BobbaRossa (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 29 PUs; 
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Italians
            3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 armour moved from Tambov to Russia
            5 infantry moved from Tambov to Russia
            1 infantry moved from Samara to Novosibirsk
            4 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 aaGuns and 12 infantry moved from Manchuria to Amur
            1 armour and 1 mech_infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Tambov to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 8 artilleries, 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Sumatra to 43 Sea Zone
            2 fighters moved from 39 Sea Zone to West India
            1 infantry moved from India to West India
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            3 artilleries and 5 infantry moved from Jehol to Manchuria
            3 artilleries and 3 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 6 artilleries and 8 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 8 infantry in Manchuria, round 2 : 4/14 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in West India, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from West India to India
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 marine moved from Ceylon to 39 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 bomber moved from 43 Sea Zone to French Indo China
            1 armour, 1 artillery, 2 infantry and 1 marine moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 armour moved from Kiangsu to Hunan
            1 infantry moved from Jehol to Chahar
            2 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 infantry moved from Jehol to Manchuria
            2 tactical_bombers moved from Kiangsu to 36 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Japan to French Indo China
            1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            1 tactical_bomber moved from Kiangsu to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            4 artilleries, 1 bomber and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,3,4,1,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            6 submarines placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 19 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            6 submarines placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 19 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Egypt to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 infantry moved from Alexandria to Egypt
            2 fighters moved from Egypt to Greece
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Syria to Northwest Persia
            1 aaGun, 1 artillery and 8 infantry moved from Trans-Jordan to Iraq
            3 aaGuns, 1 artillery and 16 infantry moved from Eastern Persia to Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 submarine placed in 98 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Italians take Yenisey from Russians
                  Italians take Yakut S.S.R. from Russians
            1 armour moved from Timguska to Yakut S.S.R.
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from France to Western Germany
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1
            Italians collect 13 PUs (4 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.00
    

    Savegame


  • Doh! Sorry, didn’t realized I’d forgotten to post the France turn.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Rostov
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 bomber moved from Western Germany to Russia
            1 tactical_bomber moved from Southern Italy to Rostov
            15 artilleries and 30 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • Yes, please.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Rostov
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 bomber moved from Western Germany to Russia
            1 tactical_bomber moved from Southern Italy to Rostov
            15 artilleries and 30 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 0/4 hits, 0.83 expected hits
                    Defenders Fire,  : 0/3 hits, 1.00 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Rostov
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 5 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 15 artilleries and 30 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 15 artilleries and 30 infantry in Tambov, round 2 : 13/45 hits, 12.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 15 artilleries and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 5 mech_infantrys moved from Ukraine to Tambov
            3 aaGuns, 9 armour and 14 mech_infantrys moved from Bryansk to Tambov
            3 mech_infantrys moved from Belarus to Tambov
            5 mech_infantrys moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Belarus to Tambov
            3 armour moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Poland to Eastern Poland
            1 fighter moved from Western Germany to Ukraine
            1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.83
    Defenders Fire,  : : -1.00
    Attackers Fire,  : : -0.83
    Russians : -1.67
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Italians
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
    

    Savegame


  • Scramble 113?

  • '19 '17 '16

    Absolutely.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Italians
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Rostov
                Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 armour moved from Volgograd to Russia
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 artilleries and 9 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries and 3 infantry moved from Anhwe to Kweichow
            3 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            2 armour moved from Yunnan to Kweichow
            2 bombers moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            3 tactical_bombers moved from French Indo China to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine, 3 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine; ANZAC defend with 2 transports
                    Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Borneo from ANZAC, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 20
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 2 transports
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 battleship and 1 carrier moved from 36 Sea Zone to 43 Sea Zone
            3 tactical_bombers moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 armour moved from French Indo China to Kweichow
            4 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 marine moved from Yunnan to French Indo China
            1 aaGun moved from Manchuria to Amur
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 artilleries and 4 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 bomber moved from 42 Sea Zone to French Indo China
            2 bombers moved from 44 Sea Zone to French Indo China
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 bomber moved from Japan to French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            2 carriers, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 artillery placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
            Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Philippines from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 1 destroyer and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            7 submarines placed in 10 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Hopei
            10 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            4 infantry moved from Shensi to Kansu
            1 fighter moved from Hopei to Kansu
            5 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.67
    

    Savegame

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