2017 LEAGUE TITLE SEMIFINAL. Axis Dominion (Allies+3) vs JuanSpain. BM3

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                4 bombers moved from Volgograd to Russia
                3 fighters moved from Bryansk to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 3,6,4,5 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                3 fighters moved from Russia to Bryansk
                3 fighters moved from Bryansk to Caucasus
                4 bombers moved from Russia to Caucasus
                3 armour moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                11 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,2,2,6,6,1,6
                Italians collect 9 PUs (11 lost to blockades); end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_42309_Ita10.tsvg


  • I was hoping you’d have bought an AB in n.w. persia. I gave you 100% odds on Moscow. I want this game finished.

    so let me get this straight, 4 more aa misses, and 5 subs in 97 is still not enough to get max damage? smh … this has been the story all game.

    finish me already  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                4 artilleries and 2 infantry moved from South Australia to New South Wales
                1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Gibraltar to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42309_Fre10.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x airfield; Remaining resources: 70 PUs;
                Germans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Northwest Persia to Samara
                1 bomber moved from Western Germany to 123 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 123 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 123 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 armour and 8 mech_infantrys moved from Volgograd to Bryansk
                5 fighters moved from Northwest Persia to Caucasus
                5 tactical_bombers moved from Northwest Persia to Caucasus
                2 infantry moved from Yugoslavia to Bulgaria
                4 artilleries moved from Yugoslavia to Bulgaria
                1 bomber moved from 123 Sea Zone to Norway
                5 mech_infantrys moved from Northwest Persia to Caucasus
                6 mech_infantrys moved from Northwest Persia to Caucasus
                4 mech_infantrys moved from Northwest Persia to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                10 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                5 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,6,4,3,6,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,4,4
                Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_42309_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 3 PUs;
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Urals to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Kansu to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                1 aaGun, 1 armour and 3 infantry moved from Timguska to Kansu
                1 aaGun and 13 infantry moved from Buryatia to Sakha

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 0.17

    triplea_42309_Rus11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 fighters moved from Caroline Islands to French Indo China
                8 fighters moved from 33 Sea Zone to French Indo China
                3 artilleries and 2 infantry moved from French Indo China to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Korea
                1 armour moved from Manchuria to Korea
                1 mech_infantry moved from Soviet Far East to Siberia
                2 fighters moved from Japan to French Indo China
                2 bombers moved from Japan to French Indo China
                1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Jehol to Hunan
                2 mech_infantrys moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Hopei
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Sikang to Shensi

    Place Units - Japanese
                5 fighters placed in Japan
                3 infantry placed in French Indo China
                2 armour and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_42309_Jap11.tsvg

  • '19 '18 '17 '16 '15

    @axis-dominion:

    I was hoping you’d have bought an AB in n.w. persia. I gave you 100% odds on Moscow. I want this game finished.

    so let me get this straight, 4 more aa misses, and 5 subs in 97 is still not enough to get max damage? smh … this has been the story all game.

    finish me already  :lol:

    Yeah, my dice have been better, I think the they have not been the key until now anyway.

    Re Moscow, I thought my odds for germans would be better with the ita bombers raiding first and more troops getting there in 2 rounds given you skipped the greece option.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 fighters moved from Caroline Islands to French Indo China
                8 fighters moved from 33 Sea Zone to French Indo China
                3 artilleries and 2 infantry moved from French Indo China to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Korea
                1 armour moved from Manchuria to Korea
                1 mech_infantry moved from Soviet Far East to Siberia
                2 fighters moved from Japan to French Indo China
                2 bombers moved from Japan to French Indo China
                1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 5 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Jehol to Hunan
                2 mech_infantrys moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Hopei
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Sikang to Shensi

    Place Units - Japanese
                5 fighters placed in Japan
                3 infantry placed in French Indo China
                2 armour and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 5 fighters
                EDIT: Adding units owned by Japanese to Philippines: 5 fighters
                EDIT: Turning off Edit Mode

    triplea_42309_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Iraq to Northwest Persia
                      Americans take Northwest Persia from Italians
                1 bomber moved from Scotland to 97 Sea Zone
                3 bombers moved from United Kingdom to 97 Sea Zone

    triplea_42309_Ame11.tsvg


  • scramble 97?

  • '17 '16 '13 '12

    Round 11? Wow!


  • @Omega1759:

    Round 11? Wow!

    yep we move very fast haha

  • '19 '18 '17 '16 '15

    @axis-dominion:

    scramble 97?

    No thx

  • '15 '14

    @Omega1759:

    Round 11? Wow!

    Yeah, this is god speed mode:D

  • '15 '14

    @Omega1759:

    Round 11? Wow!

    how about you? Why aren’t you playing? You need to make the transition to BM;) The league needs strong players like you!!!


  • @JuanSpain:

    @axis-dominion:

    scramble 97?

    No thx

    ok cool, just letting you know I will resume this (and all my games) on Monday. taking a small break to be with family today and tomorrow.


  • @JDOW:

    @Omega1759:

    Round 11? Wow!

    how about you? Why aren’t you playing? You need to make the transition to BM;) The league needs strong players like you!!!

    agreed!!! c’mon omega, get on the bm wagon and let’s see at least some action from you!

  • '19 '13

    @axis-dominion:

    ok cool, just letting you know I will resume this (and all my games) on Monday. taking a small break to be with family today and tomorrow.

    Good man. Wise man :) Smoke a brisket or something :)

  • '19 '18 '17 '16 '15

    @axis-dominion:

    @JuanSpain:

    @axis-dominion:

    scramble 97?

    No thx

    ok cool, just letting you know I will resume this (and all my games) on Monday. taking a small break to be with family today and tomorrow.

    Good decision Sir.
    Remember I will be off from monday to friday for a work trip. I will return to it on Saturday.


  • ok sounds good, safe and fun travels, we can resume in a week. we have progressed at “god” speed as jdow has put it, so even taking a week off, we’ll still likely hold the world record for fastest A&A playoff game lol

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