@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to France 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 105 Sea Zone 2 submarines moved from 108 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from United Kingdom to British Guiana 2 bombers moved from Eastern United States to British Guiana 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Yunnan to 80 Sea Zone 1 bomber moved from Yunnan to Tsinghai 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport; Italians defend with 2 transports 2 transports owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 2 transports Casualties for Germans: 1 transport Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 80 Sea Zone Americans attack with 2 bombers Italians defend with 1 cruiser Americans roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 80 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 91 Sea Zone Americans attack with 1 destroyer, 3 submarines and 2 transports Germans defend with 1 submarine Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 3 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in France Americans attack with 1 bomber Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 bomber Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in France Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Morocco Non Combat Move - Americans 1 bomber moved from Tsinghai to Russia 2 bombers moved from 80 Sea Zone to Persia 1 bomber moved from France to United Kingdom 1 bomber moved from 115 Sea Zone to Archangel Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kweichow to Hunan 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Chinese retreated to Yunnan Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Burma to India 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan Combat - British Non Combat Move - British 2 infantry moved from Kenya to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 74 Sea Zone to 72 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 3 armour placed in Persia Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.50 Americans : 0.33 Chinese : -2.67 Japanese : -1.00
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 destroyers moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 armour and 1 artillery moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia
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Need an order of loss for Persia.
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@weddingsinger max "D"please
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 destroyers moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 armour and 1 artillery moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Italians attack with 1 bomber and 3 destroyers Americans defend with 1 destroyer, 3 submarines and 2 transports Italians roll dice for 1 bomber and 3 destroyers in 91 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Italians: 3 destroyers Casualties for Americans: 1 destroyer, 3 submarines and 2 transports Battle in Persia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 3 armour, 2 artilleries and 1 factory_minor; Americans defend with 2 bombers Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 3 armour, 2 artilleries and 2 bombers in Persia, round 2 : 1/7 hits, 2.50 expected hits 2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Persia Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 3 armour and 2 artilleries in Persia, round 3 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia British win with 3 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber Casualties for Americans: 2 bombers Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Western Ukraine to Bessarabia Place Units - Italians 1 factory_minor placed in Iraq 1 destroyer and 1 transport placed in 97 Sea Zone Italians undo move 2. 1 destroyer and 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -0.67 Americans : 1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - French
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Persia 1 armour moved from Iraq to Persia 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 4 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 2 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
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@dawgoneit Scramble options in Moscow. 2 german bombers, no fighter escort. You can scramble 1 Russian fighter
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@weddingsinger ya, bring up the fighter.
come on bomber. DEFEND out that man and gun. :stuck_out_tongue_winking_eye: -
@dawgoneit on
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Persia 1 armour moved from Iraq to Persia 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 4 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 2 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 submarine Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Bryansk Germans attack with 5 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 4 infantry and 2 tactical_bombers in Bryansk, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Persia Germans attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry British defend with 3 armour, 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Persia, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 3 armour and 1 artillery in Persia, round 2 : 3/4 hits, 1.83 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Persia Germans roll dice for 1 armour, 1 artillery and 1 bomber in Persia, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the British lost in Persia Germans roll dice for 1 armour, 1 artillery and 1 bomber in Persia, round 4 : 3/3 hits, 1.50 expected hits British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 3 armour and 1 artillery Battle in Ukraine Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Americans defend with 1 bomber Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 4 artilleries and 2 infantry moved from Novgorod to Belarus 2 tactical_bombers moved from Bryansk to Belarus 1 mech_infantry moved from Western Ukraine to Ukraine 2 armour and 28 mech_infantrys moved from Western Ukraine to Belarus 3 aaGuns moved from Western Ukraine to Ukraine 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from Persia to Iraq 2 bombers moved from Russia to Belarus Place Units - Germans 1 submarine placed in 81 Sea Zone 1 artillery and 1 fighter placed in Egypt 1 fighter and 2 infantry placed in Novgorod 1 destroyer and 2 transports placed in 112 Sea Zone 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 4.17 Defenders Fire, : : -0.33 British : -0.50 Americans : 0.67 Attackers Fire, : : 0.67 Russians : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 17 PUs; Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 armour moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Russians take Buryatia from Japanese 1 fighter moved from Urals to Smolensk 3 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 2 armour, 13 artilleries and 42 infantry moved from Russia to Bryansk 3 infantry moved from Northwest Persia to Iraq Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 3 infantry Germans defend with 1 bomber; Italians defend with 1 factory_minor Russians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 bomber in Iraq, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 bomber in Iraq, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 infantry in Iraq, round 4 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 bomber in Iraq, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Iraq Russians win, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Battle in Bryansk Russians attack with 2 armour, 13 artilleries and 44 infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 13 artilleries and 44 infantry in Bryansk, round 2 : 17/59 hits, 14.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 13 artilleries and 43 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.50 Russians : 1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Shan State to Yunnan 7 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Suiyuyan to Buryatia 1 infantry moved from Amur to Buryatia 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 mech_infantry moved from Malaya to Shan State 1 mech_infantry moved from Shan State to Yunnan 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Buryatia Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 tactical_bomber in Buryatia, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Buryatia Russians win with 1 armour remaining. Battle score for attacker is -14 Casualties for Japanese: 1 infantry and 1 tactical_bomber Battle in Yunnan Japanese attack with 8 artilleries, 1 bomber, 2 fighters, 12 infantry, 4 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Chinese defend with 7 artilleries, 1 fighter and 4 infantry Japanese roll dice for 8 artilleries, 1 bomber, 2 fighters, 12 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/29 hits, 9.67 expected hits Chinese roll dice for 9 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 11/22 hits, 8.00 expected hits 11 infantry owned by the Japanese, 4 infantry owned by the Chinese and 5 infantry owned by the British lost in Yunnan Japanese roll dice for 8 artilleries, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 9/18 hits, 7.33 expected hits Chinese roll dice for 9 artilleries, 2 fighters and 2 mech_infantrys in Yunnan, round 3 : 5/13 hits, 5.00 expected hits 1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 artilleries owned by the Chinese lost in Yunnan Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 6/13 hits, 5.67 expected hits Chinese roll dice for 2 artilleries and 2 fighters in Yunnan, round 4 : 3/4 hits, 2.00 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the Chinese, 1 fighter owned by the British and 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 5 artilleries, 12 infantry and 2 mech_infantrys Casualties for British: 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys Casualties for Chinese: 7 artilleries, 1 fighter and 4 infantry Battle in Kwangsi Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Manchuria 1 fighter moved from Yunnan to 37 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 37 Sea Zone 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 3.67 Russians : 1.00 Japanese : 1.83
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from British Guiana to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Russia to Persia 4 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 3 bombers moved from Eastern United States to Gibraltar Combat - Americans
Combat Hit Differential Summary :
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@weddingsinger any kami’s in sz6?
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@dawgoneit Yes, one for each destroyer
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from British Guiana to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Russia to Persia 4 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 3 bombers moved from Eastern United States to Gibraltar Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in 6 Sea Zone Americans attack with 4 destroyers and 6 submarines Japanese defend with 1 carrier, 1 cruiser, 6 destroyers and 2 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 4 destroyers in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser, 6 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/10 hits, 4.17 expected hits 3 submarines owned by the Americans and 4 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 4 destroyers in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits 3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 destroyers in 6 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 4 destroyers in 6 Sea Zone, round 5 : 4/4 hits, 1.33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 6 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 44 Casualties for Americans: 2 destroyers and 6 submarines Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers and 2 fighters Battle in Persia Americans attack with 1 bomber Germans defend with 1 armour, 1 artillery and 1 factory_minor Americans roll dice for 1 bomber in Persia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 artillery in Persia, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 bomber in Persia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 artillery in Persia, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Persia Americans roll dice for 1 bomber in Persia, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Persia Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Germans: 1 artillery Casualties for Americans: 1 bomber Battle in Gibraltar Americans attack with 1 artillery, 7 bombers and 1 infantry Germans defend with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 artillery, 7 bombers and 1 infantry in Gibraltar, round 2 : 4/9 hits, 5.33 expected hits Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/7 hits, 3.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans roll dice for 6 bombers in Gibraltar, round 3 : 4/6 hits, 4.00 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar Americans win with 5 bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 artillery, 2 bombers and 1 infantry Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Casualties for Italians: 1 artillery Non Combat Move - Americans 5 bombers moved from Gibraltar to Morocco 1 submarine moved from 92 Sea Zone to 87 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Western United States to Central United States Place Units - Americans 3 bombers placed in Eastern United States 3 destroyers and 1 transport placed in 101 Sea Zone 1 armour placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.17 Italians : -1.17 Americans : 1.33 Japanese : -3.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :