TripleA Turn Summary for game: World War II Classic
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 bombers; Remaining resources: 8 PUs; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 infantry moved from India to Persia 8 infantry moved from French Indo China to French Indo China Sea Zone 8 infantry and 4 transports moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Syria Jordan EDIT: 6 infantry moved from Red Sea Zone to Persia 2 battleships moved from French Indo China Sea Zone to Red Sea Zone 1 carrier moved from French Indo China Sea Zone to Red Sea Zone 1 submarine moved from French Indo China Sea Zone to Red Sea Zone 1 bomber moved from Sinkiang to Russia 2 infantry moved from Sinkiang to Kazakh S.S.R. 2 fighters moved from Sinkiang to Kazakh S.S.R. 2 fighters moved from Sinkiang to Kazakh S.S.R. Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Syria Jordan Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 1/2 hits, 1,33 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Syria Jordan Japanese win, taking Syria Jordan from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Japanese attack with 1 armour and 7 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 7 infantry in Persia, round 2 : 2/8 hits, 1,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 4 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Russia to Sinkiang 4 fighters moved from Kazakh S.S.R. to Sinkiang 1 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 6 infantry moved from Manchuria to China 6 infantry moved from Japan to Japan Sea Zone 6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone 6 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from Indian Ocean Sea Zone to French Indo China Sea Zone Place Units - Japanese 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 57 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,67 British regular : -0,67 Russians AA : -0,17