oob-41181-round-02-Germany.tsvg
Scrambles in 110 and 115.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 artillery and 1 marine moved from Kwangtung to 20 Sea Zone
1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Shan State
1 marine moved from Kwangtung to 20 Sea Zone
1 marine and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Shan State
1 marine moved from Kwangtung to 20 Sea Zone
1 marine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 battleship moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 2 infantry, 4 marines and 4 tactical_bombers
British defend with 3 aaGuns, 1 armour, 15 infantry and 1 mech_infantry; ANZAC defend with 1 fighter and 1 infantry
AA fire in Shan State : 0/9 hits, 1,50 expected hits
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 5 fighters, 2 infantry, 4 marines and 4 tactical_bombers in Shan State, round 2 : 8/21 hits, 9,83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 fighter, 16 infantry and 1 mech_infantry in Shan State, round 2 : 11/19 hits, 6,83 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 4 marines owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Shan State, round 3 : 7/10 hits, 6,00 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 10 infantry and 1 mech_infantry in Shan State, round 3 : 4/13 hits, 4,83 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 7 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Shan State, round 4 : 4/6 hits, 3,67 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Shan State, round 4 : 2/6 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 5 : 2/4 hits, 2,50 expected hits
UK_Pacific roll dice for 1 armour and 1 fighter in Shan State, round 5 : 2/2 hits, 1,17 expected hits
1 fighter owned by the ANZAC, 2 bombers owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -56
Casualties for British: 3 aaGuns, 1 armour, 15 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 4 marines and 3 tactical_bombers
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 fighter and 1 infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in Malaya
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,6
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 3,67
AA fire in Shan State : : -1,50
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 fighter moved from Eastern United States to British Guiana
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to Iwo Jima
2 fighters moved from Hawaiian Islands to Iwo Jima
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 bomber and 1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Shensi
3 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Egypt
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Persia to Iraq
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 98 Sea Zone to Persia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
4 artilleries and 6 infantry moved from India to Burma
Place Units - British
1 carrier placed in 109 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,3,1,5,6,3,4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 0.00
Italians : 0.33
Chinese : -0.33
Japanese : 0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Egypt
1 infantry and 1 marine moved from Malta to 96 Sea Zone
1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Tobruk to Gibraltar
1 armour and 2 mech_infantrys moved from Belarus to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 1 infantry and 1 marine
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 marine in Gibraltar, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Archangel
1 armour owned by the Italians retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Gibraltar to Algeria
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 marine moved from 98 Sea Zone to Alexandria
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -2,00
British : -1,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
1 fighter owned by the ANZAC retreated
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 75 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
AA fire in Caroline Islands : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
1 fighter owned by the ANZAC retreated
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 75 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 24 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.17
AA fire in Caroline Islands : : -0.17
Japanese : 0.33
Obviously, I meant to move those 2 US subs away from SZ6. If it’s not too late for the edit, use the second file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 46 PUs;
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Archangel
2 fighters moved from Eastern Poland to Archangel
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
3 armour and 3 mech_infantrys moved from Belarus to Ukraine
1 armour moved from Belarus to Archangel
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
3 armour moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Ukraine
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Ukraine
Germans attack with 6 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 5/10 hits, 4,17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Karelia
3 infantry moved from Novgorod to Karelia
7 infantry moved from Poland to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 bomber moved from 91 Sea Zone to Algeria
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Tobruk to Alexandria
1 infantry moved from Belarus to Smolensk
Place Units - Germans
10 infantry placed in Germany
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Finland
1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
10 artilleries and 52 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 10 artilleries and 52 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 52 infantry in Bryansk, round 2 : 10/62 hits, 13.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 51 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Samara to Volgograd
1 aaGun moved from Russia to Bryansk
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Finland to Norway
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Vologda to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 75 Sea Zone
Combat - Japanese
Battle in 75 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 75 Sea Zone
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 aaGun and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Hopei to Anhwe
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 carriers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
Place Units - Japanese
3 fighters placed in 37 Sea Zone
3 infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Norway to Germany
3 fighters moved from Iwo Jima to 16 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour, 1 infantry and 1 marine
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 infantry and 1 marine in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry and 1 marine
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 4 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 2 artilleries, 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Turning off Edit Mode
3 fighters moved from 16 Sea Zone to Iwo Jima
1 submarine moved from 24 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from 79 Sea Zone to 75 Sea Zone
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in Algeria
British attack with 1 artillery and 1 infantry
Germans defend with 1 bomber; Italians defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 2 bombers in Algeria, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 2 bombers in Algeria, round 3 : 1/2 hits
1 infantry owned by the British lost in Algeria
British roll dice for 1 artillery in Algeria, round 4 : 1/1 hits
Italians roll dice for 2 bombers in Algeria, round 4 : 0/2 hits
1 bomber owned by the Italians lost in Algeria
British roll dice for 1 artillery in Algeria, round 5 : 1/1 hits
Italians roll dice for 1 bomber in Algeria, round 5 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the British lost in Algeria
Italians win, taking Sumatra from Japanese with no units remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 bomber
Battle in Egypt
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 75 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 75 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to India
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
4 artilleries and 6 infantry moved from Burma to India
1 armour and 4 infantry moved from Brazil to British Guiana
1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,1,5,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Alexandria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 3 fighters and 1 marine
British defend with 1 artillery, 1 harbour and 1 mech_infantry
Italians roll dice for 1 bomber, 3 fighters and 1 marine in Egypt, round 2 : 3/5 hits, 2,33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 fighter owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to Greece
1 aaGun moved from Alexandria to Egypt
1 armour moved from Western Ukraine to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
2 fighters placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Sumatra
1 fighter moved from India to Sumatra
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 52 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
4 infantry moved from Karelia to Finland
1 bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Finland, round 2 : 1/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Finland, round 3 : 4/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 1 armour moved from Archangel to Belarus
1 fighter moved from Vologda to Belarus
2 armour and 2 mech_infantrys moved from Karelia to Belarus
1 bomber and 1 fighter moved from Finland to Belarus
7 infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
8 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Belarus
1 armour moved from Alexandria to Egypt
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Belarus to Smolensk
1 fighter moved from Western Germany to Belarus
2 armour and 1 mech_infantry moved from Novgorod to Belarus
Place Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
1 artillery and 6 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 armour moved from Volgograd to Caucasus
Russians take Rostov from Germans
1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 artillery, 2 fighters and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
2 artilleries, 1 fighter and 2 infantry moved from Norway to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
1 fighter moved from Finland to Urals
2 artilleries and 7 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Russia
1 tactical_bomber moved from Caucasus to Russia
1 artillery moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.83
Russians : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 infantry placed in Japan
3 mech_infantrys placed in French Indo China
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Manchuria
2 submarines placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
2 fighters moved from Iwo Jima to 22 Sea Zone
1 fighter moved from Iwo Jima to 23 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 bombers moved from United Kingdom to Germany
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Malta
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Malta from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 110 Sea Zone to Norway
2 bombers moved from Germany to Norway
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Tsinghai to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 armour and 1 infantry moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to 42 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Morocco
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
British attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 armour; Italians defend with 1 aaGun, 1 harbour and 1 marine
British roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/8 hits, 2.67 expected hits
Italians roll dice for 1 aaGun, 1 armour and 1 marine in Egypt, round 2 : 0/2 hits, 0.83 expected hits
1 aaGun owned by the Italians, 1 marine owned by the Italians and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour
Casualties for Italians: 1 aaGun and 1 marine
Non Combat Move - British
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
4 artilleries and 12 infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 bomber moved from 42 Sea Zone to India
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 75 Sea Zone to 39 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 3.50
Italians : -0.83
Americans : 2.83
Chinese : 0.67
Japanese : 0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to Malta
1 bomber moved from Greece to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 artillery
Italians roll dice for 1 bomber and 2 fighters in Malta, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Malta
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
2 fighters moved from Malta to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 57 PUs;
Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
4 fighters moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Belarus to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Smolensk
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from Smolensk to Belarus
3 artilleries moved from Novgorod to Belarus
5 armour moved from Eastern Poland to Belarus
8 infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
1 bomber moved from Ukraine to Belarus
4 fighters moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
2 armour placed in Germany
1 bomber placed in Western Germany
2 infantry placed in Germany
2 infantry placed in France
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : -0,33
Russians : 0,33