@zarhunter Casualties in 114?
Subs missed, two hits by planes & BB.
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Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,5,4 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,5,4 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 108 Sea Zone 1 submarine moved from 110 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to Crete 1 artillery, 1 infantry and 2 marines moved from Northern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 12 armour and 12 mech_infantrys moved from Bryansk to Russia 25 infantry moved from Bryansk to Russia 1 mech_infantry moved from Archangel to Russia 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 5 mech_infantrys moved from Rostov to Russia 3 armour and 6 mech_infantrys moved from Ukraine to Russia 1 bomber moved from Bryansk to Persia 2 bombers, 1 fighter and 5 tactical_bombers moved from Bryansk to Volgograd Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Cyprus Battle in Crete Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine British defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Crete Germans win, taking Cyprus from British, taking Crete from British with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Volgograd, round 2 : 6/10 hits, 4.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 15 armour, 25 infantry and 24 mech_infantrys Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry Germans roll dice for 15 armour, 25 infantry and 24 mech_infantrys in Russia, round 2 : 21/64 hits, 15.67 expected hits Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 28PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 15 armour, 24 infantry and 24 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 4 infantry Battle in 108 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 108 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 108 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from 108 Sea Zone to Holland Belgium 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 aaGun moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 mech_infantrys moved from Novgorod to Belarus 20 artilleries and 6 infantry moved from Bryansk to Rostov 2 aaGuns moved from Rostov to Caucasus 1 bomber moved from Persia to Caucasus 1 bomber moved from Crete to Southern Italy 2 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus 3 tactical_bombers moved from Volgograd to Rostov 1 infantry moved from Western Germany to Northern Italy 3 aaGuns, 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 2 submarines placed in 110 Sea Zone 1 destroyer and 2 transports placed in 93 Sea Zone 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 61 PUs (1 lost to blockades); end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 6.00 AA fire in Persia : : -0.17 British : 0.33 Americans : -0.33 Russians : -1.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour and 1 mech_infantry moved from Samara to Tambov Russians take Tambov from Germans 1 armour and 1 mech_infantry moved from Tambov to Volgograd 1 infantry moved from Tsinghai to Kazakhstan 1 armour, 3 artilleries, 68 infantry and 2 mech_infantrys moved from Samara to Volgograd 1 infantry moved from Tsinghai to Kazakhstan 3 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 2 armour, 3 artilleries, 68 infantry and 3 mech_infantrys Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 2 armour, 3 artilleries, 68 infantry and 3 mech_infantrys in Volgograd, round 2 : 20/76 hits, 14,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 3 artilleries, 67 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Kazakhstan Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Volgograd 2 infantry moved from Samara to Volgograd 2 aaGuns and 3 infantry moved from Suiyuyan to Shensi 9 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 3 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,00 Russians : 6,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 5x factory_minor, 20x factory_major; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 factory_minor and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 fighters, 1 infantry and 5 tactical_bombers moved from Manchuria to Jehol 2 bombers moved from Japan to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from French Indo China to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Airborne Attack Move - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 7 fighters, 1 infantry and 5 tactical_bombers in Jehol, round 2 : 11/13 hits, 7.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kwangtung to French Indo China 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 tactical_bombers moved from Jehol to Japan 7 fighters and 3 tactical_bombers moved from Jehol to Manchuria 2 fighters moved from Japan to Manchuria 2 fighters moved from Japan to French Indo China 3 artilleries and 3 transports moved from 36 Sea Zone to 39 Sea Zone 2 bombers moved from Java to Malaya 1 submarine moved from 39 Sea Zone to 36 Sea Zone 3 artilleries moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 10 infantry placed in Japan 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.00 Japanese : 3.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Hunan to Yunnan 1 bomber moved from Iwo Jima to 42 Sea Zone 2 bombers moved from Iwo Jima to 42 Sea Zone 2 bombers moved from Iwo Jima to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Iwo Jima to 42 Sea Zone 1 destroyer moved from 123 Sea Zone to 108 Sea Zone 1 fighter moved from 106 Sea Zone to 108 Sea Zone Combat - Americans Battle in Philippines Battle in Kwangtung Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 6 bombers Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 6 bombers in 42 Sea Zone, round 2 : 5/6 hits, 4,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 3 bombers in 42 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 4 bombers Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in 108 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 108 Sea Zone to United Kingdom 2 bombers moved from 42 Sea Zone to Northern Territory 1 carrier moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 7 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Iwo Jima to 35 Sea Zone 3 fighters moved from Midway to Iwo Jima 1 carrier, 2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -0,17 Japanese : 0,83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Jehol 2 infantry moved from Hunan to Anhwe 3 artilleries, 1 fighter and 17 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Hunan to Yunnan 1 bomber moved from Iwo Jima to 42 Sea Zone 2 bombers moved from Iwo Jima to 42 Sea Zone 2 bombers moved from Iwo Jima to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Iwo Jima to 42 Sea Zone 1 destroyer moved from 123 Sea Zone to 108 Sea Zone 1 fighter moved from 106 Sea Zone to 108 Sea Zone Combat - Americans Battle in Philippines Battle in Kwangtung Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 6 bombers Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 6 bombers in 42 Sea Zone, round 2 : 5/6 hits, 4,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 3 bombers in 42 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 4 bombers Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in 108 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 108 Sea Zone to United Kingdom 2 bombers moved from 42 Sea Zone to Northern Territory 1 carrier moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 7 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Iwo Jima to 35 Sea Zone 3 fighters moved from Midway to Iwo Jima 1 carrier, 2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Jehol 2 infantry moved from Hunan to Anhwe 3 artilleries, 1 fighter and 17 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 36 PUs; British buy 3 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Egypt to Volgograd 1 fighter moved from West India to Volgograd 2 tactical_bombers moved from West India to Persia 1 artillery moved from West India to Eastern Persia 6 mech_infantrys moved from West India to Persia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Persia to 98 Sea Zone 1 bomber moved from Persia to Ukraine Combat - British British creates battle in territory 35 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in 98 Sea Zone British attack with 1 bomber and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 98 Sea Zone British roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits retreated to 98 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 1 bomber moved from 98 Sea Zone to Egypt 1 aaGun moved from West India to Eastern Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Iwo Jima to Philippines 1 bomber moved from Ukraine to Volgograd Place Units - British 2 artilleries and 1 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17 British : -1,67 Americans : -0,17 AA fire in Ukraine : : -0,17 Japanese : 0,83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 fighter moved from Rostov to Kazakhstan 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 submarines moved from 91 Sea Zone to 106 Sea Zone Combat - Italians Battle in Syria Battle in Kazakhstan Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Syria from ANZAC with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Battle in 106 Sea Zone Italians attack with 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Italians win, taking 106 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 carrier and 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Kazakhstan to Rostov 2 armour moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Bulgaria to Greece Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -1.00 Russians : 0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 bombers, 1 factory_minor and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers in Malaya, round 2 : 0/2 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Malaya, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Malaya, round 4 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers Non Combat Move - ANZAC 1 aaGun moved from Queensland to Northern Territory 1 artillery and 1 mech_infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 2 fighters moved from Queensland to Philippines 1 infantry moved from Persia to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 bombers, 1 factory_minor and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers in Malaya, round 2 : 0/2 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Malaya, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Malaya, round 4 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers Non Combat Move - ANZAC 1 aaGun moved from Queensland to Northern Territory 1 artillery and 1 mech_infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 2 fighters moved from Queensland to Philippines 1 infantry moved from Persia to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 107 PUs; Germans buy 7 armour, 2 artilleries, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Rostov Germans take Tambov from Russians 1 armour moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 bomber moved from Caucasus to 81 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Egypt 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia 1 submarine moved from 110 Sea Zone to 108 Sea Zone 1 bomber moved from Holland Belgium to 108 Sea Zone Combat - Germans Germans creates battle in territory 98 Sea Zone Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win, taking 98 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 108 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 108 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from 108 Sea Zone to Holland Belgium 1 bomber moved from Holland Belgium to Western Germany 3 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 99 Sea Zone to 98 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 98 Sea Zone to Syria 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Syria 1 fighter moved from Southern Italy to Syria 1 bomber moved from 81 Sea Zone to Syria 1 bomber moved from Egypt to Syria 1 bomber moved from Persia to Syria 1 fighter and 2 tactical_bombers moved from Caucasus to Syria 2 tactical_bombers moved from Rostov to Syria 1 infantry moved from Tunisia to Libya 1 armour moved from Russia to Urals 11 armour and 24 mech_infantrys moved from Russia to Rostov 20 infantry moved from Russia to Bryansk 1 mech_infantry moved from Belarus to Ukraine 2 mech_infantrys moved from Belarus to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 2 aaGuns moved from Caucasus to Rostov 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Germans 3 armour placed in Russia 3 armour placed in Ukraine 1 transport placed in 93 Sea Zone 2 submarines placed in 110 Sea Zone 1 armour and 1 infantry placed in Southern France 2 artilleries, 2 fighters and 5 infantry placed in Western Germany Germans undo move 4. 1 submarine placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Persia : : -0.17 Americans : -0.33 AA fire in Egypt : : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 3 fighters and 1 tactical_bomber moved from Shensi to Persia 2 armour, 3 artilleries, 68 infantry and 3 mech_infantrys moved from Volgograd to Caucasus Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Volgograd to Caucasus 1 infantry moved from Shensi to Sikang 2 aaGuns and 11 infantry moved from Shensi to Kweichow Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 infantry moved from French Indo China to Kwangsi 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 3 artilleries and 3 infantry moved from India to 39 Sea Zone 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone 3 artilleries and 3 infantry moved from 72 Sea Zone to French Madagascar 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Szechwan to Sikang 8 fighters and 3 tactical_bombers moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Madagascar Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese win, taking French Madagascar from British, taking 37 Sea Zone from ANZAC with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Jehol Japanese attack with 8 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 8 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 4/12 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Sikang, round 2 : 3/11 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Szechwan to Sikang 1 fighter moved from Kwangsi to India 1 fighter moved from 37 Sea Zone to India 1 bomber moved from 37 Sea Zone to India 1 bomber moved from 43 Sea Zone to India 1 fighter and 1 tactical_bomber moved from India to 72 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 8 fighters and 3 tactical_bombers moved from Jehol to Manchuria 1 fighter moved from 20 Sea Zone to Manchuria Place Units - Japanese 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in Manchuria 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,6,6,2 Japanese collect 30 PUs (9 lost to blockades); end with 30 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.00 Japanese : -1.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers and 7 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 2 bombers moved from Northern Territory to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Americans take 35 Sea Zone from Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to French West Africa 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to French West Africa Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Sumatra Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone 1 submarine owned by the Japanese Submerged Americans win, taking 19 Sea Zone from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Celebes Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China Americans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 7/11 hits, 6,00 expected hits Japanese roll dice for 5 infantry in French Indo China, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 5 infantry Battle in 106 Sea Zone Americans attack with 1 carrier, 1 destroyer and 1 submarine Italians defend with 2 submarines Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 106 Sea Zone Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 106 Sea Zone Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 carrier owned by the Americans lost in 106 Sea Zone Americans roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 106 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 106 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -24 Casualties for Italians: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Alaska to Western United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 2 fighters moved from French Indo China to Malaya 2 bombers moved from French Indo China to Yunnan Place Units - Americans 7 fighters placed in Eastern United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians : 2,83 Americans : -2,00 Japanese : 0,83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 3 artilleries and 9 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Kweichow Place Units - Chinese 3 infantry placed in Shantung 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers and 7 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 2 bombers moved from Northern Territory to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Americans take 35 Sea Zone from Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to French West Africa 1 carrier moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to French West Africa Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Sumatra Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone 1 submarine owned by the Japanese Submerged Americans win, taking 19 Sea Zone from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Celebes Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China Americans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 7/11 hits, 6,00 expected hits Japanese roll dice for 5 infantry in French Indo China, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 5 infantry Battle in 106 Sea Zone Americans attack with 1 carrier, 1 destroyer and 1 submarine Italians defend with 2 submarines Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 106 Sea Zone Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 106 Sea Zone Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 carrier and 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 carrier owned by the Americans lost in 106 Sea Zone Americans roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 106 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 106 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -24 Casualties for Italians: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Alaska to Western United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 2 fighters moved from French Indo China to Malaya 2 bombers moved from French Indo China to Yunnan Place Units - Americans 7 fighters placed in Eastern United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 3 artilleries and 9 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Kweichow Place Units - Chinese 3 infantry placed in Shantung 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Purchase Units - British British repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 30 PUs; British buy 1 aaGun, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 tactical_bombers moved from Persia to Egypt 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 2 fighters moved from 41 Sea Zone to Persia 3 fighters moved from Volgograd to Persia 1 bomber moved from Volgograd to Egypt 1 artillery moved from Eastern Persia to Persia Combat - British Non Combat Move - British 1 aaGun moved from Eastern Persia to Persia Place Units - British 1 aaGun, 1 armour and 1 fighter placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,2,4,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,1,4,6,2,4,1 British collect 31 PUs (6 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 2,83 Americans : -2,00 Chinese : 0,67 Japanese : 1,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Rostov to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Air Battle in Egypt Italians attacks with 3 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk 2 fighters moved from Egypt to 96 Sea Zone 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Rostov to 95 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 106 Sea Zone to 121 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
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I’m a bit confused about that Caucasus move. I thought UK was going to reinforce the USSR stack.
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@simon33 forgot my intentions… got a 5 month old here… and a lot of games. Indeed my fighters and mech/tanks should have gone to caucasus