Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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Good luck
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:50:14 PM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour moved from Greater Southern Germany to France 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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Thomas, I apologize, but I didn’t set the LL options for the game we started. I reset the game with LL for battles and AA. It is still random for bombing damage, but if you like we can make that LL as well, but not sure what the LL version of bombing is…
Assuming you make the same moves.
No scramble. -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour moved from Greater Southern Germany to France 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 5 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/0 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys in France, round 2 : 5/1 hits, 4.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 1 infantry and 2 mech_infantrys in France, round 3 : 4/0 hits, 4.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/0 hits, 3.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 6 armour and 1 artillery in France, round 4 : 3/1 hits, 3.33 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 2/1 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 20 Casualties for Germans: 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/1 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour moved from Slovakia Hungary to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 2 aaGuns moved from Western Germany to Holland Belgium 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Poland: 8 infantry EDIT: Removing units owned by Germans from Germany: 10 infantry EDIT: Removing units owned by Germans from Germany: 2 artilleries EDIT: Adding units owned by Germans to Poland: 2 aaGuns EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun EDIT: Removing units owned by Germans from Germany: 3 aaGuns EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Removing units owned by Germans from Greater Southern Germany: 1 infantry EDIT: Turning off Edit Mode 1 submarine and 1 transport placed in 112 Sea Zone 1 bomber and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -1.50 French : -0.67 Neutral_Allies : 0.33
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It allowed me to change settings to low luck. So we should be ok.
I made some NCM edits that I forgot to make.
Have a good day -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 111 Sea Zone 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 aaGun moved from Novgorod to Belarus 6 infantry moved from Amur to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 2 infantry moved from Caucasus to Rostov Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Formosa to Siam 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 bomber moved from Yunnan to Kwangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 battleship moved from 19 Sea Zone to 34 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 1 fighter moved from Okinawa to Kwangsi 1 artillery moved from 34 Sea Zone to Paulau Island 3 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kiangsi 1 destroyer moved from 33 Sea Zone to 54 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone retreated to 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 106 Sea Zone to Quebec 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Malaya to Shan State 1 aaGun moved from India to Burma 1 fighter moved from Burma to India 5 infantry moved from India to Burma 1 artillery moved from India to Burma 2 aaGuns moved from India to Burma 1 tactical_bomber moved from India to Burma Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3 British collect 25 PUs (3 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 0.83 Italians : -0.33 Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians EDIT: Changing ownership of Kenya from British to Italians EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tunisia 1 bomber moved from Northern Italy to Tunisia 1 armour and 1 infantry moved from Albania to Greece 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 armour and 2 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Greece, round 2 : 3/0 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Yugoslavia 1 infantry moved from Albania to Bulgaria 2 fighters moved from Greece to Southern Italy 1 bomber moved from Tunisia to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 French : 0.67 Neutral_Allies : -0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Sumatra 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 2 fighters moved from New Zealand to New South Wales 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 110 Sea Zone to 88 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 127 Sea Zone to Nenetsia 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone
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UK and Novgorod scramble and/or interceptors
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Max intercept in London. Nowhere else.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 110 Sea Zone to 88 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 127 Sea Zone to Nenetsia 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom British launches 5 interceptors out of United Kingdom Attackers Fire, : 1/0 hits, 1.00 expected hits Defenders Fire, : 2/1 hits, 1.67 expected hits 2 fighters owned by the Germans lost in United Kingdom 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Nenetsia Battle in 109 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking Nenetsia from Russians, taking 109 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Finland 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 artillery and 3 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from 109 Sea Zone to Holland Belgium 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 5 armour moved from France to Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 submarine moved from 106 Sea Zone to 108 Sea Zone 2 aaGuns and 10 infantry moved from Poland to Baltic States 1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 2 armour moved from Romania to Poland 1 artillery and 3 infantry moved from Romania to Bessarabia 1 armour and 4 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from 127 Sea Zone to Finland Place Units - Germans 8 mech_infantrys placed in Germany 1 artillery, 1 bomber and 1 infantry placed in Western Germany 2 destroyers placed in 112 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.00 Defenders Fire, : : 0.33 Attackers Fire, : : 0.00 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Belarus 5 infantry moved from Russia to Bryansk 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 fighter, 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
Combat Hit Differential Summary :