Stuck Tojo +18 Allies -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                3 bombers moved from Novgorod to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 bomber moved from Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 infantry and 1 mech_infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Western Germany to France
                1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Germany
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vyborg, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
                        Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Karelia
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 :  0/5 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Vyborg to Novgorod
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                1 bomber moved from Rostov to Eastern Poland
                2 bombers moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 2.
                3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41786_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Russia to Rostov
                4 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  4/8 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Hopei to Suiyuyan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_41786_Rus11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 34 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 34 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  8/9 hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 33 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  2/6 hits

    triplea_41786_Jap11.tsvg


  • 2 hits sz33.
    ool please

  • '19 '17 '16

    @dawgoneit:

    2 hits sz33.
    ool please

    Battleship, keel
    Carrier, keel
    Carrier
    Destroyer
    Cruiser
    Fighter
    Battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 34 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 34 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  8/9 hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 33 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 33 Sea Zone, round 2 :  3/5 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 33 Sea Zone, round 3 :  0/5 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 :  3/5 hits
                        Americans roll dice for 1 battleship, 1 fighter and 4 transports in 33 Sea Zone, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                        3 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                    Casualties for Japanese: 2 destroyers, 1 fighter and 2 submarines
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                    Casualties for Japanese: 2 destroyers, 1 fighter and 2 submarines

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from Japan to 34 Sea Zone
                2 bombers moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Japan to Kiangsu

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs

    triplea_41786_Jap11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Amur to Korea
                2 bombers moved from Caroline Islands to Korea
                1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Norway to Vyborg
                3 fighters and 1 tactical_bomber moved from Norway to Vyborg
                1 fighter moved from Norway to Karelia
                1 bomber moved from United Kingdom to Karelia

    Combat - Americans
                Battle in Korea
                    Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Korea, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Karelia
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Vyborg
                    Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vyborg, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Vyborg to Finland
                1 fighter moved from Karelia to Finland
                1 bomber moved from Karelia to Norway
                2 armour and 1 mech_infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Gibraltar to Norway
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Western United States to Soviet Far East
                3 fighters moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 bombers moved from Korea to Siberia
                1 fighter moved from Kazakhstan to Russia
                1 artillery moved from Alaska to British Columbia

    Place Units - Americans
                1 carrier, 4 destroyers and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour and 2 mech_infantrys placed in Norway

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_41786_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kwangsi
                1 artillery and 5 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 7 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 2 :  2/9 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 :  0/6 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 3 :  0/9 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 4 :  3/8 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 :  1/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 5 :  2/7 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 artilleries and 4 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hopei
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_41786_Chi11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Amur to Korea
                2 bombers moved from Caroline Islands to Korea
                1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Norway to Vyborg
                3 fighters and 1 tactical_bomber moved from Norway to Vyborg
                1 fighter moved from Norway to Karelia
                1 bomber moved from United Kingdom to Karelia

    Combat - Americans
                Battle in Korea
                    Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Korea, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Karelia
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Vyborg
                    Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Vyborg, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Vyborg to Finland
                1 fighter moved from Karelia to Finland
                1 bomber moved from Karelia to Norway
                2 armour and 1 mech_infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Gibraltar to Norway
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Western United States to Soviet Far East
                3 fighters moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 bombers moved from Korea to Siberia
                1 fighter moved from Kazakhstan to Russia
                1 artillery moved from Alaska to British Columbia

    Place Units - Americans
                1 carrier, 4 destroyers and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour and 2 mech_infantrys placed in Norway

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kwangsi
                1 artillery and 5 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 7 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 2 :  2/9 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 :  0/6 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 3 :  0/9 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 4 :  3/8 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 :  1/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 5 :  2/7 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 artilleries and 4 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hopei
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour and 2 mech_infantrys moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 mech_infantry moved from Russia to Belarus
                3 mech_infantrys moved from Caucasus to Ukraine
                1 bomber moved from Kazakhstan to Ukraine
                1 fighter moved from Russia to Ukraine
                2 fighters moved from Russia to Belarus
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Anhwe
                    British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe
                    1 armour owned by the British retreated to Kweichow
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    British attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
                    British win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Belarus
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belarus
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Ukraine to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Russia
                1 armour moved from Kazakhstan to Russia
                3 armour moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 armour moved from Kweichow to Kwangsi
                1 artillery and 2 infantry moved from French Indo China to Kwangsi
                3 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                2 fighters and 1 tactical_bomber moved from India to Kwangsi
                1 infantry moved from Shan State to French Indo China
                3 artilleries and 5 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Norway to Finland
                1 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
                1 destroyer and 1 transport moved from 39 Sea Zone to 38 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq
                1 artillery placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    triplea_41786_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs

    triplea_41786_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 20 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to South Australia
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41786_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 20 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to South Australia
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41786_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                2 bombers moved from Eastern Poland to Rostov
                1 bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Smolensk
                1 armour moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 4 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 4 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour in Smolensk, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 3 mech_infantrys
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 3 mech_infantrys in Rostov, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
                        Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 3 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Karelia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Poland
                2 bombers moved from Rostov to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Western Germany to Germany
                3 armour and 3 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 2.
                2 armour and 2 mech_infantrys placed in Germany
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_41786_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                7 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  5/10 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                7 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                3 artilleries, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_41786_Rus12.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                7 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  5/10 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                7 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                3 artilleries, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Adding units owned by Russians to Korea: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41786_Rus12.tsvg

  • '19 '17 '16

    Oops. Use 2nd file, please.  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 armour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Paulau Island to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                2 bombers moved from Kiangsu to Korea
                1 infantry moved from Manchuria to Korea
                2 tactical_bombers moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 bombers and 1 infantry
                    Americans defend with 1 artillery; Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Korea, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Korea
                        Japanese roll dice for 1 bomber in Korea, round 3 :  1/1 hits
                        Americans roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Korea
                    Japanese win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 artillery
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 19 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from Korea to Kiangsu
                2 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 armour and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,1
                Japanese collect 20 PUs (7 lost to blockades); end with 20 PUs

    triplea_41786_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Finland to Vyborg
                3 fighters and 1 tactical_bomber moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                2 fighters moved from Norway to Vyborg
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Karelia
                    Americans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 :  4/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Karelia
                    Americans win, taking 6 Sea Zone from Japanese, taking Karelia from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Vyborg
                    Americans attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 mech_infantry in Vyborg, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 armour moved from Norway to Finland
                1 carrier, 4 destroyers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from Vyborg to Norway
                3 fighters and 1 tactical_bomber moved from Karelia to Finland
                1 bomber moved from Normandy Bordeaux to Norway
                1 bomber moved from Germany to Norway
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 carrier and 4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Caroline Islands to Midway
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Soviet Far East to Amur
                2 bombers moved from Siberia to Midway
                1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 artillery moved from British Columbia to Alaska
                2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 airfield and 3 mech_infantrys placed in Norway
                1 destroyer, 3 submarines and 3 transports placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_41786_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Hopei to Chahar
                3 infantry moved from Hunan to Anhwe
                2 artilleries and 4 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 6 tactical_bombers
                        Chinese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 :  1/6 hits
                        Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 :  9/16 hits
                        1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung
                    Japanese win with 3 armour, 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for Chinese: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Chahar
                1 infantry placed in Chahar
                1 artillery and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_41786_Chi12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Norway to Karelia
                1 mech_infantry moved from Finland to Vyborg
                3 fighters and 1 tactical_bomber moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                2 fighters moved from Norway to Vyborg
                1 bomber moved from Norway to Germany
                1 bomber moved from Norway to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Karelia
                    Americans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 :  4/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Karelia
                    Americans win, taking 6 Sea Zone from Japanese, taking Karelia from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Vyborg
                    Americans attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 mech_infantry in Vyborg, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 armour moved from Norway to Finland
                1 carrier, 4 destroyers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from Vyborg to Norway
                3 fighters and 1 tactical_bomber moved from Karelia to Finland
                1 bomber moved from Normandy Bordeaux to Norway
                1 bomber moved from Germany to Norway
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 carrier and 4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Caroline Islands to Midway
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                1 fighter moved from Soviet Far East to Amur
                2 bombers moved from Siberia to Midway
                1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 artillery moved from British Columbia to Alaska
                2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 airfield and 3 mech_infantrys placed in Norway
                1 destroyer, 3 submarines and 3 transports placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Hopei to Chahar
                3 infantry moved from Hunan to Anhwe
                2 artilleries and 4 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 6 tactical_bombers
                        Chinese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 :  1/6 hits
                        Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 :  9/16 hits
                        1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung
                    Japanese win with 3 armour, 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for Chinese: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Chahar
                1 infantry placed in Chahar
                1 artillery and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                2 mech_infantrys moved from Caucasus to Ukraine
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Vologda to Archangel
                3 fighters moved from Russia to Ukraine
                1 bomber moved from Kazakhstan to Archangel
                1 mech_infantry moved from Vologda to Archangel

    Combat - British
                Battle in Kwangtung
                    British attack with 3 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 6 tactical_bombers
                        British roll dice for 3 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/15 hits
                        Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers in Kwangtung, round 2 :  8/15 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the Japanese, 1 armour owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in Kwangtung
                    2 armour owned by the British retreated to Kwangsi
                    Japanese win with 3 armour, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Archangel
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Archangel
                        British roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Ukraine
                    British attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Ukraine to Russia
                1 bomber moved from Archangel to Kazakhstan
                3 armour and 4 mech_infantrys moved from Kazakhstan to Vologda
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 armour moved from Kweichow to Kwangsi
                3 artilleries and 5 infantry moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Sikang
                1 mech_infantry moved from Kazakhstan to Sikang

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Iraq
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    triplea_41786_UK_12.tsvg

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