Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3


  • TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Combat Move - Russians
    

    Savegame


  • @lebowsky So are the Russians not taking any actions?


  • Yes, no moved for russian

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            3 mech_infantrys moved from Buryatia to Sakha
            3 infantry moved from Amur to Sakha
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            4 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Hunan
            1 mech_infantry moved from Anhwe to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from 72 Sea Zone to Kenya
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kenya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                Japanese win, taking Kenya from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 4 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 5 infantry
                    Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 1/8 hits, 2.17 expected hits
                    Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/7 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 4 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sakha to Amur
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
            3 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kenya to Mozambique
            1 transport moved from 71 Sea Zone to 70 Sea Zone
            2 infantry moved from Angola to 70 Sea Zone
            1 infantry moved from Angola to Belgian Congo
            2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Mozambique
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 artillery and 1 infantry placed in Union of South Africa
            1 airfield placed in Mozambique
            1 transport placed in 71 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,2,2,6,2
            Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.33
    Chinese : -1.33
    Russians : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 16 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Caroline Islands to Iwo Jima
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 bombers, 3 fighters and 3 tactical_bombers moved from Gibraltar to Southern France
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in 17 Sea Zone
                Americans attack with 7 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 5/10 hits, 5,17 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 aaGuns, 7 artilleries, 8 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Iwo Jima to Marianas
            7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            3 artilleries placed in Spain
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 bomber and 9 infantry placed in Eastern United States
            7 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 submarine
            EDIT: Removing units owned by Americans from 30 Sea Zone: 5 destroyers and 2 submarines
            EDIT: Adding units owned by Americans to 33 Sea Zone: 5 destroyers and 2 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers and 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 1,67
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 21 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 21 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 21 infantry in Yunnan, round 2 : 3/22 hits, 4,00 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 20 infantry in Yunnan, round 3 : 2/21 hits, 3,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Turkey to Greece
            1 bomber moved from Egypt to Greece
            2 infantry moved from Turkey to Caucasus
            3 fighters and 2 tactical_bombers moved from Turkey to Caucasus
            2 armour and 1 mech_infantry moved from India to Afghanistan
            2 infantry moved from Eastern Persia to Afghanistan
            1 fighter and 1 tactical_bomber moved from Szechwan to Afghanistan
            1 mech_infantry moved from Szechwan to Kazakhstan
                  British take Kazakhstan from Germans
    
        Combat - British
            Battle in Greece
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Afghanistan
                British attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 4 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/7 hits, 2,67 expected hits
                    Germans roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Afghanistan
                    British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Afghanistan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Afghanistan
                British win, taking Afghanistan from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Germans: 4 infantry and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Afghanistan to Eastern Persia
            3 armour and 7 mech_infantrys moved from Szechwan to Sikang
            3 aaGuns, 5 artilleries and 24 infantry moved from Burma to Yunnan
            3 fighters and 2 tactical_bombers moved from Caucasus to Turkey
            1 bomber moved from Greece to Egypt
            4 fighters moved from Normandy Bordeaux to Gibraltar
            8 infantry moved from Normandy Bordeaux to Spain
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 destroyers moved from 91 Sea Zone to 106 Sea Zone
            3 infantry moved from Iraq to Turkey
            1 infantry moved from Northwest Persia to Turkey
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Turkey
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 2,17
    Italians : -0,33
    Japanese : -0,33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Greece
            1 bomber moved from Southern Italy to Egypt
            2 fighters moved from Southern Italy to Greece
            1 mech_infantry moved from Southern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Egypt
                Italians attack with 1 bomber
                British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 bomber in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/19 hits, 7.00 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Italians lost in Egypt
                British win with 1 artillery, 1 bomber, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,2,1,4,1
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 3.67
    Americans : -1.00
    

    Savegame


  • Wow, I didnt think about that move, could be good game for you sir, lets see if that works


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 fighter moved from Ukraine to Kazakhstan
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            8 bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
            Battle in Egypt
                Germans attack with 8 bombers
                British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 infantry
                    Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 7.33 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 8 bombers owned by the Germans, 1 bomber owned by the British and 3 infantry owned by the British lost in Egypt
                British win with 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -68
                Casualties for Germans: 8 bombers
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 bomber, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Kazakhstan to Volgograd
            4 armour and 23 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            3 fighters moved from Holland Belgium to Southern Italy
            1 submarine moved from 123 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 artilleries placed in France
            1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,4,1,5
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.33
    Americans : -0.33
    

    Savegame


  • No moves for russia, just go with Japan, you have 31% chance to win the game

  • '19 '18 '17 '16

    TripleA Move Summary: Japanese round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangsi to Kweichow
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
    

    Savegame


  • @lebowsky I figured as much. Just thought it best to show the progress. Do you wish to scramble?

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangsi to Kweichow
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 9/14 hits, 8.00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Anglo Egyptian Sudan
                Japanese attack with 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter
                    Japanese roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Egypt
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 1/10 hits, 4.50 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/9 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Egypt
                British win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -32
                Casualties for Japanese: 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Casualties for British: 7 mech_infantrys
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    British : 0.50
    ANZAC : -0.33
    Japanese : -1.83
    

    Savegame


  • @lebowsky I assumed no scramble and ran the combat since I was 90% against your best scramble. Good Game! I took way too many casualties in my attack on Moscow. Your strategy was great. You really surprised me with the DOW on the Neutrals. I’ll post the results.


  • You were right about the scramble, just had to stay strong on cairo.

    Good game to you too, the attack on moscow really crippled you on your way to El cairo, but almost caught me off guard with japan on South Africa. I didnt want to commit too much destroying that and leaving the door open for Germany to middle east.

    If you want another match tell me.


  • @lebowsky thanks I’m scaling back a little on games right now to focus on other things I’d be happy to play you again someday though


  • @Ferrousgryphon See you soon then!

Suggested Topics

  • 17
  • 10
  • 57
  • 21
  • 19
  • 105
  • 71
  • 130
Axis & Allies Boardgaming Custom Painted Miniatures

137

Online

17.4k

Users

40.0k

Topics

1.7m

Posts