Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II


  • wow that was pretty good luck. I guess it counter balanced a fairly decent axis start.


  • I figured, those two capital ships were doomed anyway, may as well try to take down some of yours, but man that was a total wipeout, and got a good chunk of your Luftwaffe to boot!


  • and no, I will not be deterred from a Burma stack. I’m convinced that Burma stacking is important for an effective allied counter against a j1.


  • @axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:

    and no, I will not be deterred from a Burma stack. I’m convinced that Burma stacking is important for an effective allied counter against a j1.

    Hmm, but you did put some extra beef into it this time.


  • @axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:

    I figured, those two capital ships were doomed anyway, may as well try to take down some of yours, but man that was a total wipeout, and got a good chunk of your Luftwaffe to boot!

    Sound logic. You’re not a Taranto fan I see.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Northern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Greece, round 2 : 1/8 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Greece, round 3 : 4/7 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 marine and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    Neutral_Allies : -0.33
    

    Savegame

  • '19 '17 '16

    Poohead. Left out the fighters. I’ll roll them with the Triple-A dice button. It uses Marti.

    Didn’t make enough difference to worry.


  • @simon33 ok. wow didn’t know it used marti. so that could maybe be the temporary solution for lack of a forum roller?


  • @axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:

    @simon33 ok. wow didn’t know it used marti. so that could maybe be the temporary solution for lack of a forum roller?

    Yeah, although there’s no description or anything on what the dice are for. So not a great solution.


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            3 infantry moved from Slovakia Hungary to Poland
            5 artilleries moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            8 artilleries and 2 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            3 infantry moved from Slovakia Hungary to Poland
            5 artilleries moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            8 artilleries and 2 mech_infantrys placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            1 fighter and 1 tactical_bomber moved from Russia to Szechwan
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 infantry and 1 marine placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 bomber moved from Kwangsi to 38 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Yunnan to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 2/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 bomber moved from 38 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from Malaya to French Indo China
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from 36 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 infantry placed in Japan
            1 factory_minor placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : -0.67
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : 3.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            Americans undo move 6.
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 transports placed in 110 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,5,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    British : 2.67
    AA fire in France : : 0.83
    Chinese : -2.67
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            Americans undo move 6.
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 transports placed in 110 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,5,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Adding units owned by British to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2.67
    AA fire in France : : 0.83
    Chinese : -2.67
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Romania
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 marine moved from Southern Italy to 97 Sea Zone
            2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:

    I figured, those two capital ships were doomed anyway, may as well try to take down some of yours, but man that was a total wipeout, and got a good chunk of your Luftwaffe to boot!

    I used to think that you can’t retreat from SZ111 if you’re leaving the Cruiser alive. Maybe I was right before.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
            1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 artilleries and 8 infantry moved from Romania to Eastern Poland
            1 armour moved from Poland to Eastern Poland
                  Germans take Baltic States from Russians
            2 armour, 8 artilleries and 19 infantry moved from Poland to Eastern Poland
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 10 artilleries and 27 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 10 artilleries and 27 infantry in Eastern Poland, round 2 : 15/40 hits, 11.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 10 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 6 mech_infantrys moved from Western Germany to Germany
            1 armour, 8 artilleries, 2 infantry and 6 mech_infantrys moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            2 tactical_bombers moved from Western Germany to Syria
            1 fighter moved from Southern Italy to Syria
            1 artillery moved from France to Western Germany
            1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 121 Sea Zone to 120 Sea Zone
    
        Place Units - Germans
            1 bomber, 1 infantry and 3 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    British : 0.33
    Russians : -0.33
    

    Savegame

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