Result posted. Tie breaker?
19L cyanight (+2) vs DizzKneeLand33 (allies) BM3
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 20 PUs; Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 aaGun and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Shensi to Kansu 2 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kweichow to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 armour, 5 artilleries, 12 infantry and 9 transports moved from 39 Sea Zone to 80 Sea Zone 4 artilleries and 12 infantry moved from 80 Sea Zone to Persia 1 armour and 1 artillery moved from 80 Sea Zone to Persia 2 marines moved from Ceylon to 39 Sea Zone 2 cruisers and 2 marines moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Persia 1 fighter and 1 tactical_bomber moved from Shensi to Kansu Combat - Japanese Battle in Persia Battle in Iraq Battle in Kansu Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Persia from British, taking Iraq from British, taking Kansu from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Volgograd 3 tactical_bombers moved from Shensi to Northwest Persia 4 fighters and 2 tactical_bombers moved from 39 Sea Zone to Northwest Persia 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 4 fighters moved from Kiangsu to Japan 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Szechwan to Sikang 1 artillery moved from Szechwan to Sikang 1 artillery moved from Kweichow to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Burma to Yunnan 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Bryansk to Southern Italy Place Units - Japanese 3 mech_infantrys placed in Kiangsu 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 armour moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 carriers and 4 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 fighters moved from Wake Island to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 8 bombers moved from Queensland to India 2 bombers moved from New Zealand to India 6 bombers moved from Western United States to Queensland Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4 Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 armour moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 carriers and 4 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 3 fighters moved from Wake Island to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 8 bombers moved from Queensland to India 2 bombers moved from New Zealand to India 6 bombers moved from Western United States to Queensland Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4 Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 cruisers and 9 transports British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Japanese roll dice for 2 cruisers and 9 transports in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 80 Sea Zone British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 cruiser and 9 transports in 80 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 2 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 80 Sea Zone 7 transports owned by the Japanese lost in 80 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69 Casualties for British: 1 destroyer and 1 fighter Casualties for Japanese: 2 cruisers and 9 transports Battle in 99 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 2 transports British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 2 transports Non Combat Move - British 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 3 battleships, 2 carriers, 4 cruisers, 5 destroyers and 4 transports moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from 80 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from India to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,4,2,3 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : -2.00 Italians : 0.67 Americans : 0.83 Japanese : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Iraq 1 aaGun and 1 artillery moved from Syria to Iraq 4 infantry moved from Ukraine to Bryansk 4 mech_infantrys moved from Ukraine to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 armour moved from Caucasus to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy 2 marines placed in Southern Italy Italians undo move 1. 1 mech_infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 3 infantry moved from New South Wales to Queensland 1 tactical_bomber moved from Queensland to 22 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 3 infantry moved from New South Wales to Queensland 1 tactical_bomber moved from Queensland to 22 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour, 5 artilleries, 3 bombers, 4 fighters, 11 infantry, 3 mech_infantrys and 8 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 tactical_bomber moved from Novgorod to Russia 2 bombers moved from Novgorod to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 1 bomber moved from Western Germany to Russia 4 bombers moved from Southern Italy to Russia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Russia Germans attack with 15 armour, 5 artilleries, 10 bombers, 4 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers Russians defend with 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 15 armour, 5 artilleries, 10 bombers, 2 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 31/59 hits, 26.67 expected hits Russians roll dice for 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/66 hits, 22.83 expected hits 26 infantry owned by the Russians, 2 artilleries owned by the Germans, 14 infantry owned by the Germans, 5 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 15 armour, 3 artilleries, 10 bombers, 2 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 20/41 hits, 22.83 expected hits Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/40 hits, 14.17 expected hits 20 infantry owned by the Russians, 3 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 10 bombers, 2 fighters and 9 tactical_bombers in Russia, round 4 : 15/31 hits, 18.67 expected hits Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 12/20 hits, 7.50 expected hits 2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 fighters owned by the Germans, 9 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 1 armour, 10 bombers and 8 tactical_bombers in Russia, round 5 : 13/19 hits, 11.33 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 4 tactical_bombers owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 10 bombers and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 14 armour, 5 artilleries, 4 fighters, 14 infantry, 4 mech_infantrys and 5 tactical_bombers Casualties for Russians: 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 4 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Iraq 4 tactical_bombers moved from Russia to Volgograd 3 bombers moved from Russia to Iraq 2 bombers moved from Russia to Volgograd 5 bombers moved from Russia to Bryansk 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Belarus to Bryansk 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Western Germany to France 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia Place Units - Germans 1 airfield placed in Denmark 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 fighters placed in Novgorod 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 59 PUs (3 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 airfield EDIT: Adding units owned by Germans to Iraq: 1 airfield EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.50 Russians : -3.00
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour, 5 artilleries, 3 bombers, 4 fighters, 11 infantry, 3 mech_infantrys and 8 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 tactical_bomber moved from Novgorod to Russia 2 bombers moved from Novgorod to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 1 bomber moved from Western Germany to Russia 4 bombers moved from Southern Italy to Russia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Russia Germans attack with 15 armour, 5 artilleries, 10 bombers, 4 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers Russians defend with 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 15 armour, 5 artilleries, 10 bombers, 2 fighters, 14 infantry, 4 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 31/59 hits, 26.67 expected hits Russians roll dice for 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/66 hits, 22.83 expected hits 26 infantry owned by the Russians, 2 artilleries owned by the Germans, 14 infantry owned by the Germans, 5 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 15 armour, 3 artilleries, 10 bombers, 2 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 20/41 hits, 22.83 expected hits Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/40 hits, 14.17 expected hits 20 infantry owned by the Russians, 3 artilleries owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 10 bombers, 2 fighters and 9 tactical_bombers in Russia, round 4 : 15/31 hits, 18.67 expected hits Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 12/20 hits, 7.50 expected hits 2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 fighters owned by the Germans, 9 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 1 armour, 10 bombers and 8 tactical_bombers in Russia, round 5 : 13/19 hits, 11.33 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 4/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 4 tactical_bombers owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 10 bombers and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 14 armour, 5 artilleries, 4 fighters, 14 infantry, 4 mech_infantrys and 5 tactical_bombers Casualties for Russians: 5 aaGuns, 2 armour, 6 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 4 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Iraq 4 tactical_bombers moved from Russia to Volgograd 3 bombers moved from Russia to Iraq 2 bombers moved from Russia to Volgograd 5 bombers moved from Russia to Bryansk 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Belarus to Bryansk 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 infantry moved from Western Germany to France 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia Place Units - Germans 1 airfield placed in Denmark 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 fighters placed in Novgorod 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 59 PUs (3 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 airfield EDIT: Adding units owned by Germans to Iraq: 1 airfield EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 1 airfield EDIT: Adding units owned by Germans to Denmark: 1 airfield EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.50 Russians : -3.00
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I bought that Air Field because I did not expect to take Russia. I edited it by mistake to Iraq which is not Germany so I edited it back to Denmark. I had plans to put it elsewhere but after Russia fell it didn’t matter. Sorry for the confusion
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 18 infantry moved from Novosibirsk to Kansu Combat - Russians Battle in Kansu Russians attack with 18 infantry Japanese defend with 2 infantry and 1 mech_infantry Russians roll dice for 18 infantry in Kansu, round 2 : 3/18 hits, 3.00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kansu, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 15 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.00 Japanese : 2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 bomber and 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Sikang 1 infantry moved from Sikang to Kazakhstan 1 artillery moved from Sikang to Kazakhstan 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Sikang 1 armour moved from Kweichow to Sikang 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Yunnan to Sikang Combat - Japanese Non Combat Move - Japanese 2 battleships, 4 carriers and 4 destroyers moved from 39 Sea Zone to 80 Sea Zone 4 fighters moved from Northwest Persia to Iraq 5 tactical_bombers moved from Northwest Persia to Iraq 2 bombers moved from Southern Italy to Iraq 1 fighter moved from Volgograd to Iraq 1 tactical_bomber moved from Volgograd to Iraq 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 armour, 5 artilleries, 12 infantry and 1 marine moved from Persia to Iraq Place Units - Japanese 1 airfield and 1 factory_minor placed in Iraq 1 factory_minor placed in Persia 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 7 PUs; Combat Move - Americans 5 bombers moved from India to Hunan 5 bombers moved from India to Yunnan 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Kwangtung Battle in French Indo China Battle in Hunan Americans attack with 5 bombers Japanese defend with 1 infantry Americans roll dice for 5 bombers in Hunan, round 2 : 2/5 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese with 5 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 5 bombers Japanese defend with 1 infantry Americans roll dice for 5 bombers in Yunnan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 4 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 bombers moved from Hunan to India 4 bombers moved from Yunnan to India 6 bombers moved from Queensland to India 7 bombers moved from Western United States to Queensland 1 battleship, 3 cruisers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone 1 armour moved from Marshall Islands to 32 Sea Zone 1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2 Americans collect 51 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 3 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Union of South Africa to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British
Combat Hit Differential Summary :
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Scramble SZ80?
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No Scramble
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 7 PUs; Combat Move - Americans 5 bombers moved from India to Hunan 5 bombers moved from India to Yunnan 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Kwangtung Battle in French Indo China Battle in Hunan Americans attack with 5 bombers Japanese defend with 1 infantry Americans roll dice for 5 bombers in Hunan, round 2 : 2/5 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking Kwangtung from Japanese, taking French Indo China from Japanese with 5 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 5 bombers Japanese defend with 1 infantry Americans roll dice for 5 bombers in Yunnan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 4 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 bombers moved from Hunan to India 4 bombers moved from Yunnan to India 6 bombers moved from Queensland to India 7 bombers moved from Western United States to Queensland 1 battleship, 3 cruisers and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone 1 armour moved from Marshall Islands to 32 Sea Zone 1 armour and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2 Americans collect 51 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Union of South Africa to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in 80 Sea Zone British attack with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers Japanese defend with 2 battleships, 4 carriers and 4 destroyers British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 10/25 hits, 12.67 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers and 4 destroyers in 80 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits Units damaged: 3 battleships owned by the British 4 destroyers owned by the Japanese lost in 80 Sea Zone British roll dice for 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 10 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 8/25 hits, 12.67 expected hits Japanese roll dice for 2 battleships and 4 carriers in 80 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits 4 destroyers owned by the British, 4 carriers owned by the Japanese and 2 battleships owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 3 battleships, 1 bomber, 2 carriers, 4 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Japanese: 2 battleships, 4 carriers and 4 destroyers Casualties for British: 4 destroyers Non Combat Move - British 6 fighters and 2 tactical_bombers moved from 80 Sea Zone to Ethiopia 1 bomber moved from 80 Sea Zone to Egypt 2 aaGuns and 12 infantry moved from India to West India 1 infantry moved from Anglo Egyptian Sudan to Egypt 5 transports moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : -7.33 Americans : -0.67 Japanese : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 marines moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco Combat - Italians Battle in Gibraltar Battle in Morocco Non Combat Move - Italians 4 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Rostov 4 mech_infantrys moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Iraq 1 armour moved from Bryansk to Caucasus 3 fighters moved from Southern Italy to Western Germany 1 bomber moved from Iraq to Southern Italy Place Units - Italians 2 bombers placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Siam Battle in Hainan Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Queensland to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :