Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 infantry moved from French Indo China to Kwangsi
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 bomber moved from French Indo China to 43 Sea Zone
            1 fighter moved from Manchuria to 20 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            3 artilleries and 3 infantry moved from India to 39 Sea Zone
            3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
            3 artilleries and 3 infantry moved from 72 Sea Zone to French Madagascar
            2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Szechwan to Sikang
            8 fighters and 3 tactical_bombers moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Madagascar
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese win, taking French Madagascar from British, taking 37 Sea Zone from ANZAC with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Jehol
                Japanese attack with 8 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 8 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 4/12 hits, 6.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Sikang, round 2 : 3/11 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Szechwan to Sikang
            1 fighter moved from Kwangsi to India
            1 fighter moved from 37 Sea Zone to India
            1 bomber moved from 37 Sea Zone to India
            1 bomber moved from 43 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from India to 72 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            8 fighters and 3 tactical_bombers moved from Jehol to Manchuria
            1 fighter moved from 20 Sea Zone to Manchuria
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in India
            1 artillery and 2 infantry placed in Manchuria
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,6,6,2
            Japanese collect 30 PUs (9 lost to blockades); end with 30 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.00
    Japanese : -1.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            2 bombers moved from Northern Territory to French Indo China
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to French West Africa
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to French West Africa
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Sumatra
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                1 submarine owned by the Japanese Submerged
                Americans win, taking 19 Sea Zone from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                Americans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 7/11 hits, 6,00 expected hits
                    Japanese roll dice for 5 infantry in French Indo China, round 2 : 2/5 hits, 1,67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 1 submarine
                Italians defend with 2 submarines
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 106 Sea Zone
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 106 Sea Zone
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 carrier owned by the Americans lost in 106 Sea Zone
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 106 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is -24
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 mech_infantry moved from Alaska to Western United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Malaya
            2 fighters moved from French Indo China to Malaya
            2 bombers moved from French Indo China to Yunnan
    
        Place Units - Americans
            7 fighters placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,83
    Americans : -2,00
    Japanese : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
            3 artilleries and 9 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Shantung
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            2 bombers moved from Northern Territory to French Indo China
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from United Kingdom to French West Africa
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to French West Africa
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Sumatra
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                1 submarine owned by the Japanese Submerged
                Americans win, taking 19 Sea Zone from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                Americans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 7/11 hits, 6,00 expected hits
                    Japanese roll dice for 5 infantry in French Indo China, round 2 : 2/5 hits, 1,67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 1 submarine
                Italians defend with 2 submarines
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 106 Sea Zone
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 106 Sea Zone
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 carrier owned by the Americans lost in 106 Sea Zone
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 106 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is -24
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 mech_infantry moved from Alaska to Western United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Malaya
            2 fighters moved from French Indo China to Malaya
            2 bombers moved from French Indo China to Yunnan
    
        Place Units - Americans
            7 fighters placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
            3 artilleries and 9 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Shantung
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 30 PUs; 
            British buy 1 aaGun, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 tactical_bombers moved from Persia to Egypt
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            1 fighter moved from Philippines to 41 Sea Zone
            2 fighters moved from 41 Sea Zone to Persia
            3 fighters moved from Volgograd to Persia
            1 bomber moved from Volgograd to Egypt
            1 artillery moved from Eastern Persia to Persia
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun moved from Eastern Persia to Persia
    
        Place Units - British
            1 aaGun, 1 armour and 1 fighter placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,2,4,3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,1,4,6,2,4,1
            British collect 31 PUs (6 lost to blockades); end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 2,83
    Americans : -2,00
    Chinese : 0,67
    Japanese : 1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Rostov to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Tobruk
            2 fighters moved from Egypt to 96 Sea Zone
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 carrier moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Rostov to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0.17
    

    Savegame

  • '19 '17 '16

    I’m a bit confused about that Caucasus move. I thought UK was going to reinforce the USSR stack.

  • '21 '20 '19 '18 '17 '16

    @simon33 forgot my intentions… got a 5 month old here… and a lot of games. Indeed my fighters and mech/tanks should have gone to caucasus

  • '19 '17 '16

    We can edit it but I also want to be able to change Italy’s turn, but keep the bombing raid.

  • '21 '20 '19 '18 '17 '16

    @simon33 good thank you!

  • '21 '20 '19 '18 '17 '16

    @Giallo ill just start at the end of uk pac

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 3 fighters
            EDIT: Adding units owned by British to Caucasus: 3 fighters
            EDIT: Removing units owned by British from Persia: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by British to Caucasus: 1 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 4 mech_infantrys
            EDIT: Adding units owned by British to Caucasus: 4 mech_infantrys
            EDIT: Removing units owned by British from Egypt: 2 bombers
            EDIT: Adding units owned by British to Caucasus: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 5
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 3 fighters
            EDIT: Adding units owned by British to Caucasus: 3 fighters
            EDIT: Removing units owned by British from Persia: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by British to Caucasus: 1 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 4 mech_infantrys
            EDIT: Adding units owned by British to Caucasus: 4 mech_infantrys
            EDIT: Removing units owned by British from Egypt: 2 bombers
            EDIT: Adding units owned by British to Caucasus: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 5
            EDIT: Turning off Edit Mode
            Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Tobruk
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Rostov to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            2 armour and 1 artillery moved from Rostov to Ukraine
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Malaya to Shan State
                  ANZAC take Shan State from Japanese
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from Northern Territory to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            2 fighters moved from Philippines to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 37 Sea Zone
            1 fighter and 1 mech_infantry placed in Malaya
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
            ANZAC collect 21 PUs (1 lost to blockades); end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Malaya to Shan State
                  ANZAC take Shan State from Japanese
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from Northern Territory to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            2 fighters moved from Philippines to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 37 Sea Zone
            1 fighter and 1 mech_infantry placed in Malaya
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
            ANZAC collect 21 PUs (1 lost to blockades); end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Holland Belgium to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Submerge SZ115?

  • '21 '20 '19 '18 '17 '16

    @simon33 it will fight

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Holland Belgium to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                 retreated to 115 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Rostov to Ukraine
            4 armour moved from Russia to Volgograd
            2 aaGuns, 12 armour, 20 artilleries, 5 infantry and 26 mech_infantrys moved from Rostov to Volgograd
            20 infantry moved from Bryansk to Tambov
            1 aaGun and 5 infantry moved from Russia to Tambov
            3 artilleries, 2 infantry and 2 marines moved from Syria to 98 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to Tobruk
            3 artilleries, 2 infantry and 2 marines moved from 96 Sea Zone to Tobruk
            1 armour and 1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            3 aaGuns, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 bomber moved from 115 Sea Zone to Western Germany
            1 bomber moved from 115 Sea Zone to Novgorod
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            3 bombers moved from Syria to Southern Italy
            2 fighters and 4 tactical_bombers moved from Syria to Ukraine
            3 mech_infantrys moved from Bryansk to Ukraine
            3 armour moved from Ukraine to Volgograd
            1 artillery moved from Western Germany to Northern Italy
            1 artillery and 5 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Russia
            1 destroyer placed in 113 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    I hope I break through the Caucasus soon. Otherwise it could be hard.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Non Combat Move - Russians
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            2 aaGuns and 10 infantry moved from Kweichow to Anhwe
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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