19L BM3 ll Dawgoneit (Allies) vs max334


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            6 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 86 Sea Zone to 66 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Eastern United States to Western United States
            1 mech_infantry moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 25 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 infantry moved from Western United States to British Columbia
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            6 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 86 Sea Zone to 66 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Eastern United States to Western United States
            1 mech_infantry moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 25 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 mech_infantrys moved from Egypt to Belgian Congo
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            3 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 79 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
            1 bomber moved from India to 42 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from West India to India
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 98 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer
                    British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 98 Sea Zone to Rhodesia
            1 bomber moved from 42 Sea Zone to India
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : -0.33
    Americans : -0.67
    Japanese : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 bomber moved from Tobruk to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            2 fighters moved from 96 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Syria
            Battle in Ukraine
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Italians win, taking Syria from British, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Alexandria
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            3 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 bomber moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            2 aaGuns and 1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 1 carrier, 2 destroyers, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Smolensk
            1 artillery moved from Archangel to Vologda
            1 tactical_bomber moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Archangel to Nenetsia
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Bessarabia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Greece to Egypt
            1 armour, 4 artilleries, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 5 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 2 marines moved from 98 Sea Zone to Egypt
            1 bomber moved from Western Germany to Vologda
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Archangel to Belarus
            1 armour moved from Novgorod to Belarus
            1 artillery moved from Archangel to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            1 artillery moved from Archangel to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            1 bomber moved from Novgorod to Western Ukraine
            2 bombers moved from Greece to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            2 armour moved from Archangel to Nenetsia
            1 mech_infantry moved from Novgorod to Nenetsia
            1 mech_infantry moved from Archangel to Nenetsia
            2 armour moved from Archangel to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from French West Africa to Nigeria
                  Germans take Nigeria from British
            1 armour moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 armour moved from Gold Coast to French West Africa
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber
                British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber in Egypt, round 2 : 5/1 hits, 5.17 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 4 artilleries, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries and 3 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/0 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 4 armour, 2 artilleries and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Belarus, round 2 : 3/1 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Nenetsia
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Nenetsia, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Vologda to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            2 aaGuns moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Smolensk to Archangel
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from Western Ukraine to Greece
            1 bomber moved from Western Ukraine to Greece
            2 mech_infantrys moved from Yugoslavia to Greece
            1 artillery moved from France to Southern France
            1 fighter moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            4 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Germany to Yugoslavia
            1 armour moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from United Kingdom to Scotland
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 tactical_bomber placed in 110 Sea Zone
            1 destroyer and 2 submarines placed in 109 Sea Zone
            1 destroyer placed in 110 Sea Zone
            2 mech_infantrys and 1 tactical_bomber placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.33
    Americans : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Western Ukraine
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/1 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns and 16 infantry moved from Korea to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,1,3,2,5,3,5,4,6,3,3,5,5
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Alaska to British Columbia
            6 artilleries, 7 infantry and 3 mech_infantrys moved from Manchuria to Amur
            1 artillery moved from Sakha to Amur
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to Amur
            1 tactical_bomber moved from Jehol to Amur
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            2 bombers moved from Yunnan to India
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Japan to Amur
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Amur
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 9 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 aaGuns and 16 infantry
                    AA fire in Amur : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 9 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 3 tactical_bombers in Amur, round 2 : 9/1 hits, 8.67 expected hits
                    Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 5/1 hits, 5.33 expected hits
                    5 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 9 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 3 tactical_bombers in Amur, round 3 : 7/1 hits, 7.50 expected hits
                    Russians roll dice for 9 infantry in Amur, round 3 : 3/0 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 9 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Amur, round 4 : 7/1 hits, 6.50 expected hits
                    Russians roll dice for 2 infantry in Amur, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 9 artilleries, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 9 infantry
                Casualties for Russians: 2 aaGuns and 16 infantry
            Battle in British Columbia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 infantry in British Columbia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                    Japanese roll dice for 1 artillery in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in British Columbia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in British Columbia
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                 retreated to 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            2 infantry moved from Kiangsi to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to Jehol
            1 fighter moved from Amur to Jehol
            1 aaGun moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Soviet Far East to Siberia
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Yunnan to Shan State
            1 bomber moved from India to Shan State
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from Burma to Shan State
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from Amur to Jehol
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -0.67
    British : 1.00
    Americans : 0.67
    UK_Pacific : -0.33
    AA fire in India : : 0.67
    Russians : 0.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Western United States
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 66 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 28 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 28 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 28 infantry in Yunnan, round 2 : 5/1 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Syria to Persia
                  Italians take Iraq from British
                  Italians take Persia from British
            1 fighter moved from 98 Sea Zone to Rostov
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries moved from Alexandria to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 tactical_bomber moved from Southern Italy to Rostov
            1 fighter moved from Bessarabia to Rostov
            1 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            2 aaGuns moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Rostov to Ukraine
            2 fighters moved from Rostov to Ukraine
            1 bomber moved from Western Ukraine to Western Germany
            1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 fighter moved from Alexandria to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Syria to Iraq
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 bomber placed in Southern Italy
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 55 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 bombers moved from Greece to Volgograd
            1 armour moved from Egypt to French Equatorial Africa
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
            1 transport moved from 92 Sea Zone to 87 Sea Zone
            1 armour moved from French West Africa to 87 Sea Zone
            1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 marines moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            2 mech_infantrys moved from Novgorod to Vologda
            1 artillery moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Archangel to Smolensk
            2 armour and 3 mech_infantrys moved from Nenetsia to Urals
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 bombers moved from Novgorod to Vologda
            1 tactical_bomber moved from Archangel to Smolensk
            1 mech_infantry moved from Archangel to Vologda
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 artillery moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in Bryansk
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Kenya from British, taking Tanganyika Territory from British, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Vologda, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in French Equatorial Africa
                Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 fighters
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 3/1 hits, 2.33 expected hits
                    French roll dice for 2 fighters in French Equatorial Africa, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 fighters owned by the British lost in French Equatorial Africa
                Germans win, taking French Equatorial Africa from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 carrier moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 mech_infantrys moved from Greece to 99 Sea Zone
            2 mech_infantrys and 2 transports moved from 99 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Bryansk to Volgograd
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Belarus
            3 aaGuns moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
            2 bombers moved from Vologda to Novgorod
            1 tactical_bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Iraq
            1 bomber moved from Volgograd to Ukraine
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - Germans
            1 carrier placed in 81 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Novgorod
            2 infantry placed in United Kingdom
            1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    French : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 armour moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,2,3,3
            Russians collect 15 PUs (3 lost to blockades); end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    how far do you take this game to? :grin:


  • @max334 said in 19L BM3 ll Dawgoneit (Allies) vs max334:

    how far do you take this game to? :grin:
    Until blood comes from my nose, mouth and eyes. rite now its just the nose and mouth.:face_with_head_bandage:

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            1 bomber and 1 fighter moved from Shan State to 41 Sea Zone
            1 tactical_bomber moved from Java to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 fighter moved from Caroline Islands to 41 Sea Zone
            1 armour and 1 mech_infantry moved from Chahar to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Suiyuyan to Kansu
            1 fighter moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 mech_infantrys moved from Amur to Jehol
            1 artillery moved from Amur to Siberia
            7 artilleries moved from Amur to Manchuria
            1 artillery moved from Amur to Manchuria
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 armour and 2 mech_infantrys moved from Shantung to Chahar
    

    Savegame

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