2017 LEAGUE TITLE SEMIFINAL. Axis Dominion (Allies+3) vs JuanSpain. BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                5 fighters moved from Queensland to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                4 artilleries and 4 infantry moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 52 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42309_Fre11.tsvg


  • 2 uk figs are on the US cv in 81


  • amazing yet again, with 5 subs in 97 I only score 50% of the convoy. this has happened a few times already, and is an unusual experience for me, to have that many subs still be so inefficient in convoying

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Norway to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.

    Non Combat Move - Germans
                1 fighter moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Poland to Western Germany
                3 infantry moved from Western Germany to Northern Italy
                13 bombers moved from Western Germany to Southern Italy
                2 bombers moved from Bryansk to Southern Italy
                1 infantry moved from Samara to Vologda
                10 mech_infantrys moved from Eastern Poland to Bryansk
                15 armour moved from Bryansk to Rostov
                10 mech_infantrys moved from Caucasus to Rostov
                2 bombers moved from United Kingdom to Western Germany
                3 tactical_bombers moved from Caucasus to Rostov
                3 fighters moved from Caucasus to Rostov
                2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk

    Place Units - Germans
                6 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,1,6,5,6,4,3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,1,3
                Germans collect 53 PUs (5 lost to blockades); end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_42309_Ger12.tsvg


  • forgot Buryatia

    DiceRolls: 14@1; Total Hits: 014@1: (2, 2, 5, 6, 6, 5, 4, 3, 5, 3, 4, 3, 6, 2)

    defense:

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • wow…

    ok again then:

    DiceRolls: 14@1; Total Hits: 314@1: (5, 5, 6, 3, 6, 1, 5, 2, 1, 6, 3, 1, 6, 4)

    defense:

    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Kansu to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.17 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Changing ownership of Buryatia from Japanese to Russians
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                1 aaGun and 14 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -0.17

    triplea_42309_Rus12.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 carriers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 13 artilleries, 6 infantry and 14 mech_infantrys moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu
                3 tactical_bombers moved from French Indo China to Burma
                3 fighters moved from French Indo China to Burma
                2 infantry moved from Yunnan to Burma
                2 bombers moved from French Indo China to Kansu
                4 tactical_bombers moved from French Indo China to Kansu
                6 fighters and 1 tactical_bomber moved from French Indo China to Kansu
                2 mech_infantrys moved from Kweichow to Kansu
                3 fighters moved from French Indo China to Burma
                1 fighter moved from French Indo China to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 7 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 :  8/12 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 13 artilleries, 2 bombers, 6 fighters, 8 infantry, 16 mech_infantrys and 5 tactical_bombers
                    British defend with 1 aaGun and 4 infantry; Chinese defend with 6 artilleries, 1 fighter and 20 infantry; Russians defend with 1 aaGun and 3 infantry
                        AA fire in Kansu :  1/6 hits
                        1 fighter owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour, 13 artilleries, 2 bombers, 5 fighters, 8 infantry, 16 mech_infantrys and 5 tactical_bombers in Kansu, round 2 :  22/50 hits
                        Chinese roll dice for 2 aaGuns, 6 artilleries, 1 fighter and 27 infantry in Kansu, round 2 :  14/34 hits
                        8 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 aaGun owned by the British, 1 aaGun owned by the Russians, 18 infantry owned by the Chinese and 2 infantry owned by the British lost in Kansu
                        Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 16 mech_infantrys and 5 tactical_bombers in Kansu, round 3 :  13/36 hits
                        Chinese roll dice for 6 artilleries, 1 fighter and 7 infantry in Kansu, round 3 :  6/14 hits
                        3 infantry owned by the Russians, 6 artilleries owned by the Japanese, 2 infantry owned by the Chinese, 6 artilleries owned by the Chinese and 2 infantry owned by the British lost in Kansu
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 16 mech_infantrys and 5 tactical_bombers in Kansu, round 4 :  10/30 hits
                        Chinese roll dice for 1 fighter in Kansu, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 5 fighters, 16 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Chinese: 6 artilleries, 1 fighter and 20 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Japanese: 13 artilleries, 1 fighter and 8 infantry

    Non Combat Move - Japanese
                7 fighters and 3 tactical_bombers moved from Burma to 42 Sea Zone
                2 battleships, 11 carriers, 1 cruiser, 4 destroyers, 6 infantry, 1 marine, 2 mech_infantrys, 6 submarines and 4 transports moved from 35 Sea Zone to 42 Sea Zone
                5 fighters moved from Japan to Philippines
                2 fighters moved from French Indo China to Philippines
                4 fighters moved from French Indo China to 20 Sea Zone
                5 tactical_bombers moved from Kansu to Shensi
                5 fighters moved from Kansu to Shensi
                2 bombers moved from Kansu to Yunnan
                1 mech_infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Shensi
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 armour moved from Kwangtung to Anhwe
                1 armour moved from Kwangtung to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from French Indo China to Yunnan
                1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Korea to Amur
                1 mech_infantry moved from Siberia to Amur

    Place Units - Japanese
                3 carriers placed in 20 Sea Zone
                3 infantry placed in French Indo China
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_42309_Jap12.tsvg

  • '19 '18 '17 '16 '15

    Good defense now in Kansu

  • '15 '14

    pretty close to odds for such a big battle, wasn’t it?

  • '19 '18 '17 '16 '15

    Yeah, just around 6 IPC for Axis compensating my convoy savings.

  • '15 '14

    hehe ok

  • '19 '18 '17 '16 '15

    Let´s kill kill kill man


  • @JuanSpain:

    Let�s kill kill kill man

    probably tomorrow I’ll have a look.

    too many bombers, need to figure out a way in  :-)


  • ok, sorry for the long delay. finally got a really good look at it and I believe I at least have a plan :) but won’t be able to do the turn until tomorrow.


  • boy, just realized, I’m starting to sound like gamerman  :lol:

  • '19 '18 '17 '16 '15

    :-D :-D :-D

  • '19 '13

    @axis-dominion:

    boy, just realized, I’m starting to sound like gamerman  :lol:

    Hahahaaha


  • I’m going to concede this one. bad decisions + bad luck = very little motivation to keep going. I’m finding myself dragging my feet with this one, and that’s not fair for you to have to wait for a turn, especially since you were already so patient with garg.

    congrats and gl in the next round

  • '19 '13

    What a game this was…

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