Majikforce (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Not sure if you want to lose an AA Gun in Korea instead.

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42776_Ame3.tsvg

  • '22 '16

    Scramble? Kamis?

  • '19 '17 '16

    4 Kamis on the BB. 1 each on the Cruiser and DD.

    Full scramble.

    That’s a pretty risky attack. I wasn’t expecting it.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    triplea_42776_Chi3.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,6,6,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                        2 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
                        Japanese roll dice for 1 battleship, 4 fighters and 1 transport in 6 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Korea
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                4 infantry moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Ethiopia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Iraq to Egypt
                2 fighters moved from Egypt to Bryansk
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery moved from British Somaliland to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 4 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Morocco
                1 fighter moved from United Kingdom to Gibraltar
                1 battleship moved from 54 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Persia
                2 fighters placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : 1.67
        Americans : 1.17
        Neutral_Axis : -1.00
        Japanese : -2.33

    triplea_42776_UK_3.tsvg

  • '22 '16

    @simon33:

    4 Kamis on the BB. 1 each on the Cruiser and DD.

    Full scramble.

    That’s a pretty risky attack. I wasn’t expecting it.

    Yeah I’m trying a new philosophy with my allied pacific play.  If it moves shoot it! :wink:  Battle went pretty well.  I figured you’d want to keep the BB over another fighter.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking 97 Sea Zone from British, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Belarus to Germany
                1 infantry moved from Greece to 97 Sea Zone
                EDIT: 1 infantry moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : -0.33

    triplea_42776_Ita3.tsvg

  • '19 '17 '16

    @majikforce:

    @simon33:

    4 Kamis on the BB. 1 each on the Cruiser and DD.

    Full scramble.

    That’s a pretty risky attack. I wasn’t expecting it.

    Yeah I’m trying a new philosophy with my allied pacific play.  If it moves shoot it! :wink:  Battle went pretty well.  I figured you’d want to keep the BB over another fighter.

    Correct on the BB.

    I needed to edit to land an inf back on Rome.

    And you aren’t kidding on the strategy. I only just noticed you use the USSR air force to take out the Kriegsmarine. Perhaps you wouldn’t have chanced that if the sub didn’t hit and therefore dent the BB.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42776_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Poland to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter and 2 tactical_bombers moved from Western Germany to Romania
                3 armour and 3 mech_infantrys moved from Germany to Romania
                1 armour moved from Eastern Poland to Novgorod
                3 bombers moved from Eastern Poland to Russia
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Bombing raid in Russia rolls: 8,5,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Novgorod
                    Germans attack with 3 armour and 7 infantry
                    Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 armour and 7 infantry in Novgorod, round 2 : 3/10 hits, 2.67 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.50 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour and 4 infantry in Novgorod, round 3 : 5/7 hits, 2.17 expected hits
                        Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/7 hits, 2.67 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/6 hits, 2.67 expected hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 3/5 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 6 artilleries and 24 infantry moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Poland to Belarus
                5 artilleries moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 armour moved from Yugoslavia to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                3 bombers moved from Russia to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus

    Place Units - Germans
                3 artilleries placed in France
                1 submarine placed in 113 Sea Zone
                1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
        Germans : 1.83
        Russians : -1.83

    triplea_42776_Ger4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 37 PUs;
                Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Korea to Manchuria
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Vologda to Archangel
                1 infantry moved from Ukraine to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 5 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                2 armour moved from Vologda to Russia
                1 bomber moved from Western Ukraine to Russia
                1 armour moved from Bryansk to Russia
                1 mech_infantry moved from Ukraine to Russia
                3 artilleries moved from Bryansk to Russia
                20 infantry moved from Bryansk to Russia
                4 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Korea to Manchuria
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 infantry
                EDIT: Adding units owned by Russians to Smolensk: 3 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : -0.67
        Japanese : 1.33

    triplea_42776_Rus4.tsvg

  • '22 '16

    Wow!  20 damage from 3 bombers.  That was really nice for you.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                2 bombers moved from Hunan to India
                2 fighters moved from 41 Sea Zone to India
                1 armour moved from Yunnan to Shan State
                      Japanese take Burma from UK_Pacific
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 tactical_bombers moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Hopei
                1 fighter moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2.33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from India to Yunnan
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery and 1 mech_infantry moved from Anhwe to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 aaGun, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Yunnan
                1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                2 tactical_bombers moved from Chahar to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State
                2 bombers moved from India to French Indo China
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        Chinese : 0.00
        AA fire in India : : -0.33
        Japanese : -1.67

    triplea_42776_Jap4.tsvg

  • '19 '17 '16

    @majikforce:

    Wow!  20 damage from 3 bombers.  That was really nice for you.

    If they all live, I’m pretty happy with that. 16.5 is average damage so not that unexpected to do full damage.

  • '19 '17 '16

    :mrgreen:

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar
                6 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Hopei, round 2 : 1/9 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Manchuria

    Place Units - Chinese
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : -0.50
        Japanese : -0.67

    triplea_42776_Chi4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Korea to Kiangsu
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in Norway
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 2 cruisers in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Kiangsu
                    Americans win, taking Java from Japanese, taking Norway from Germans, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 armour and 1 bomber
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar
                6 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Hopei, round 2 : 1/9 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Manchuria

    Place Units - Chinese
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs

    Purchase Units - British
                British buy 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                      UK_Pacific take 6 Sea Zone from Japanese
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 submarine and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 submarine and 1 transport

    Non Combat Move - British
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Egypt to Iraq
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Persia
                2 fighters moved from Morocco to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 fighters placed in Egypt
                3 infantry placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Italians : -0.17
        Americans : 0.67
        Chinese : -0.50
        Japanese : 0.33

    triplea_42776_UK_4.tsvg

  • '22 '16

    Assumed no scramble for Germany.  Also assumed your Italian sub would fight.  Feel free to edit it back if you choose.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour moved from Belarus to Western Ukraine
                1 bomber moved from Germany to Western Ukraine
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/8 hits, 2.33 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Northern Italy to France
                1 bomber moved from Western Ukraine to Germany

    Place Units - Italians
                2 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        British : -0.33
        French : -0.33
        Russians : 0.67

    triplea_42776_Ita4.tsvg

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