@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
Csaw_1988 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
3 infantry moved from Yunnan to Burma
3 bombers moved from Yunnan to Burma
3 tactical_bombers moved from Sikang to French Indo China
3 fighters moved from Sikang to Kwangsi
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
3 fighters moved from Yunnan to Hainan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 3 bombers and 3 infantry
British defend with 2 infantry
Japanese roll dice for 3 bombers and 3 infantry in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
3 bombers moved from Burma to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Japanese undo move 3.
1 artillery and 2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Spain to Portugal
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 bomber moved from Gibraltar to Portugal
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 marines moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers and 1 transport in 44 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Celebes, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Portugal to Gibraltar
1 fighter moved from Portugal to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
1 bomber and 2 fighters placed in Eastern United States
2 armour, 1 infantry and 2 mech_infantrys placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhweCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Spain to Portugal
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Spain to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 bomber moved from Gibraltar to Portugal
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 marines moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers and 1 transport in 44 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Celebes, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 : 2/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Portugal to Gibraltar
1 fighter moved from Portugal to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
1 bomber and 2 fighters placed in Eastern United States
2 armour, 1 infantry and 2 mech_infantrys placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhweCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 9 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from India to Burma
3 fighters moved from India to Burma
1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Iraq to Saudi Arabia
1 artillery and 1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Turkey to Kazakhstan
1 armour and 4 artilleries moved from Turkey to Greece
1 battleship moved from 42 Sea Zone to 44 Sea ZoneCombat - British
Battle in Greece
British attack with 1 armour and 4 artilleries
Italians defend with 1 infantry
British roll dice for 1 armour and 4 artilleries in Greece, round 2 : 4/5 hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour and 4 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Saudi Arabia
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Kazakhstan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Burma
British attack with 3 fighters and 4 infantry
Japanese defend with 3 infantry
British roll dice for 3 fighters and 4 infantry in Burma, round 2 : 0/7 hits
Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits
British roll dice for 3 fighters and 4 infantry in Burma, round 3 : 2/7 hits
Japanese roll dice for 3 infantry in Burma, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 3 fighters and 3 infantry in Burma, round 4 : 2/6 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
3 fighters moved from Burma to India
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Turkey
1 artillery and 2 infantry moved from Iraq to Turkey
6 infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Turkey
1 armour and 2 mech_infantrys moved from Egypt to IraqPlace Units - British
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 1.
2 infantry and 1 mech_infantry placed in Persia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Albania
1 artillery and 8 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 8 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 8 infantry in Southern France, round 2 : 1/9 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 bombers moved from Germany to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Germany to Ukraine
2 armour moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
5 infantry moved from Western Germany to FranceCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 2 bombers in Baltic States, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 3 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries and 6 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/10 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/9 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Western Ukraine to Eastern Poland
2 bombers moved from Baltic States to Western Germany
3 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
1 artillery and 4 infantry placed in Germany
4 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Belarus to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 fighters moved from Belarus to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 mech_infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 2 fighters in Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Belarus
1 artillery and 5 infantry moved from Bryansk to Belarus
1 armour, 1 artillery and 3 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to BelarusPlace Units - Russians
3 armour placed in Novgorod
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
1 artillery placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 marine moved from Yunnan to Burma
3 bombers and 3 fighters moved from Kwangsi to Burma
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Shensi
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from French Indo China to 37 Sea Zone
3 fighters moved from Hainan to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 bombers, 3 fighters, 2 infantry and 1 marine
British defend with 2 infantry
Japanese roll dice for 3 bombers, 3 fighters, 2 infantry and 1 marine in Burma, round 2 : 5/9 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to Hainan
2 tactical_bombers moved from 37 Sea Zone to French Indo China
3 fighters moved from Burma to Kwangsi
3 bombers moved from Burma to Kwangsi
2 artilleries and 2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 1 destroyer, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Queensland to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines -
Do you want to use kamikaze?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 1 destroyer, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Queensland to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
Americans win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/14 hits
Germans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits
3 infantry owned by the Americans, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/11 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour, 3 artilleries and 4 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Normandy Bordeaux to Spain
1 infantry and 1 mech_infantry moved from Portugal to Spain
2 armour, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 armour moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from 43 Sea Zone to 44 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 artilleries placed in Spain
1 armour, 2 artilleries and 7 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 1 destroyer, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Queensland to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
Americans win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/14 hits
Germans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits
3 infantry owned by the Americans, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/11 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour, 3 artilleries and 4 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Normandy Bordeaux to Spain
1 infantry and 1 mech_infantry moved from Portugal to Spain
2 armour, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 armour moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from 43 Sea Zone to 44 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 artilleries placed in Spain
1 armour, 2 artilleries and 7 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUsPurchase Units - British
British buy 4 armour, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
3 fighters moved from India to Burma
1 artillery moved from Greece to Bulgaria
1 artillery moved from Greece to Albania
1 mech_infantry moved from Turkey to Bulgaria
1 fighter moved from Turkey to Bulgaria
1 tactical_bomber moved from Turkey to Albania
1 tactical_bomber moved from Egypt to Bulgaria
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 artillery moved from Greece to Albania
1 armour and 1 artillery moved from Greece to AlbaniaCombat - British
Battle in Albania
British attack with 1 armour, 3 artilleries and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 3 artilleries and 1 tactical_bomber in Albania, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Urals
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Urals
British win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 3 fighters and 3 infantry
Japanese defend with 1 infantry and 1 marine
British roll dice for 3 fighters and 3 infantry in Burma, round 2 : 4/6 hits
Japanese roll dice for 1 infantry and 1 marine in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 marine
Battle in Bulgaria
British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
1 tactical_bomber moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from Turkey to Greece
2 mech_infantrys moved from Iraq to Greece
1 armour moved from Iraq to Greece
1 artillery and 2 infantry moved from Iraq to Turkey
6 infantry moved from Syria to Turkey
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Saudi Arabia to Turkey
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Burma to IndiaPlace Units - British
2 infantry and 1 mech_infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4
British collect 41 PUs (3 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from India to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from India to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 4 infantry moved from France to Southern France
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 bomber and 1 fighter moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Germany to PolandCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 3 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 4/6 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 bombers moved from Ukraine to Germany
1 bomber moved from Western Ukraine to Germany
1 fighter moved from Western Ukraine to Eastern PolandPlace Units - Germans
6 infantry placed in Germany
3 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 fighters moved from Belarus to Ukraine
3 armour moved from Novgorod to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 mech_infantry moved from Vyborg to Baltic States
1 infantry moved from Belarus to Baltic States
4 armour, 17 artilleries, 81 infantry and 3 mech_infantrys moved from Belarus to Eastern PolandCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 7 armour, 17 artilleries, 81 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 22 armour, 16 artilleries, 1 fighter, 24 infantry and 7 mech_infantrys
Russians roll dice for 7 armour, 17 artilleries, 81 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 22/108 hits
Italians roll dice for 3 aaGuns, 22 armour, 16 artilleries, 1 fighter, 24 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 30/70 hits
3 aaGuns owned by the Germans, 19 infantry owned by the Germans and 30 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 7 armour, 17 artilleries, 51 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 26/78 hits
Italians roll dice for 22 armour, 16 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Eastern Poland, round 3 : 21/51 hits
7 mech_infantrys owned by the Germans, 5 infantry owned by the Germans, 21 infantry owned by the Russians and 14 artilleries owned by the Germans lost in Eastern Poland
Russians roll dice for 7 armour, 17 artilleries, 30 infantry and 3 mech_infantrys in Eastern Poland, round 4 : 15/57 hits
Italians roll dice for 22 armour, 2 artilleries and 1 fighter in Eastern Poland, round 4 : 12/25 hits
13 armour owned by the Germans, 12 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Russians roll dice for 7 armour, 17 artilleries, 18 infantry and 3 mech_infantrys in Eastern Poland, round 5 : 15/45 hits
Italians roll dice for 9 armour and 1 fighter in Eastern Poland, round 5 : 2/10 hits
1 fighter owned by the Germans, 9 armour owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 7 armour, 17 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 126
Casualties for Germans: 3 aaGuns, 22 armour, 16 artilleries, 1 fighter, 24 infantry and 7 mech_infantrys
Casualties for Russians: 65 infantryNon Combat Move - Russians
6 aaGuns moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
3 fighters moved from Ukraine to Belarus
2 artilleries and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to SamaraPlace Units - Russians
3 armour placed in Novgorod
1 armour, 3 artilleries and 6 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs