Okay, keep in mind that the Russian fighters are not needed to defend Russia as England and America will have plenty of fighters there. It MAY come in handy to trade territories, but really, that’s not going to be much of an issue after a few rounds when England and America are trading the territories for Russia (liberating Novo/Kaz from Japan) and pressing on Germany. That means, Russia’s fighters are purely for defense and the off chance Russia needs to liberate something for itself.
The German battleship is important, but hardly the most important. Many players waste 16 IPC on carriers for Germany anyway (in my opinion it’s a waste) so put the carrier in SZ 14 instead. Much better defense than the battleship. However, realistically speaking, that battleship is either never destroyed or destroyed so late in the game it’s not really in jeapordy.
Rather surprised someone chose a Japanese fighter. Be interesting to see why they feel that piece is so important.
However, the British Bomber is needed all the way until the end of the game unless the allies are conceding defeat. Without it, attacks on Germany itself from SZ 5 are all but impossible. You especially need it if you are planning a 1-2 punch on Germany itself, even more so if you hope to do it before Round 8!
Not to mention, that bomber adds significant punch to British forces if Germany gets too close to SZ 13 with her battleship. Sure, you take Gibraltar, but let’s say England’s fleet is in SZ 8 and it consists of a battleship, 2 fighters, carrier and transport. You have 2 transports, battleship in SZ 13.
England needs 4 hits to sink you and cannot afford any losses. (Germany can usually afford to lose the entire med fleet without being completely decimated.)
Add in the bomber, you have 2X4, 2X3, 1X1. 15 Punch, 2 to 3 hits.
Without the bomber, you have 1X4, 2X3, 1X1. 11 Punch, 1 or 2 hits.
Huge frakkin difference! With 3 hits, and the Germans with 1 hit, you have a decent shot of getting out of the battle without loss. Even if you do take a loss, it’s almost certainly not more than one, and it’s easier for you to replace just one hit. Without the bomber, you may as well expect to lose two units - a good trade for Germany! (because Germany’s luftwaffe can destroy the remnants of your fleet at will then.)
No Russian fighter? Oh well. It sucks, but it’s hardly catastrophic! We’re talking a minor set back. So you have 2 fighters by round 8 instead of 3. So?
No English bomber? That really sucks! Now you have significantly less long range punch, a huge set back on any early attacks on Berlin, no method to strangle Japanese construction on the mainland early in the game and the game will be almost over before you can even dream of replacing it.
What other piece is so important and has such small chance of being replaced than the British bomber?
And if you think the British bomber is so worthless, how about we play a game when you don’t have it from the start of the game! I can play without a Russian fighter at the start if I have too and not be too dramatically effected, at least not as dramatically stunted as if I had no British bomber!