@simon33 sz33 marine is on the cruiser
Majikforce (Allies) vs Simon33 (Axis) BM3
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Not sure if you want to lose an AA Gun in Korea instead.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Midway to 6 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
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Scramble? Kamis?
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4 Kamis on the BB. 1 each on the Cruiser and DD.
Full scramble.
That’s a pretty risky attack. I wasn’t expecting it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Midway to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,6,6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 1 battleship, 4 fighters and 1 transport in 6 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -24
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsPurchase Units - British
British buy 1 factory_minor, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Ethiopia to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Egypt to Bryansk
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 4 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 factory_minor placed in Persia
2 fighters placed in Egypt
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 1.67
Americans : 1.17
Neutral_Axis : -1.00
Japanese : -2.33 -
4 Kamis on the BB. 1 each on the Cruiser and DD.
Full scramble.
That’s a pretty risky attack. I wasn’t expecting it.
Yeah I’m trying a new philosophy with my allied pacific play. If it moves shoot it! :wink: Battle went pretty well. I figured you’d want to keep the BB over another fighter.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to BelarusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking 97 Sea Zone from British, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Belarus to Germany
1 infantry moved from Greece to 97 Sea Zone
EDIT: 1 infantry moved from 97 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.83
Russians : -0.33 -
4 Kamis on the BB. 1 each on the Cruiser and DD.
Full scramble.
That’s a pretty risky attack. I wasn’t expecting it.
Yeah I’m trying a new philosophy with my allied pacific play. If it moves shoot it! :wink: Battle went pretty well. I figured you’d want to keep the BB over another fighter.
Correct on the BB.
I needed to edit to land an inf back on Rome.
And you aren’t kidding on the strategy. I only just noticed you use the USSR air force to take out the Kriegsmarine. Perhaps you wouldn’t have chanced that if the sub didn’t hit and therefore dent the BB.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to TobrukNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Morocco to Algeria
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 2 tactical_bombers moved from Western Germany to Romania
3 armour and 3 mech_infantrys moved from Germany to Romania
1 armour moved from Eastern Poland to Novgorod
3 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to NovgorodCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,5,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Novgorod
Germans attack with 3 armour and 7 infantry
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 armour and 7 infantry in Novgorod, round 2 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour and 4 infantry in Novgorod, round 3 : 5/7 hits, 2.17 expected hits
Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Romania
Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 3 armour, 6 artilleries and 24 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
5 artilleries moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Yugoslavia to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 bombers moved from Russia to Belarus
1 tactical_bomber moved from Eastern Poland to BelarusPlace Units - Germans
3 artilleries placed in France
1 submarine placed in 113 Sea Zone
1 armour, 1 fighter and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 1.83
Russians : -1.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 37 PUs;
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Korea to Manchuria
2 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western UkraineCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
2 armour moved from Vologda to Russia
1 bomber moved from Western Ukraine to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
3 artilleries moved from Bryansk to Russia
20 infantry moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
1 aaGun moved from Korea to Manchuria
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Smolensk: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67
Russians : -0.67
Japanese : 1.33 -
Wow! 20 damage from 3 bombers. That was really nice for you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
2 bombers moved from Hunan to India
2 fighters moved from 41 Sea Zone to India
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to CelebesCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from India to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 artillery and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
1 aaGun, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 tactical_bombers moved from Chahar to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
2 bombers moved from India to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans : 0.17
Chinese : 0.00
AA fire in India : : -0.33
Japanese : -1.67 -
Wow! 20 damage from 3 bombers. That was really nice for you.
If they all live, I’m pretty happy with that. 16.5 is average damage so not that unexpected to do full damage.
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:mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
6 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hopei, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ManchuriaPlace Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -0.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Korea to Kiangsu
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 cruiser moved from 33 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in Java
Battle in Norway
Battle in Kiangsu
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 2 cruisers in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Kiangsu
Americans win, taking Java from Japanese, taking Norway from Germans, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour and 1 bomber
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
6 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hopei, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ManchuriaPlace Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUsPurchase Units - British
British buy 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 battleship moved from 26 Sea Zone to 6 Sea Zone
UK_Pacific take 6 Sea Zone from Japanese
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 submarine and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transportNon Combat Move - British
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Persia
2 fighters moved from Morocco to United Kingdom
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 submarine placed in 98 Sea Zone
2 fighters placed in Egypt
3 infantry placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
British : 0.33
Italians : -0.17
Americans : 0.67
Chinese : -0.50
Japanese : 0.33 -
Assumed no scramble for Germany. Also assumed your Italian sub would fight. Feel free to edit it back if you choose.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Western Ukraine
1 bomber moved from Germany to Western Ukraine
2 fighters moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to France
1 bomber moved from Western Ukraine to GermanyPlace Units - Italians
2 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 1.33
British : -0.33
French : -0.33
Russians : 0.67