@axis-dominion Light game? I think you should be concerned about posting your first loss against me that wasn’t strongly dice assisted. Or am I getting over confident again?
18L axis-dominion (+4) vs shinji (allies) bm3
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2 ss hits
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Can I see the map?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
6 carriers moved from 20 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
2 cruisers moved from 20 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
9 fighters and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from Kwangtung to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 13 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 3 fighters and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hitsCombat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 1.00 -
OK, OOL is gonna be like this
tilt BBs and carriers
kill all but one Dst, keep that one alive as long as there are subs in the Japanese force.
Then kill the cruisers, then the Tacs, then the fighters, and finally the BBs.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
6 carriers moved from 20 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
2 cruisers moved from 20 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
9 fighters and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from Kwangtung to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 13 fighters, 4 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 3 fighters and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 17/31 hits, 16.83 expected hits
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 13 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 16/29 hits, 15.00 expected hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 5 carriers owned by the Japanese, 7 carriers owned by the Americans and 4 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 15/31 hits, 16.83 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 13 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 11/18 hits, 11.17 expected hits
1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 10 fighters owned by the Americans lost in 42 Sea Zone
1 transport owned by the Japanese, 3 carriers owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese retreated to 37 Sea Zone
Americans win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is 92
Casualties for Japanese: 1 bomber, 5 carriers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Americans: 7 carriers, 2 cruisers, 4 destroyers, 10 fighters and 1 tactical_bomber
2 fighters owned by the ANZAC forced to land in JavaNon Combat Move - Japanese
3 tactical_bombers could not land in 42 Sea Zone and were removed
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
5 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Kwangtung
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Amur
2 fighters moved from Japan to Kwangtung
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans : 0.83
UK_Pacific : -0.33
Japanese : -0.67 -
well…, that was complicated.
I decided to take out another bomber instead of a fig, and then the four planes (3 figs + 1 tac) that originated from sz 37 landed in the Philippines. all other planes were able to land on cvs in 37
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you can of course choose American planes to survive instead of the anz ones
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Apologies for the wait! I just got a bunch of new jobs - but I’ll post when I get the opportunity!
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@Shin:
Apologies for the wait! I just got a bunch of new jobs - but I’ll post when I get the opportunity!
ok no problem!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 2 fighters
EDIT: Adding units owned by Americans to Java: 2 fighters
EDIT: Turning off Edit Mode
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Iraq to Persia
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from India to Shan State
2 fighters moved from Java to Shan StateCombat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Persia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Persia
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
Americans win, taking 42 Sea Zone from Japanese, taking Persia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Shan State
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Shan State
Americans win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 battleship and 2 transports moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Fiji to 50 Sea Zone
2 infantry moved from Fiji to 50 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 50 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Shan State to YunnanPlace Units - Americans
1 factory_minor placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers and 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers, 1 destroyer and 1 fighter
EDIT: Removing units owned by Americans from Western United States: 4 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
2 carriers and 3 destroyers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0.67
Americans : -0.67
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -1.33
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 2 fighters
EDIT: Adding units owned by Americans to Java: 2 fighters
EDIT: Turning off Edit Mode
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Iraq to Persia
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from India to Shan State
2 fighters moved from Java to Shan StateCombat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Persia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Persia
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
Americans win, taking 42 Sea Zone from Japanese, taking Persia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Shan State
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Shan State
Americans win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 battleship and 2 transports moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Fiji to 50 Sea Zone
2 infantry moved from Fiji to 50 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 50 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Shan State to YunnanPlace Units - Americans
1 factory_minor placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers and 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers, 1 destroyer and 1 fighter
EDIT: Removing units owned by Americans from Western United States: 4 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
2 carriers and 3 destroyers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
5 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Yunnan to India
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shensi to Yunnan
2 fighters and 1 tactical_bomber moved from Iraq to India
1 bomber moved from Iraq to India
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 97 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
6 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 fighters moved from United Kingdom to GibraltarCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,1,4,2,2,4,3,4,6,3,1,2,4,2,3,6,2,3,4,1,5,5,3,3,5,1,6
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.67
Americans : -0.67
Chinese : -1.33
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Tambov to Caucasus
2 fighters moved from Tambov to Caucasus
1 bomber moved from Malta to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Caucasus
Italians attack with 3 armour, 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 mech_infantrys moved from Western Ukraine to Rostov
6 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Caucasus to Volgograd
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
9 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,6,3,3,6
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -1.67
AA fire in Egypt : : 0.83
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Iraq to PersiaCombat - ANZAC
Battle in Dutch New Guinea
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
1 cruiser moved from 50 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Persia
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
5 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Belarus to Russia
2 armour moved from Novosibirsk to Russia
2 infantry moved from Tambov to Russia
4 artilleries moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from AmericansCombat - Germans
Battle in Russia
Germans attack with 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys
Germans roll dice for 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Russia, round 2 : 3/18 hits, 6.00 expected hits
Russians roll dice for 2 mech_infantrys in Russia, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
11 infantry moved from Tambov to Russia
11 artilleries moved from Tambov to Russia
3 armour and 5 mech_infantrys moved from Ukraine to Russia
1 aaGun moved from Tambov to Russia
7 armour and 6 mech_infantrys moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 mech_infantrys moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Russia
1 aaGun and 1 artillery moved from Archangel to Belarus
4 armour moved from Volgograd to Caucasus
7 armour and 7 mech_infantrys moved from Rostov to Caucasus
5 armour and 5 mech_infantrys moved from Tambov to Caucasus
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Ukraine to Rostov
6 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Novgorod to 110 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
2 bombers moved from Germany to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Volgograd to Shantung
1 bomber moved from Volgograd to Kwangtung
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to France
1 fighter moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Tambov to Bryansk
1 fighter moved from Western Ukraine to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 62 PUs (3 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -3.00
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
21 artilleries, 31 infantry and 12 mech_infantrys moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Iraq to IndiaCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys in Archangel, round 2 : 17/66 hits, 18.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Vologda to ArchangelTurn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
5 fighters moved from 37 Sea Zone to Malaya
2 infantry moved from Kwangtung to Kwangsi
4 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from Philippines to MalayaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 6 fighters, 1 marine and 2 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 6 fighters, 1 marine and 2 tactical_bombers in Malaya, round 2 : 5/9 hits, 4.67 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 5 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 20 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
5 fighters moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Shan State to Kwangtung
2 fighters moved from Shan State to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
3 artilleries and 3 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun and 1 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
1 aaGun and 2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
2 mech_infantrys and 1 tactical_bomber placed in ShantungTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : 1.17
Japanese : -2.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries and 3 infantry moved from Persia to Northwest Persia
2 fighters moved from 80 Sea Zone to Northwest Persia
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
6 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Yunnan to HopeiCombat - Americans
Battle in 42 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 42 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 5/8 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Northwest Persia to 80 Sea Zone
9 fighters moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 fighters placed in 80 Sea Zone
1 factory_minor placed in Persia
1 harbour placed in Iraq
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 0.67
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Szechwan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 1.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries and 3 infantry moved from Persia to Northwest Persia
2 fighters moved from 80 Sea Zone to Northwest Persia
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
6 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Yunnan to HopeiCombat - Americans
Battle in 42 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 42 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hopei
Americans attack with 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 5/8 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Northwest Persia to 80 Sea Zone
9 fighters moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 fighters placed in 80 Sea Zone
1 factory_minor placed in Persia
1 harbour placed in Iraq
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Szechwan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
6 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
4 artilleries and 13 infantry moved from Persia to Northwest Persia
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 98 Sea Zone
4 transports moved from 80 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Malaya
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Malaya
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from India to Northwest Persia
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Malaya to India
7 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Egypt to IraqPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,3,5,6,4,2,6,3,2,6,3,3,4,3,6,3,3,3,4,1,5,3,6,6,4,1,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33
British : 0.83
Americans : 0.67
Chinese : 1.67
Japanese : 0.00