19L BM3 Oventoo (L) vs AetV (X) game 2


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour, 1 bomber and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to 94 Sea Zone
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour, 1 bomber and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to 94 Sea Zone
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 artilleries, 2 infantry and 1 marine
                British defend with 1 airfield and 1 harbour; French defend with 1 fighter
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
            Battle in Tunisia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Italians win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in 94 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 bomber moved from Tunisia to Southern Italy
            2 artilleries and 3 infantry moved from Tobruk to Libya
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -1,33
    Americans : 1,00
    

    Savegame


  • I assumed no scramble.
    But i could be totally wrong. In this case let me know and will continue with a scramble and roll for your Ftr.
    Sincerely AetV

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 0.00
    

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
    

    Savegame

  • '21 '20 '19 '18 '17

    No scramble in 110


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Gibraltar
            2 fighters moved from Western Germany to Gibraltar
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 aaGuns, 3 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            13 armour moved from Germany to Eastern Poland
            2 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 armour and 1 mech_infantry placed in Western Germany
            5 armour placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : -0,33
    

    Savegame


  • @OwenToo said in 19L BM3 Oventoo (L) vs AetV (X) game 2:

    No scramble in 110

    Confirmed

  • '21 '20 '19 '18 '17

    Well, that was a blunder of the highest magnitude. I am still not used to the Vichy France rules. When I set up my Gibralter defense, my mind was thinking the French fleets were Allied. Not only did I lose Gibralter, but I wasted 8 IPCs on a DD in 110. Probably not recoverable, but we shall see how it plays out… :scream:


  • I thought about it for a Minute, thinking is he aware of it, but also thought that you are a very good Player.
    There is not much i can offer you, except what would you have bought with 8ipc’s instead if i may ask?


  • @aequitas-et-veritas Nah, we will just chalk it up to a learning experience. The Allies are resilient, I think…


  • All Right, your GO.
    Russia is up.


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Gibraltar
            2 fighters moved from Western Germany to Gibraltar
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 aaGuns, 3 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            13 armour moved from Germany to Eastern Poland
            2 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 armour and 1 mech_infantry placed in Western Germany
            5 armour placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Baltic States: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 artillery
            EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
            EDIT: Removing units owned by Germans from Baltic States: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : -0,33
    

    Savegame


  • Please use this file.
    Thank you.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Ukraine to Bryansk
            2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 3 armour, 1 artillery, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            2 fighters moved from Novgorod to Bryansk
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            4 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Archangel
            1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 factory_minors, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Manchuria to Chahar
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 bombers moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            1 armour moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to Szechwan
            2 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Java from Dutch, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
            Battle in Celebes
            Battle in Chahar
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers and 2 tactical_bombers in Szechwan, round 3 : 3/4 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Yunnan to French Indo China
            2 bombers and 2 tactical_bombers moved from Szechwan to French Indo China
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Chahar to Manchuria
            2 fighters moved from Japan to French Indo China
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Malaya
            2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 destroyer moved from 106 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 cruiser moved from 86 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Central United States to Eastern United States
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Wake Island to 33 Sea Zone
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 fighter and 1 infantry placed in Eastern United States
            1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 destroyer moved from 106 Sea Zone to 89 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 cruiser moved from 86 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Central United States to Eastern United States
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Wake Island to 33 Sea Zone
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 fighter and 1 infantry placed in Eastern United States
            1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 infantry moved from Eastern Persia to West India
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Egypt
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 fighter moved from French Equatorial Africa to Egypt
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 fighters and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 1.00
    Neutral_Axis : 0.67
    Japanese : 0.33
    

    Savegame

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