…which were quickly wiped out by Japan and not replaced.
The Soviet Navy had to build ships in Russia then sail them out to form the Pacific fleet.
I don’t buy the idea of complexes as staging areas - this can apply to any area where you build up forces, and doesn’t need a factory. To me, “Industrial Complex” means a vast industrial base of economic production in which weapons of war are forged. To establish such a base overseas from scratch is simply not realistic. Much, much cheaper and quicker to ship/rail the units from their base of origin in your home territory which is exactly what the game should reflect.
Industrial complexes (at least building new ones and using other player’s) are one of those hangovers from the original game design that somehow haven’t been updated because they feel like too much a part of the A&A tradition. But, like the Sinai peninsular being in Trans-Jordan, or the disturbing re-appearance of the Hiberno-Caledonian land bridge, they don’t belong in a game which purports to represent World War II.