Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
Savegame
Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - French
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 destroyers, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 104 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 3 bombers moved from Novgorod to Russia 1 armour moved from Trans-Jordan to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Novgorod to Belarus 3 fighters moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Belarus
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 destroyers, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 104 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 3 bombers moved from Novgorod to Russia 1 armour moved from Trans-Jordan to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Novgorod to Belarus 3 fighters moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Belarus Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 91 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 2 destroyers, 1 submarine and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone 1 submarine owned by the Americans Submerged 2 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 submarine Casualties for Americans: 2 destroyers and 2 transports Battle in Anglo Egyptian Sudan Germans attack with 2 artilleries and 4 infantry French defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the French lost in Anglo Egyptian Sudan Germans roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 3 : 0/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 4 : 0/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 5 : 1/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 armour and 3 fighters Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 3 fighters in Archangel, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters moved from Archangel to 112 Sea Zone 2 tactical_bombers moved from Belarus to Western Ukraine 3 aaGuns, 4 armour, 2 artilleries, 4 infantry and 31 mech_infantrys moved from Eastern Poland to Western Ukraine 4 artilleries moved from Baltic States to Novgorod 2 submarines moved from 105 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 bombers moved from Russia to Novgorod Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone Germans undo move 2. 1 destroyer placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Egypt 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -3.83 British : 0.00 Americans : 0.17 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 18 PUs; Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Yenisey Russians take Yenisey from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bryansk 3 aaGuns, 1 armour, 9 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Tambov 1 infantry moved from Smolensk to Bryansk 3 artilleries and 6 infantry moved from Smolensk to Russia Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 bombers moved from French Indo China to India 1 mech_infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Olgiy to Shensi 1 artillery moved from Kansu to Shensi 1 infantry moved from Timguska to Kansu 1 tactical_bomber moved from Shantung to Shensi 1 mech_infantry moved from Shantung to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 infantry moved from Kwangsi to Hunan Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shensi Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 artillery Casualties for Chinese: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from Shensi to Suiyuyan 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 bomber moved from India to French Indo China 2 artilleries and 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Siberia to Amur Place Units - Japanese 1 fighter and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 1 airfield placed in French Indo China 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.67 AA fire in India : : 0.67 Japanese : -1.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to France 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 105 Sea Zone 2 submarines moved from 108 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from United Kingdom to British Guiana 2 bombers moved from Eastern United States to British Guiana 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Yunnan to 80 Sea Zone 1 bomber moved from Yunnan to Tsinghai 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport; Italians defend with 2 transports 2 transports owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 2 transports Casualties for Germans: 1 transport Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 80 Sea Zone Americans attack with 2 bombers Italians defend with 1 cruiser Americans roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 80 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 91 Sea Zone Americans attack with 1 destroyer, 3 submarines and 2 transports Germans defend with 1 submarine Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 3 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in France Americans attack with 1 bomber Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 bomber Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in France Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Morocco Non Combat Move - Americans 1 bomber moved from Tsinghai to Russia 2 bombers moved from 80 Sea Zone to Persia 1 bomber moved from France to United Kingdom 1 bomber moved from 115 Sea Zone to Archangel Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.50 Americans : 0.33 Japanese : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kweichow to Hunan 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Chinese retreated to Yunnan Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -2.67 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to France 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 105 Sea Zone 2 submarines moved from 108 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from United Kingdom to British Guiana 2 bombers moved from Eastern United States to British Guiana 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Yunnan to 80 Sea Zone 1 bomber moved from Yunnan to Tsinghai 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport; Italians defend with 2 transports 2 transports owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 2 transports Casualties for Germans: 1 transport Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 80 Sea Zone Americans attack with 2 bombers Italians defend with 1 cruiser Americans roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 80 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 91 Sea Zone Americans attack with 1 destroyer, 3 submarines and 2 transports Germans defend with 1 submarine Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 3 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in France Americans attack with 1 bomber Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 bomber Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in France, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in France Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Morocco Non Combat Move - Americans 1 bomber moved from Tsinghai to Russia 2 bombers moved from 80 Sea Zone to Persia 1 bomber moved from France to United Kingdom 1 bomber moved from 115 Sea Zone to Archangel Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 3 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kweichow to Hunan 1 artillery moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 artillery owned by the Chinese retreated to Yunnan Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Burma to India 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan Combat - British Non Combat Move - British 2 infantry moved from Kenya to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 74 Sea Zone to 72 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 3 armour placed in Persia Turn Complete - British British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.50 Americans : 0.33 Chinese : -2.67 Japanese : -1.00
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 destroyers moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 armour and 1 artillery moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia
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Need an order of loss for Persia.
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@weddingsinger max "D"please
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 destroyers moved from 95 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 armour and 1 artillery moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Italians attack with 1 bomber and 3 destroyers Americans defend with 1 destroyer, 3 submarines and 2 transports Italians roll dice for 1 bomber and 3 destroyers in 91 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber and 2 destroyers in 91 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Italians: 3 destroyers Casualties for Americans: 1 destroyer, 3 submarines and 2 transports Battle in Persia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 3 armour, 2 artilleries and 1 factory_minor; Americans defend with 2 bombers Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 3 armour, 2 artilleries and 2 bombers in Persia, round 2 : 1/7 hits, 2.50 expected hits 2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Persia Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 3 armour and 2 artilleries in Persia, round 3 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia British win with 3 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber Casualties for Americans: 2 bombers Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Western Ukraine to Bessarabia Place Units - Italians 1 factory_minor placed in Iraq 1 destroyer and 1 transport placed in 97 Sea Zone Italians undo move 2. 1 destroyer and 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -0.67 Americans : 1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - French
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Persia 1 armour moved from Iraq to Persia 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer and 1 fighter moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 109 Sea Zone 4 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 2 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 2 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
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@dawgoneit Scramble options in Moscow. 2 german bombers, no fighter escort. You can scramble 1 Russian fighter
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@weddingsinger ya, bring up the fighter.
come on bomber. DEFEND out that man and gun. :stuck_out_tongue_winking_eye: -
@dawgoneit on