAC with 1 armour, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Chahar Japanese attack with 3 artilleries and 4 infantry Chinese defend with 3 infantry Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 3 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Philippines 1 aaGun moved from Jehol to Chahar 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Hopei to Kweichow 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 fighter moved from New Guinea to 46 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 2 fighters moved from 45 Sea Zone to 46 Sea Zone 1 fighter moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 55 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Philippines 2 tactical_bombers moved from Kwangsi to Philippines 1 battleship moved from 42 Sea Zone to 46 Sea Zone 2 destroyers moved from 44 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi 3 tactical_bombers moved from Kwangsi to Hunan 2 fighters moved from Kwangsi to Hunan 1 destroyer moved from 34 Sea Zone to 46 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Chinese : -2.00 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 bomber moved from 55 Sea Zone to India 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 106 Sea Zone to 109 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 battleship and 1 marine moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 3 infantry moved from Brazil to British Guiana 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 89 Sea Zone 1 marine moved from 89 Sea Zone to West Indies Place Units - Americans 5 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 2 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 armour moved from Trans-Jordan to Alexandria 3 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State Combat - British Battle in 91 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Alexandria British attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/12 hits, 4.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 3 aaGuns, 1 artillery and 17 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Persia 2 artilleries moved from Trans-Jordan to Egypt 2 infantry and 1 marine moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 fighter moved from Alexandria to 98 Sea Zone 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 fighter moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 bomber moved from 91 Sea Zone to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 fighter placed in Egypt 1 destroyer and 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,6,4,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : -0.67 Italians : -0.50 Americans : 0.83 Chinese : -3.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour moved from Baltic States to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 4 fighters, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Malta Non Combat Move - Italians 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 cruisers moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Romania to Eastern Poland 1 bomber moved from Eastern Poland to Western Germany 1 aaGun moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Libya to Tunisia 1 fighter moved from 96 Sea Zone to 95 Sea Zone 1 fighter moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : -0.33 Russians : -0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@majikforce Edited my purchase from an art to a mech. Let me know if that’s not cool.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to Vyborg 1 bomber moved from Western Germany to Vyborg 2 fighters moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 3 armour moved from Baltic States to Novgorod 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Novgorod, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 91 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 114 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 fighters moved from 114 Sea Zone to Belarus 1 aaGun moved from Baltic States to Novgorod 4 aaGuns, 3 armour, 14 artilleries, 32 infantry and 4 mech_infantrys moved from Baltic States to Belarus 2 bombers moved from Vyborg to Belarus 1 bomber moved from 114 Sea Zone to Belarus 1 tactical_bomber moved from 114 Sea Zone to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 submarine placed in 105 Sea Zone 1 destroyer placed in 113 Sea Zone 1 fighter placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.33 Russians : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 bomber, 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry and 1 mech_infantry moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 1 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 1 mech_infantry owned by the Russians retreated to Karelia Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Russia to Rostov 6 armour moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 bomber moved from Western Ukraine to Russia 2 aaGuns moved from Bryansk to Russia 12 artilleries moved from Bryansk to Russia 22 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 aaGun moved from Timguska to Kansu 2 infantry moved from Timguska to Kansu 1 aaGun and 10 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 artilleries placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.00
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@majikforce Realized I forgot the sea battle after I was halfway through rolling. So I finished the turn and then reloaded it and did just that battle and then edited the posted map. Hope that is all good with you.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone 4 fighters moved from 46 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 mech_infantry moved from 5 Sea Zone to Siberia 1 armour and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 3 tactical_bombers moved from Hunan to Shan State 2 fighters moved from Hunan to Shan State 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in New Britain Battle in Siberia Battle in Solomon Islands Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking New Britain from ANZAC, taking Siberia from Russians, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in 55 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 marine moved from New Guinea to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 armour moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships, 1 cruiser and 2 marines moved from 46 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers moved from 46 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from Philippines to 33 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 aaGun moved from Kweichow to Hunan 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Shan State to Kweichow 1 mech_infantry moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 2 tactical_bombers moved from Shan State to Hunan 1 fighter and 1 tactical_bomber moved from Philippines to Manchuria Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 mech_infantrys placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.67 Japanese : -0.83
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@OwenToo My nights have been crazy busy lately. Haven’t had time to properly diagnose this turn. You are up next in my queue.
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Well, you can take your time, as I am about to leave late this week for a 9 day family reunion. I won’t be posting any moves during that time
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@OwenToo 9 days! Thats a big family! ;) Enjoy your time!
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Yes, I’m the founder of the feast: 6 children with spouses, and 17 grandkids. It’s a big group and we have a blast, but sadly, no time for Axis and Allies.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 submarines moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 bomber moved from India to Yunnan 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Western United States to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 125 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 30 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 47 Sea Zone to Gilbert Islands 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to Hawaiian Islands 5 fighters moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from West Indies to 89 Sea Zone 1 cruiser and 1 marine moved from 89 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Eastern United States 1 armour, 1 artillery, 2 infantry and 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 marine moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 destroyers placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 2 armour and 2 mech_infantrys moved from Alexandria to Tobruk 3 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 2 fighters moved from Egypt to 96 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from India to Malaya 1 fighter moved from India to Shan State 1 artillery and 7 infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians defend with 1 submarine and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in Malta British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 7 infantry in Shan State, round 2 : 5/9 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from Shan State to Yunnan 2 aaGuns and 10 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 infantry moved from West India to India 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from 96 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Persia 2 destroyers placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 1.67 Italians : -0.50 Americans : -0.50 Chinese : 1.00 AA fire in Normandy Bordeaux : : -0.17 Japanese : -0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 fighters moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Eastern Poland to Archangel Italians take Archangel from Russians 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Crete Battle in 96 Sea Zone Italians attack with 1 destroyer and 4 fighters British defend with 1 destroyer, 1 submarine and 1 transport Italians roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 destroyer and 4 fighters remaining. Battle score for attacker is 21 Casualties for British: 1 destroyer, 1 submarine and 1 transport Battle in Bessarabia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Northern Italy to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 cruisers moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 mech_infantry placed in Northern Italy 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.00 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 mech_infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.
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Thanks for letting me know. I still need a little time to figure out my next move(s) anyway…
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 infantry moved from Vyborg to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine