Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
Savegame
BSD (Axis +3) Vs Axisdom (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kweichow to Shensi
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Celebes from Dutch, taking Shensi from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Shensi to French Indo China
1 tactical_bomber moved from Kwangsi to Manchuria
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
2 infantry placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to IndiaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to IndiaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 2 marines, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 bomber moved from Morocco to 87 Sea Zone
2 fighters moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to French Central Africa
6 artilleries and 20 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 6 artilleries and 20 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 20 infantry in Burma, round 2 : 5/26 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 87 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 87 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
British win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 87 Sea Zone to Normandy Bordeaux
2 fighters moved from 87 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Alexandria
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 transports placed in 110 Sea Zone
2 marines placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.17
British : -0.67
Japanese : -0.33 -
note: the two brit figs in 110 are on the US cv
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 2/9 hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Southern ItalyPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.17
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Vologda
2 mech_infantrys moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
AA fire in Vologda : 1/2 hits
1 bomber owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits
1 aaGun owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 1 infantry moved from Belarus to Smolensk
3 aaGuns, 16 armour, 10 artilleries, 22 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Vologda to Bryansk
1 infantry moved from Karelia to Finland
5 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Eastern Poland to Norway
1 fighter moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Southern Italy to Norway
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 tactical_bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in France
8 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 2.
1 infantry placed in France
1 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Norway: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
3 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Vologda, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries, 36 infantry and 1 mech_infantry moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to Vologda
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : 0.00
Russians : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Non Combat Move - Japanese
1 artillery moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Sikang
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 44 Sea Zone to Yunnan
1 tactical_bomber moved from 44 Sea Zone to Yunnan
1 armour, 2 artilleries and 3 infantry moved from Celebes to 44 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 44 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to Yunnan
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
2 bombers moved from French Indo China to Yunnan
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Manchuria to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to YunnanPlace Units - Japanese
1 harbour and 3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 fighters and 3 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from India to French Indo China
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Iwo Jima
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 3 infantry moved from Brazil to French Guiana
1 transport moved from 86 Sea Zone to 88 Sea Zone
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from French Indo China to India
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from Eastern United States to Normandy BordeauxPlace Units - Americans
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 2.00
AA fire in Caroline Islands : : 0.67
Japanese : 0.33
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from India to French Indo China
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Iwo Jima
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 3 infantry moved from Brazil to French Guiana
1 transport moved from 86 Sea Zone to 88 Sea Zone
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from French Indo China to India
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from Eastern United States to Normandy BordeauxPlace Units - Americans
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Normandy Bordeaux to FranceCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
1 artillery and 3 infantry moved from West India to India
1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to West India
1 bomber moved from France to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 87 Sea Zone to 104 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
3 infantry placed in United Kingdom
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
AA fire in France : : -0.17
Americans : 2.00
AA fire in Caroline Islands : : 0.67
Chinese : 0.17
Japanese : 0.00
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from India to French Indo China
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Iwo Jima
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 3 infantry moved from Brazil to French Guiana
1 transport moved from 86 Sea Zone to 88 Sea Zone
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from French Indo China to India
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from Eastern United States to Normandy BordeauxPlace Units - Americans
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Normandy Bordeaux to FranceCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
1 artillery and 3 infantry moved from West India to India
1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to West India
1 bomber moved from France to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 87 Sea Zone to 104 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
3 infantry placed in United Kingdom
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in France : : -0.17
Americans : 2.00
AA fire in Caroline Islands : : 0.67
Chinese : 0.17
Japanese : 0.00
AA fire in French Indo China : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to AlgeriaCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Bryansk
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to BryanskPlace Units - Italians
1 destroyer and 1 fighter placed in 97 Sea Zone
Italians undo move 1.
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Normandy Bordeaux to GibraltarTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern FranceCombat - Germans
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/4 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Tambov to Bryansk
4 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to GermanyPlace Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,6,2,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 artillery moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.00