@dawgoneit sorry for the delay, i missed the notification
Yanksaldaway (Axis) Vs dawgoneit (Allies) 24 Bid
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 cruiser, 2 factory_minors and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 2 armour moved from Kiangsu to Kweichow 2 infantry moved from Anhwe to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow 1 fighter and 2 tactical_bombers moved from Anhwe to Hopei 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 2 bombers moved from French Indo China to India 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery moved from Manchuria to Jehol 4 infantry moved from Manchuria to Jehol 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 cruiser, 2 factory_minors and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 2 armour moved from Kiangsu to Kweichow 2 infantry moved from Anhwe to Hopei 2 artilleries and 4 infantry moved from Anhwe to Kweichow 1 fighter and 2 tactical_bombers moved from Anhwe to Hopei 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 2 bombers moved from French Indo China to India 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery moved from Manchuria to Jehol 4 infantry moved from Manchuria to Jehol 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Sumatra Battle in Celebes Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Hopei to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 2 bombers moved from India to Yunnan 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 0.67 AA fire in India : : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Malta to Egypt 2 bombers moved from Algeria to Egypt 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from New Guinea to Queensland Combat - Americans Battle in Egypt Americans attack with 3 bombers and 1 fighter Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 3 bombers and 1 fighter in Egypt, round 2 : 3/4 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/9 hits, 3.83 expected hits 1 fighter owned by the Americans, 3 bombers owned by the Americans and 3 infantry owned by the Italians lost in Egypt Italians win with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -37 Casualties for Americans: 3 bombers and 1 fighter Casualties for Italians: 3 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : 0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 13 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Malta to Egypt 2 bombers moved from Algeria to Egypt 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from New Guinea to Queensland Combat - Americans Battle in Egypt Americans attack with 3 bombers and 1 fighter Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 3 bombers and 1 fighter in Egypt, round 2 : 3/4 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/9 hits, 3.83 expected hits 1 fighter owned by the Americans, 3 bombers owned by the Americans and 3 infantry owned by the Italians lost in Egypt Italians win with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -37 Casualties for Americans: 3 bombers and 1 fighter Casualties for Italians: 3 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 13 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to Egypt 2 armour and 1 artillery moved from Trans-Jordan to Egypt 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Egypt British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/9 hits, 4.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/6 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Casualties for Germans: 1 fighter and 2 tactical_bombers Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : 1.33 British : 2.50 Americans : 0.50 Chinese : 0.17 Japanese : -0.33
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Baltic States 1 bomber moved from Southern Italy to Baltic States
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 1 armour moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Western Australia to Queensland Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Western Australia to Queensland Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Western Germany to Belarus 2 infantry moved from Eastern Poland to Bessarabia 14 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians 1 infantry moved from Nenetsia to Urals 1 tactical_bomber moved from Western Germany to Finland 2 armour moved from Slovakia Hungary to Western Ukraine 3 armour moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bessarabia 1 armour moved from Slovakia Hungary to Western Ukraine 1 armour moved from Slovakia Hungary to Bessarabia
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Western Germany to Belarus 2 infantry moved from Eastern Poland to Bessarabia 14 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians 1 infantry moved from Nenetsia to Urals 1 tactical_bomber moved from Western Germany to Finland 2 armour moved from Slovakia Hungary to Western Ukraine 3 armour moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bessarabia 1 armour moved from Slovakia Hungary to Western Ukraine 1 armour moved from Slovakia Hungary to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 17 armour, 5 artilleries, 25 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 17 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Western Ukraine, round 2 : 15/48 hits, 15.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 17 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Evenkiyskiy Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Eastern Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 2 tactical_bombers moved from Belarus to Eastern Poland Place Units - Germans 2 destroyers placed in 112 Sea Zone 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans 1 artillery and 2 infantry moved from Archangel to Belarus 1 infantry moved from Yenisey to Evenkiyskiy 1 fighter moved from Vologda to Evenkiyskiy 3 infantry moved from Vologda to Urals 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Urals Combat - Russians Battle in Evenkiyskiy Russians attack with 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy retreated to Evenkiyskiy Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 1 fighter in Belarus, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Urals Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 infantry and 1 tactical_bomber in Urals, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 1 infantry and 1 tactical_bomber in Urals, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Urals to Vologda 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Evenkiyskiy to Vologda 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Vologda 4 aaGuns, 2 armour, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Belarus to Vologda 3 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 3.50 Russians : -2.33
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Anhwe 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 artilleries moved from Kweichow to Yunnan 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 2 bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 artillery and 1 infantry moved from Yunnan to Shan State 3 fighters moved from Yunnan to Shan State 2 infantry moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 20 Sea Zone
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@dawgoneit go up to defend bombing of factory in India?
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@yanksaldaway max intercept
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Anhwe 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 artilleries moved from Kweichow to Yunnan 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 2 bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 artillery and 1 infantry moved from Yunnan to Shan State 3 fighters moved from Yunnan to Shan State 2 infantry moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 20 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 2/2 hits, 0.33 expected hits 2 bombers owned by the Japanese lost in India Air Battle is over, the attackers have all died Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from Java to 42 Sea Zone 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 3 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Chahar to Yunnan Place Units - Japanese 1 factory_minor placed in Manchuria 3 infantry placed in French Indo China 3 armour placed in Malaya 3 armour placed in Kiangsu 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 1.67 ANZAC : 0.33 Chinese : -0.33 Attackers Fire, : : -0.33 UK_Pacific : -0.33 Japanese : 3.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Queensland to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone 1 artillery and 3 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria
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@yanksaldaway scramble in sz33?
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@dawgoneit yes
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Queensland to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone 1 artillery and 3 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 25 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Britain Americans attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 3 infantry in New Britain, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Britain Americans roll dice for 1 artillery and 3 infantry in New Britain, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 33 Sea Zone Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 11/15 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 carriers and 2 cruisers in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits Japanese roll dice for 2 battleships and 4 fighters in 33 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits 4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone Americans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 80 Casualties for Americans: 1 bomber, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from 33 Sea Zone to Queensland 3 bombers moved from 25 Sea Zone to Wake Island 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 6.67 Japanese : -0.67