G40L NT Snigg (Axis) vs. War Ghost (Allies +18), game 2

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                4 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 infantry moved from Korea to Amur
                1 infantry moved from Siberia to Amur
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
                2 fighters moved from Japan to Amur
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 :  6/10 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  5/18 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Jehol, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                4 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
                1 aaGun moved from Manchuria to Amur
                1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                1 fighter moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Korea

    Place Units - Japanese
                1 harbour placed in Hainan
                3 mech_infantrys placed in Shantung
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
        Korea : 1 fighter
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 artillery and 3 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 2 fighters and 2 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Siberia : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 transport

    triplea_41588_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    triplea_41588_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 0.33

    triplea_41588_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 armour, 1 cruiser and 1 destroyer; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                2 bombers moved from Malta to Iraq
                1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/9 hits, 3.17 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Alexandria
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 bombers moved from Iraq to Egypt
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 aaGun and 3 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Burma to India

    Place Units - British
                1 cruiser and 1 destroyer placed in 106 Sea Zone
                2 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 29 PUs (2 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Some Units in India change ownership: 7 infantry

    Combat Hit Differential Summary :

    British : 1.50
        Italians : -0.33
        Chinese : 0.67
        Neutral_Axis : 0.00
        Japanese : 0.33

    triplea_41588_UK_2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 :  3/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 2 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Romania : 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 armour

    triplea_41588_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_41588_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41588_Fre2.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 armour moved from Yugoslavia to Romania
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                2 fighters moved from Southern Italy to Western Germany
                10 artilleries moved from Germany to Poland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 tactical_bomber moved from Southern Italy to Poland

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        Romania : 6 armour, 2 artilleries and 8 infantry
        Poland : 3 aaGuns, 13 artilleries, 14 infantry and 1 tactical_bomber
        Germany : 6 armour, 1 factory_major and 6 mech_infantrys
        Norway : 1 artillery and 1 infantry
        Northern Italy : 1 armour
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        Finland : 1 flag, 9 infantry

    triplea_41588_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 4 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Western Ukraine
                2 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    triplea_41588_Rus3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
                1 fighter moved from Korea to Buryatia
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 mech_infantrys moved from Shantung to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 fighter moved from Japan to Buryatia

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 15 infantry
                        AA fire in Buryatia :  1/6 hits
                        1 fighter owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 :  5/18 hits
                        Russians roll dice for 2 aaGuns and 15 infantry in Buryatia, round 2 :  8/15 hits
                        8 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 3 :  4/10 hits
                        Russians roll dice for 12 infantry in Buryatia, round 3 :  4/12 hits
                        2 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Buryatia, round 4 :  2/6 hits
                        Russians roll dice for 8 infantry in Buryatia, round 4 :  5/8 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                    retreated to Buryatia
                    Russians win with 6 infantry remaining. Battle score for attacker is -58
                    Casualties for Russians: 2 aaGuns and 9 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Shantung to Kiangsi
                1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Buryatia to Amur

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 aaGun, 5 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 mech_infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun and 1 tactical_bomber
        Siberia : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports
        Buyant-Uhaa : 1 flag, 1 infantry

    triplea_41588_Jap3.tsvg

  • '22 '21 '20 '17 '15

    OK…that one just f’d me pretty good.  80-87% battle…shot to…


  • Man, I don’t know what it is, but I see 74-88% and I cringe. I’ve had so many of those go bad. Maybe it’s a matter of perception, but it doesn’t feel like I win those 3 out 4 times.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    triplea_41588_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 fighter moved from Sikang to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 0.50
        Japanese : 1.33

    triplea_41588_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 fighter moved from Sikang to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 infantry moved from India to Burma
                2 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                2 bombers moved from Egypt to Alexandria

    Combat - British
                Battle in Formosa
                Battle in Kiangsi
                    British attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kiangsi
                    1 infantry owned by the British retreated to Kwangtung
                    Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3.83 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 3/3 hits, 1.00 expected hits
                        1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 bombers, 2 fighters and 1 tactical_bomber moved from Alexandria to Trans-Jordan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 35 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 8 infantry

    Combat Hit Differential Summary :

    British : -1.17
        Italians : 2.00
        Chinese : 0.50
        Japanese : 2.00

    triplea_41588_UK_3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 battleship and 1 carrier; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern France to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Greece
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Morocco to Tunisia

    Place Units - Italians
                1 battleship and 1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Eastern Poland : 1 flag, 3 armour and 1 mech_infantry
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 artillery, 1 bomber and 1 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 2 aaGuns

    triplea_41588_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_41588_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41588_Fre3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                2 bombers moved from Western Germany to 127 Sea Zone

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 2 bombers, 1 destroyer and 1 transport in 127 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 127 Sea Zone
                    Germans win with 2 bombers and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Novgorod

    Non Combat Move - Germans
                2 bombers moved from 127 Sea Zone to Eastern Poland
                3 aaGuns, 13 artilleries, 13 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
                6 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 tactical_bombers moved from Western Germany to Eastern Poland
                1 armour moved from Northern Italy to Romania

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Romania : 1 armour and 3 infantry
        Germany : 2 armour, 1 factory_major and 8 mech_infantrys
        Karelia : 1 flag, 8 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 12 armour, 15 artilleries, 2 bombers, 21 infantry, 6 mech_infantrys and 5 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 transport
        Finland : 1 flag

    triplea_41588_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                6 infantry moved from Buryatia to Amur
                2 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Novosibirsk to Kansu
                2 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                4 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
                1 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 1 aaGun and 1 tactical_bomber
                        Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 1 tactical_bomber in Amur, round 2 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 6 infantry in Amur, round 3 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 1 tactical_bomber in Amur, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 6 infantry in Amur, round 4 : 1/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 1 tactical_bomber in Amur, round 4 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 5 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 tactical_bomber in Amur, round 5 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 aaGun and 1 tactical_bomber
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                2 aaGuns, 4 armour, 12 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 aaGuns, 4 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -1.17
        Japanese : -0.67

    triplea_41588_Rus4.tsvg

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