AetV (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                3 infantry moved from Shan State to Burma
                1 armour, 4 artilleries and 12 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
                        ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 4 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 4 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries and 15 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 15 infantry in Burma, round 2 : 8/20 hits, 5.00 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                2 mech_infantrys moved from Hunan to Yunnan
                1 aaGun and 2 mech_infantrys moved from Yunnan to Burma
                2 mech_infantrys moved from Yunnan to Burma
                2 artilleries moved from French Indo China to Yunnan
                2 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Yunnan
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to French Indo China
                1 infantry moved from Kiangsu to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Guam to 6 Sea Zone
                2 fighters moved from Guam to French Indo China

    Place Units - Japanese
                3 artilleries placed in Kiangsu
                2 destroyers and 1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.83
        UK_Pacific : -0.33
        Japanese : 3.00

    triplea_43662_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Gibraltar to French West Africa

    Combat - Americans
                Battle in French West Africa
                    Americans attack with 1 bomber and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 2/3 hits, 1,00 expected hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 2 transports
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters in 42 Sea Zone, round 2 : 9/12 hits, 5,67 expected hits

    Combat Hit Differential Summary :

    Americans : 4,33
        Neutral_Axis : 0,67

    triplea_43662_Ame5.tsvg


  • Ool please. Thank you.

  • '19 '17 '16

    Ouch! I did think about that attack but I thought you wouldn’t make it. But 9 hits!

    Anyway, dent both BBs, lose 3CVs and a tac.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Gibraltar to French West Africa

    Combat - Americans
                Battle in French West Africa
                    Americans attack with 1 bomber and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 2/3 hits, 1,00 expected hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 2 transports
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters in 42 Sea Zone, round 2 : 9/12 hits, 5,67 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 9/17 hits, 8,50 expected hits
                    Units damaged: 2 battleships owned by the Americans
                        1 tactical_bomber owned by the Japanese, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 7/9 hits, 4,67 expected hits

    Combat Hit Differential Summary :

    Americans : 6,67
        Neutral_Axis : 0,67
        Japanese : 0,50

    triplea_43662_Ame5.tsvg


  • Another 7 hits.

    Your Ool?

  • '19 '17 '16

    Bbs, cruisers, ftr, 2 tacs.

  • '19 '17 '16

    @simon33:

    Bbs, cruisers, ftr, 2 tacs.

    Actually, if it isn’t too late to change this make it

    BBs, cruisers, fighter, tac, dd.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Gibraltar to French West Africa

    Combat - Americans
                Battle in French West Africa
                    Americans attack with 1 bomber and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 2/3 hits, 1,00 expected hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 2 transports
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters in 42 Sea Zone, round 2 : 9/12 hits, 5,67 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 9/17 hits, 8,50 expected hits
                    Units damaged: 2 battleships owned by the Americans
                        1 tactical_bomber owned by the Japanese, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 7/9 hits, 4,67 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 4 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 8/13 hits, 7,00 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 3 fighters owned by the Americans, 2 cruisers owned by the Japanese and 2 battleships owned by the Americans lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    Japanese win with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 3 fighters
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports
                    3 tactical_bombers owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Western United States to Queensland
                1 bomber moved from French West Africa to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5,1,4
                Americans collect 54 PUs (4 lost to blockades); end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                2 infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Kansu to Anhwe

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Anhwe to Hopei
                14 infantry moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Jehol
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 16x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 fighter moved from Eastern Persia to Persia
                2 fighters moved from India to Persia
                1 bomber moved from India to Persia
                1 tactical_bomber moved from India to Persia
                1 artillery and 3 infantry moved from Eastern Persia to West India
                2 mech_infantrys moved from Persia to West India
                3 aaGuns, 5 artilleries and 13 infantry moved from India to West India
                1 artillery moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour placed in Persia
                1 transport placed in 81 Sea Zone
                1 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        British : -0,17
        Americans : 6,67
        Chinese : -0,83
        Neutral_Axis : 0,67
        Japanese : 2,50

    triplea_43662_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
                2 fighters moved from Southern Italy to Holland Belgium
                1 bomber moved from Poland to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Belarus to Rostov

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    retreated to Holland Belgium
                    British win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/7 hits, 2.17 expected hits
                        British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 1.67
        British : -0.33
        Russians : -0.33

    triplea_43662_Ita5.tsvg

  • '19 '17 '16

    Japanese win with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -6

    Frustrating! ANZAC will easily mop up the remaining fleet. The USN should have gone to the bottom of the ocean with much less of my fleet.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                5 submarines moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 5 submarines
                    Japanese defend with 1 carrier, 2 fighters and 2 transports
                        ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 5 submarines in 42 Sea Zone, round 3 : 1/5 hits, 1,67 expected hits
                        1 carrier owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 5 submarines in 42 Sea Zone, round 4 : 0/5 hits, 1,67 expected hits
                        ANZAC roll dice for 5 submarines in 42 Sea Zone, round 5 : 2/5 hits, 1,67 expected hits
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    5 submarines owned by the ANZAC Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 carrier and 2 transports
                    2 fighters owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 46 Sea Zone
                1 marine moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 66 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 91 Sea Zone to Gibraltar

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -2,67
        Japanese : -0,33

    triplea_43662_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Tambov
                6 armour, 8 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 6 armour, 8 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 8 infantry
                        Germans roll dice for 6 armour, 8 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/16 hits, 5.67 expected hits
                        Russians roll dice for 8 infantry in Volgograd, round 2 : 2/8 hits, 2.67 expected hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 6 armour, 6 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 3/14 hits, 5.33 expected hits
                        Russians roll dice for 5 infantry in Volgograd, round 3 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 6 armour, 5 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 5/13 hits, 5.17 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 6 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Russians: 8 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Rostov
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                10 artilleries, 6 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from Archangel to Bryansk
                3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                2 tactical_bombers moved from Volgograd to Bryansk
                2 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Bryansk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries placed in France
                1 infantry placed in France
                1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : -6.00
        British : -0.67
        Russians : 0.67

    triplea_43662_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Russia to Tambov
                3 fighters moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1,83 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters moved from Tambov to Russia
                2 infantry moved from Vologda to Russia
                2 aaGuns and 17 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : 0,17

    triplea_43662_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Yunnan to Kweichow
                1 bomber moved from French Indo China to Kweichow
                2 bombers moved from French Indo China to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                5 artilleries and 8 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Burma to India
                      Japanese take India from UK_Pacific

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Jehol, round 2 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Jehol, round 3 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 5 artilleries and 8 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3.83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber and 1 fighter in Kweichow, round 3 : 1/2 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                2 artilleries moved from Yunnan to Burma
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 fighter moved from Yunnan to Philippines
                1 bomber and 1 fighter moved from Kweichow to Burma
                2 submarines moved from 41 Sea Zone to 36 Sea Zone
                2 bombers and 1 fighter moved from Jehol to Kiangsu
                2 carriers, 3 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                Japanese undo move 3.
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,1,5,5,3,6,6
                Japanese collect 48 PUs (4 lost to blockades); end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -4.33

    triplea_43662_Jap6.tsvg

  • '19 '17 '16

    I haven’t had India reclaimed on me for ages! About to happen.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Queensland to India

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_43662_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Queensland to India

    Combat - Americans
                Battle in Borneo
                Battle in Norway
                Battle in Tunisia
                Battle in India
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber in India, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in India
                    Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Tunisia from Italians with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from India to West India
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Central United States
                2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 fighter and 15 infantry moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi
                Chinese undo move 1.
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 42 PUs;
                British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to Volgograd
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                      UK_Pacific take Borneo from Americans
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Persia to Caucasus
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Crete
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0,67 expected hits
                        Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Caucasus
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 3,00 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 armour and 1 infantry moved from Persia to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                3 aaGuns, 7 artilleries, 16 infantry and 2 mech_infantrys moved from West India to India
                1 armour moved from Persia to West India
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to Norway
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Kenya to Ethiopia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        British : 0,33
        Italians : 0,33
        AA fire in Volgograd : : 0,83
        Americans : 0,33
        Japanese : -0,33

    triplea_43662_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Tambov
                1 bomber moved from Western Germany to Tambov
                2 armour moved from Rostov to Caucasus
                2 fighters moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Western Germany to 94 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tambov
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.17 expected hits
                        Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Italians attack with 2 armour and 2 fighters
                    British defend with 2 infantry
                        Italians roll dice for 2 armour and 2 fighters in Caucasus, round 2 : 3/4 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Volgograd
                1 bomber moved from Tambov to Volgograd
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry and 1 marine placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Americans : 1.00
        Russians : 0.00

    triplea_43662_Ita6.tsvg


  • 0_1542229987794_triplea_43662_Fra.tsvg

    France done.

    Can’t copy paste the History.

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