And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
Reminder.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
4 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 artilleries and 2 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 bomber moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Trans-Jordan
Germans attack with 7 armour and 7 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Trans-Jordan, round 2 : 4/14 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Persia
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 1/6 hits
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 3 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits
1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 4 : 1/5 hits
British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 8 infantry in Volgograd, round 2 : 4/13 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 5 artilleries and 9 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Bessarabia
8 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 artilleries and 10 infantry moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 1.
2 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries and 30 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
4 artilleries and 4 infantry moved from Bryansk to Tambov
8 artilleries and 6 infantry moved from Bryansk to Tambov
2 infantry moved from Shensi to Szechwan
Combat - Russians
Battle in Szechwan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 17 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 17 artilleries and 40 infantry in Tambov, round 2 : 17/57 hits, 15.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 17 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 6 infantry in Belarus, round 2 : 4/9 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Baltic States to Novgorod
2 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Anhwe
Place Units - Russians
1 artillery and 1 infantry placed in Novgorod
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.67
Russians : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Szechwan
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 fighters and 1 marine in Java, round 3 : 1/3 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 1 marine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
3 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Italians win, taking Soviet Far East from Japanese, taking Korea from Japanese with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 1 infantry
2 fighters owned by the Americans retreated
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 mech_infantry moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to Midway
Place Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 3.
1 artillery and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 4 infantry moved from Anhwe to Kiangsi
1 fighter and 1 infantry moved from Anhwe to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Jehol
Place Units - Chinese
6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 5 fighters and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Eastern Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Eastern Persia
1 armour owned by the British retreated to West India
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in 42 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
British roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 carrier owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in 42 Sea Zone
1 artillery owned by the Japanese and 2 transports owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Belgian Congo
1 fighter moved from 98 Sea Zone to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Egypt to Belgian Congo
1 bomber moved from Egypt to India
3 infantry moved from India to West India
1 artillery moved from India to West India
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Scotland
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 42 Sea Zone to Dutch New Guinea
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : 1.50
British : 0.17
Americans : -2.17
Chinese : 1.17
Japanese : -1.00
Did you mean to leave that artillery on the transport in SZ42? Edit?
Did you mean to leave that artillery on the transport in SZ42? Edit?
Oh, gosh darnit! I would have had an extra fighter for SZ 42 too because I lost a plane on Java.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Tunisia to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Iraq to Egypt
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry; British defend with 1 artillery and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 artillery and 4 infantry in Egypt, round 2 : 2/5 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 3 : 4/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits
1 armour owned by the Italians, 1 infantry owned by the French and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Gibraltar
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Northern Italy
3 fighters placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 28 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Tunisia to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Iraq to Egypt
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry; British defend with 1 artillery and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 artillery and 4 infantry in Egypt, round 2 : 2/5 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 3 : 4/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits
1 armour owned by the Italians, 1 infantry owned by the French and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Gibraltar
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Northern Italy
3 fighters placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 28 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 4 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Tunisia to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Iraq to Egypt
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry; British defend with 1 artillery and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 artillery and 4 infantry in Egypt, round 2 : 2/5 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 3 : 4/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits
1 armour owned by the Italians, 1 infantry owned by the French and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Gibraltar
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Northern Italy
3 fighters placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 28 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 4 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 marine
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 1 marine in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
ANZAC roll dice for 1 marine in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - ANZAC
2 submarines moved from 17 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Trans-Jordan to Alexandria
2 mech_infantrys moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/2 hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Alexandria, round 2 : 0/3 hits
British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Alexandria
Germans roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Alexandria, round 4 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Alexandria, round 5 : 1/2 hits
British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits
1 artillery owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 9 artilleries and 14 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
8 infantry moved from Eastern Poland to Baltic States
2 artilleries and 10 infantry moved from Poland to Baltic States
1 armour and 5 mech_infantrys moved from Germany to Baltic States
1 armour and 2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Germany to Poland
1 bomber moved from Ukraine to Poland
1 mech_infantry moved from Syria to Egypt
3 mech_infantrys moved from Trans-Jordan to Egypt
4 armour moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 armour moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Egypt
2 armour moved from Trans-Jordan to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
6 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Feel free to stop kicking my ass at any point.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
4 artilleries and 14 infantry moved from Bryansk to Rostov
6 artilleries moved from Tambov to Rostov
7 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries and 5 infantry moved from Tambov to Rostov
9 artilleries and 28 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour and 1 mech_infantry moved from Urals to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Yenisey
Russians roll dice for 1 armour in Yenisey, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 12 artilleries and 26 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 12 artilleries and 26 infantry in Rostov, round 2 : 7/38 hits, 10.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 12 artilleries and 26 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/5 hits, 1.83 expected hits
Italians roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Eastern Poland, round 4 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Russia to Urals
4 infantry moved from Anhwe to Hunan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -1.00
Russians : -4.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 artilleries and 3 infantry moved from Manchuria to Korea
3 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Szechwan to Burma
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Korea
Japanese attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from 42 Sea Zone to Burma
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 20 Sea Zone to 38 Sea Zone
2 aaGuns moved from Manchuria to Korea
1 infantry moved from Yenisey to Evenkiyskiy
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 fighter and 2 tactical_bombers placed in French Indo China
2 fighters and 1 tactical_bomber placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,3,4,1,6,3,6,1,5,1,5,1,6,1,4,6
Japanese collect 40 PUs (11 lost to blockades); end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
Combat Hit Differential Summary :
Scramble from Gibraltar?
Actually, I’m going to continue the battle, no doubt sacrificing the 2 planes.
Rolling 2d6:
(3, 3)
def:Rolls: 1@2 1@3 4@4; Total Hits: 31@2: (2)1@3: (1)4@4: (6, 5, 5, 4)