Yep, lets play with the odds
Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Albania to Greece Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,1,2,6,3 Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Im back, sorry for the delay.
Will be playing a little less for some time, i expect the next weeks will be rough for me
I’m sorry things are getting difficult for you to play. I hope things calm down for you soon.
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Thanks man, I think I will be able to play on weekends mostly for some time, may be more but I dont know yet.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 1 bomber and 3 fighters moved from Western Germany to Southern France 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 2 bombers and 2 fighters moved from Ukraine to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern France to Southern Italy 3 fighters moved from Southern France to Western Germany 5 bombers moved from Novgorod to Southern Italy 2 bombers moved from Caucasus to Southern Italy 2 fighters moved from Caucasus to Ukraine 1 mech_infantry moved from Kazakhstan to Afghanistan Germans take Afghanistan from Neutral_True 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Switzerland to France 6 infantry moved from Western Germany to France 2 armour and 19 mech_infantrys moved from Yugoslavia to Western Germany 1 mech_infantry moved from Germany to Western Germany 3 mech_infantrys moved from Eastern Poland to Yugoslavia 4 mech_infantrys moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 mech_infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in France 1 armour and 9 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1,5,1,1,6 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.33 Americans : -0.33
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TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Combat Move - Russians
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@lebowsky So are the Russians not taking any actions?
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Yes, no moved for russian
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 3 mech_infantrys moved from Buryatia to Sakha 3 infantry moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 4 infantry moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Hunan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Hunan 1 mech_infantry moved from Anhwe to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 72 Sea Zone to Kenya Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kenya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya Japanese win, taking Kenya from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Yunnan Japanese attack with 1 fighter and 4 infantry British defend with 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 5 infantry Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 1/8 hits, 2.17 expected hits Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/7 hits, 2.00 expected hits Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 4 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Sakha, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sakha to Amur 1 fighter moved from 22 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to Japan 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 4 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Hunan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu 3 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Kenya to Mozambique 1 transport moved from 71 Sea Zone to 70 Sea Zone 2 infantry moved from Angola to 70 Sea Zone 1 infantry moved from Angola to Belgian Congo 2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Mozambique Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan 1 artillery and 1 infantry placed in Union of South Africa 1 airfield placed in Mozambique 1 transport placed in 71 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,2,2,6,2 Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 Chinese : -1.33 Russians : -0.33 Japanese : 0.67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 16 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Caroline Islands to Iwo Jima 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 infantry moved from Normandy Bordeaux to Southern France 2 bombers, 3 fighters and 3 tactical_bombers moved from Gibraltar to Southern France Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in 17 Sea Zone Americans attack with 7 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 7 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern France Americans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 5/10 hits, 5,17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 3 aaGuns, 7 artilleries, 8 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain 6 transports moved from 91 Sea Zone to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Iwo Jima to Marianas 7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar Place Units - Americans 3 artilleries placed in Spain 1 destroyer and 2 transports placed in 101 Sea Zone 1 bomber and 9 infantry placed in Eastern United States 7 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 submarine EDIT: Removing units owned by Americans from 30 Sea Zone: 5 destroyers and 2 submarines EDIT: Adding units owned by Americans to 33 Sea Zone: 5 destroyers and 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers and 1 submarine EDIT: Turning off Edit Mode 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 1,67 Japanese : -0,67
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 21 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 21 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 21 infantry in Yunnan, round 2 : 3/22 hits, 4,00 expected hits Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 20 infantry in Yunnan, round 3 : 2/21 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -2,83 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - British British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Turkey to Greece 1 bomber moved from Egypt to Greece 2 infantry moved from Turkey to Caucasus 3 fighters and 2 tactical_bombers moved from Turkey to Caucasus 2 armour and 1 mech_infantry moved from India to Afghanistan 2 infantry moved from Eastern Persia to Afghanistan 1 fighter and 1 tactical_bomber moved from Szechwan to Afghanistan 1 mech_infantry moved from Szechwan to Kazakhstan British take Kazakhstan from Germans Combat - British Battle in Greece British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus British attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3,17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Afghanistan British attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 infantry and 1 mech_infantry British roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Afghanistan British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Afghanistan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Afghanistan British win, taking Afghanistan from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 4 infantry and 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Afghanistan to Eastern Persia 3 armour and 7 mech_infantrys moved from Szechwan to Sikang 3 aaGuns, 5 artilleries and 24 infantry moved from Burma to Yunnan 3 fighters and 2 tactical_bombers moved from Caucasus to Turkey 1 bomber moved from Greece to Egypt 4 fighters moved from Normandy Bordeaux to Gibraltar 8 infantry moved from Normandy Bordeaux to Spain 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 destroyers moved from 91 Sea Zone to 106 Sea Zone 3 infantry moved from Iraq to Turkey 1 infantry moved from Northwest Persia to Turkey Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 3 infantry placed in Turkey 2 infantry placed in Quebec Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : -1,00 British : 2,17 Italians : -0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece 1 bomber moved from Southern Italy to Egypt 2 fighters moved from Southern Italy to Greece 1 mech_infantry moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Greece Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Egypt Italians attack with 1 bomber British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 bomber in Egypt, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/19 hits, 7.00 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Italians lost in Egypt British win with 1 artillery, 1 bomber, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,2,1,4,1 Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 3.67 Americans : -1.00
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Wow, I didnt think about that move, could be good game for you sir, lets see if that works
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Kazakhstan 1 fighter moved from Ukraine to Kazakhstan 1 fighter moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 8 bombers moved from Southern Italy to Egypt Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 1.83 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kazakhstan Germans attack with 1 fighter and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 mech_infantry Battle in Egypt Germans attack with 8 bombers British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 infantry Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 7.33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 8 bombers owned by the Germans, 1 bomber owned by the British and 3 infantry owned by the British lost in Egypt British win with 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -68 Casualties for Germans: 8 bombers Casualties for ANZAC: 1 infantry Casualties for British: 1 bomber, 3 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Kazakhstan to Volgograd 4 armour and 23 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 fighters moved from Holland Belgium to Southern Italy 1 submarine moved from 123 Sea Zone to 124 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 artilleries placed in France 1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,4,1,5 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 1.33 Americans : -0.33
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No moves for russia, just go with Japan, you have 31% chance to win the game
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangsi to Kweichow 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone 1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Mozambique to Egypt 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 81 Sea Zone 3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
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@lebowsky I figured as much. Just thought it best to show the progress. Do you wish to scramble?
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangsi to Kweichow 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone 1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Mozambique to Egypt 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 81 Sea Zone 3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 9/14 hits, 8.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Anglo Egyptian Sudan Japanese attack with 1 infantry British defend with 1 infantry Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Egypt Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter Japanese roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.17 expected hits British roll dice for 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Egypt Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 1 artillery, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 1/10 hits, 4.50 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Egypt Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.17 expected hits British roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/9 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Egypt British win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -32 Casualties for Japanese: 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Casualties for British: 7 mech_infantrys Non Combat Move - Japanese
Combat Hit Differential Summary :
British : 0.50 ANZAC : -0.33 Japanese : -1.83