19L MrRoboto (Axis) vs Dawgoneit (Allies) BM3

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Novgorod to Caucasus
    
        Combat - Italians
            Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
            Battle in Caucasus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 fighter; Americans defend with 2 fighters and 2 transports
                    Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 3 fighters and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 96 Sea Zone
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in 96 Sea Zone
                    2 transports owned by the Americans lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 3 fighters
                Casualties for Americans: 2 fighters and 2 transports
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,3,6,4,4,5,4,6,6,3,2,6,6,1,6,2,3,3,3,5,6,1
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Rostov to Tambov
            1 bomber moved from Belarus to 99 Sea Zone
            1 armour moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from Neutral_Allies
            1 bomber moved from Novgorod to Tambov
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
            1 infantry moved from Archangel to Vologda
            1 fighter moved from Novgorod to Vologda
            2 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            3 infantry moved from Belarus to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 transport; French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in Bryansk
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 0/6 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 3/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2,50 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 7 infantry moved from Finland to Karelia
            6 armour and 1 mech_infantry moved from Karelia to Novgorod
            6 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
            3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            10 armour moved from Rostov to Caucasus
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            2 artilleries and 5 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Vologda to Novgorod
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
            1 mech_infantry moved from Germany to Yugoslavia
            1 armour and 1 mech_infantry moved from Germany to Romania
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 armour and 2 mech_infantrys placed in Germany
            1 fighter placed in 110 Sea Zone
            Germans undo move 5.
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,4,1,6,3,1,1,6,6,4,1,1,4,4,6,5,3,3,2,4,6
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,33
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Russia to Vologda
            4 fighters moved from Russia to Vologda
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Vologda, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Tambov
            4 fighters moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 armour
            EDIT: Adding units owned by Russians to Kazakhstan: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.83
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Kazakhstan
            6 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            1 tactical_bomber moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            2 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 5/5 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Jehol, round 2 : 3/8 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Japanese attack with 2 fighters and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Hunan
            1 artillery and 6 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangsi to Kiangsi
            1 aaGun moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            2 mech_infantrys moved from Buryatia to Yenisey
            1 artillery moved from Buryatia to Yakut S.S.R.
            1 armour moved from Soviet Far East to Amur
            1 bomber moved from Manchuria to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Malaya to Shan State
            1 carrier and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    ANZAC : 0,67
    Chinese : -0,33
    UK_Pacific : -1,00
    Russians : -0,50
    Japanese : 4,00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 infantry moved from Tunisia to Algeria
            2 mech_infantrys moved from Libya to Algeria
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in French West Africa
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Sumatra from Japanese, taking French West Africa from Neutral_Axis with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Shensi
            2 infantry moved from Kansu to Shensi
            2 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.83
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 infantry moved from Tunisia to Algeria
            2 mech_infantrys moved from Libya to Algeria
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in French West Africa
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Sumatra from Japanese, taking French West Africa from Neutral_Axis with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Shensi
            2 infantry moved from Kansu to Shensi
            2 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Syria to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 mech_infantry moved from Syria to Northwest Persia
            2 armour and 1 artillery moved from Syria to Iraq
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 fighter moved from Malta to Gibraltar
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 2 infantry moved from India to Burma
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northwest Persia
                British attack with 1 bomber and 2 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Northwest Persia to Iraq
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.50
    Americans : 1.17
    Chinese : -1.83
    Japanese : -0.50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            2 aaGuns and 2 artilleries moved from Belarus to Bryansk
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,1,6,4,4,6,2,2,4,4,3,2,5,1,6,6,3,6,6,1,1,1
            Italians collect 2 PUs (7 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
            2 infantry moved from 109 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            2 mech_infantrys moved from Yugoslavia to Albania
            1 bomber moved from Southern Italy to Albania
            1 fighter and 2 tactical_bombers moved from Southern Italy to Albania
            1 armour moved from Caucasus to Samara
                  Germans take Kazakhstan from Russians
                  Germans take Samara from Russians
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Volgograd
            2 infantry moved from Smolensk to Vologda
            1 bomber moved from Ukraine to Vologda
            2 infantry moved from Bryansk to Tambov
            1 fighter moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in 87 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 87 Sea Zone
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Scotland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield; French defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Scotland
                Germans win, taking Scotland from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Albania
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Albania, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 infantry moved from Novgorod to Belarus
            6 aaGuns, 6 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
            5 artilleries and 3 infantry moved from Western Ukraine to Bryansk
            5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            1 fighter moved from Tambov to Bryansk
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery and 7 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
            1 carrier and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 bomber, 1 fighter and 2 tactical_bombers moved from Albania to Ukraine
            2 armour moved from Yugoslavia to Eastern Poland
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            2 bombers placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            6 armour and 1 mech_infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,2,1,2,6,3,5,1,6,3,1,6,3,3,1,1,1,4,1,2,4
            Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 6 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Ukraine: 3 armour
            EDIT: Adding units owned by Germans to Western Ukraine: 3 armour
            EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            3 fighters moved from Samara to Russia
    
        Place Units - Russians
            1 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 8 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Yenisey to Kansu
                  Japanese take Timguska from Russians
                  Japanese take Kansu from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Shan State to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Kwangtung to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Kiangsi to Kiangsu
            3 infantry moved from Kiangsi to Hunan
            4 infantry moved from Jehol to Shantung
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to 41 Sea Zone
            1 carrier moved from 38 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 marine and 6 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/8 hits, 2,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Shantung
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Shantung, round 2 : 0/4 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Yenisey to Timguska
            3 infantry moved from Manchuria to Jehol
            1 armour moved from Amur to Jehol
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            3 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : -0,83
    Chinese : 0,67
    UK_Pacific : 0,67
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Northern Italy
            1 destroyer moved from 92 Sea Zone to 87 Sea Zone
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 87 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 87 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 87 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 87 Sea Zone to 91 Sea Zone
            1 fighter moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 2 infantry moved from French West Africa to French Central Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery, 3 infantry and 1 marine placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -0.50
    AA fire in Northern Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Northern Italy
            1 destroyer moved from 92 Sea Zone to 87 Sea Zone
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 87 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 87 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 87 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 87 Sea Zone to 91 Sea Zone
            1 fighter moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 2 infantry moved from French West Africa to French Central Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery, 3 infantry and 1 marine placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to 41 Sea Zone
            1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
                British attack with 6 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from 41 Sea Zone to India
    
        Place Units - British
            3 armour placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,3,4,1,2,3
            British collect 27 PUs (8 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : 1.00
    Americans : -0.50
    AA fire in Northern Italy : : -0.17
    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to 104 Sea Zone
            1 artillery moved from Bryansk to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 aaGuns and 1 artillery moved from Bryansk to Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,2,1,6,1,4,6,4,2,4,4,2,2,4,3,6,6,2
            Italians collect 3 PUs (8 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame

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