Stuck Tojo +18 Allies -VS- dawgoneit Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Finland to Vyborg
                3 fighters and 1 tactical_bomber moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                2 fighters moved from Norway to Vyborg
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Karelia
                    Americans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 :  4/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Karelia
                    Americans win, taking 6 Sea Zone from Japanese, taking Karelia from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Vyborg
                    Americans attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 mech_infantry in Vyborg, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 armour moved from Norway to Finland
                1 carrier, 4 destroyers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from Vyborg to Norway
                3 fighters and 1 tactical_bomber moved from Karelia to Finland
                1 bomber moved from Normandy Bordeaux to Norway
                1 bomber moved from Germany to Norway
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 carrier and 4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Caroline Islands to Midway
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Soviet Far East to Amur
                2 bombers moved from Siberia to Midway
                1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 artillery moved from British Columbia to Alaska
                2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 airfield and 3 mech_infantrys placed in Norway
                1 destroyer, 3 submarines and 3 transports placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Hopei to Chahar
                3 infantry moved from Hunan to Anhwe
                2 artilleries and 4 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 6 tactical_bombers
                        Chinese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 :  1/6 hits
                        Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 :  9/16 hits
                        1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung
                    Japanese win with 3 armour, 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for Chinese: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Chahar
                1 infantry placed in Chahar
                1 artillery and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                2 mech_infantrys moved from Caucasus to Ukraine
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Vologda to Archangel
                3 fighters moved from Russia to Ukraine
                1 bomber moved from Kazakhstan to Archangel
                1 mech_infantry moved from Vologda to Archangel

    Combat - British
                Battle in Kwangtung
                    British attack with 3 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 6 tactical_bombers
                        British roll dice for 3 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/15 hits
                        Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers in Kwangtung, round 2 :  8/15 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the Japanese, 1 armour owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in Kwangtung
                    2 armour owned by the British retreated to Kwangsi
                    Japanese win with 3 armour, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Archangel
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Archangel
                        British roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Ukraine
                    British attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Ukraine to Russia
                1 bomber moved from Archangel to Kazakhstan
                3 armour and 4 mech_infantrys moved from Kazakhstan to Vologda
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                3 artilleries and 5 infantry moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Sikang
                1 mech_infantry moved from Kazakhstan to Sikang

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Iraq
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    triplea_41786_UK_12.tsvg

  • '19 '17 '16

    Damn!  My UK dudes really pooped the bed there in Kwangtung!  :-o

    “Don’t start a land war in Asia!”  I’ve heard that somewhere.  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Belarus
                1 artillery moved from Normandy Bordeaux to France

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Belarus, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 mech_infantry
                Battle in Ukraine
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                        Italians roll dice for 1 bomber in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in Ukraine
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs

    triplea_41786_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 33 Sea Zone to Kwangsi
                2 fighters moved from Queensland to Shan State
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41786_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 33 Sea Zone to Kwangsi
                2 fighters moved from Queensland to Shan State
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41786_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 49 PUs;
                Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 mech_infantrys moved from Bryansk to Smolensk
                1 bomber moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Rostov
                1 bomber moved from Eastern Poland to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 7 infantry moved from Eastern Poland to Belarus
                3 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                1 armour moved from Bryansk to Archangel
                1 armour moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 mech_infantry moved from Germany to Eastern Poland
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Germany to Poland
                2 armour and 1 mech_infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 bomber moved from Rostov to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_41786_Ger13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                5 armour, 25 artilleries, 6 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Suiyuyan to Hopei

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 armour, 25 artilleries, 6 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 35 armour, 7 artilleries, 2 infantry and 25 mech_infantrys
                        AA fire in Bryansk :  1/6 hits
                        1 fighter owned by the Russians lost in Bryansk
                        Russians roll dice for 5 armour, 25 artilleries, 5 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  29/96 hits
                        Germans roll dice for 2 aaGuns, 35 armour, 7 artilleries, 2 infantry and 25 mech_infantrys in Bryansk, round 2 :  35/69 hits
                        25 mech_infantrys owned by the Germans, 2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 35 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 5 armour, 25 artilleries, 5 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  26/61 hits
                        Germans roll dice for 35 armour and 7 artilleries in Bryansk, round 3 :  24/42 hits
                        1 mech_infantry owned by the Russians, 19 armour owned by the Germans, 23 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 5 armour, 25 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 :  16/37 hits
                        Germans roll dice for 16 armour in Bryansk, round 4 :  8/16 hits
                        8 artilleries owned by the Russians and 16 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 armour, 17 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 134
                    Casualties for Germans: 2 aaGuns, 35 armour, 7 artilleries, 2 infantry and 25 mech_infantrys
                    Casualties for Russians: 8 artilleries, 1 fighter, 58 infantry and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs

    triplea_41786_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to 20 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Kiangsu to Anhwe
                3 tactical_bombers moved from Kwangtung to 20 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Anhwe, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 3 tactical_bombers in 20 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                3 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                3 fighters and 3 tactical_bombers moved from Anhwe to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from 20 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs

    triplea_41786_Jap13.tsvg


  • your win
    gg

  • '19 '17 '16

    Good game, sir.

    I sense you were trying out a new strategy in this one.

    Let me know if you’d like a re-match.


  • ya, done screwed up Japan,
    same or different same ipc’s

  • '19 '17 '16

    You decide. We can do an exact re-match, change sides, re-bid, whatever you prefer.

    Your choice.


  • we most commonly switch sides same bid.
    so i’ll be allies.
    i’ll take
    a truck in egypt
    a fighter in malta
    art, in sudan

  • '19 '17 '16

    Sounds good.

    I won’t get to it until after work tomorrow.  It’s been a long day and I’m going to bed early.

    Have a good night.

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