scramble only in 111, and let the sub fight.
2016 Championship Game: Me1945 (Allies +45) vs Rubioton (Axis)
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Wait NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Germans buy 3 artilleries and 18 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
3 bombers and 1 tactical_bomber moved from Bryansk to Tambov
3 bombers and 1 fighter moved from Iraq to Volgograd
1 bomber moved from Iraq to Tambov
1 bomber moved from Iraq to Volgograd
4 bombers moved from Iraq to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from British
6 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Germans
Battle in Tambov
Germans attack with 4 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 bombers, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 4 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 4 bombers, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/7 hits, 3,50 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 10 bombers and 1 destroyer
Americans defend with 2 carriers and 3 fighters
Germans roll dice for 10 bombers and 1 destroyer in 91 Sea Zone, round 2 : 7/11 hits, 7,00 expected hits
Americans roll dice for 2 carriers and 3 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
1 destroyer owned by the Germans, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 carriers and 3 fightersNon Combat Move - Germans
1 aaGun moved from Normandy Bordeaux to Spain
10 bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from Volgograd to Ukraine
1 armour and 3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Tambov to Bryansk
2 bombers moved from Tambov to Iraq
1 tactical_bomber moved from Tambov to Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Karelia to Novgorod
3 mech_infantrys moved from Poland to Novgorod
4 bombers moved from Volgograd to IraqPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,00
Americans : -1,67
Russians : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Urals to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Burma to IndiaPlace Units - Russians
1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 3.50Territory Summary for Russians :
India : 2 infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 2 aaGuns, 13 infantry and 1 mech_infantry
Egypt : 1 mech_infantry
Archangel : 1 mech_infantry
Russia : 7 aaGuns, 1 airfield, 4 armour, 18 artilleries, 1 factory_major, 3 fighters, 76 infantry and 3 mech_infantrys
Tambov : 1 artillery
Volgograd : 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 69 / 100
Russians : 19 / 19
Japanese : 34 / 43
Americans : 59 / 84
Chinese : 23 / 30
British : 22 / 0
UK_Pacific : 16 / 21
Italians : 26 / 38
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
6 artilleries and 5 mech_infantrys moved from Yakut S.S.R. to Buryatia
5 bombers and 5 fighters moved from Japan to Buryatia
1 submarine moved from 36 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 battleship moved from 56 Sea Zone to 62 Sea Zone
3 fighters and 2 tactical_bombers moved from 61 Sea Zone to New South Wales
1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
6 fighters moved from 56 Sea Zone to New South Wales
6 tactical_bombers moved from 56 Sea Zone to New South WalesCombat - Japanese
Battle in Queensland
Battle in 62 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win, taking Queensland from ANZAC, taking 62 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 9 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 4 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry; Americans defend with 1 infantry
AA fire in New South Wales : 0/12 hits, 2,00 expected hits
Japanese roll dice for 9 fighters, 1 infantry and 8 tactical_bombers in New South Wales, round 2 : 11/18 hits, 10,00 expected hits
ANZAC roll dice for 4 aaGuns, 4 fighters and 3 infantry in New South Wales, round 2 : 3/7 hits, 3,67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 infantry owned by the ANZAC, 4 fighters owned by the ANZAC, 4 aaGuns owned by the ANZAC and 1 infantry owned by the Americans lost in New South Wales
Japanese captures 22PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 38
Casualties for ANZAC: 4 aaGuns, 4 fighters and 2 infantry
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Buryatia
Japanese attack with 6 artilleries, 5 bombers, 5 fighters and 5 mech_infantrys
Russians defend with 2 aaGuns, 13 infantry and 1 mech_infantry
AA fire in Buryatia : 0/6 hits, 1,00 expected hits
Japanese roll dice for 6 artilleries, 5 bombers, 5 fighters and 5 mech_infantrys in Buryatia, round 2 : 11/21 hits, 9,50 expected hits
Russians roll dice for 2 aaGuns, 13 infantry and 1 mech_infantry in Buryatia, round 2 : 3/14 hits, 4,67 expected hits
9 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 4 artilleries, 5 bombers, 5 fighters and 4 mech_infantrys in Buryatia, round 3 : 5/18 hits, 8,50 expected hits
Russians roll dice for 4 infantry and 1 mech_infantry in Buryatia, round 3 : 0/5 hits, 1,67 expected hits
1 mech_infantry owned by the Russians and 4 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 4 artilleries, 5 bombers, 5 fighters and 4 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Russians: 2 aaGuns, 13 infantry and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Buryatia to Yakut S.S.R.
4 fighters moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Yakut S.S.R. to Buryatia
5 bombers moved from Buryatia to Korea
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
2 carriers moved from 61 Sea Zone to 62 Sea Zone
2 carriers moved from 56 Sea Zone to 62 Sea Zone
1 carrier moved from 56 Sea Zone to 62 Sea Zone
4 fighters moved from New South Wales to 62 Sea Zone
5 tactical_bombers moved from New South Wales to 62 Sea Zone
1 transport moved from 56 Sea Zone to 54 Sea Zone
3 carriers moved from 56 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 carrier moved from 61 Sea Zone to 54 Sea Zone
1 transport moved from 61 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - Japanese
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
AA fire in Buryatia : : -1,00
ANZAC : -1,00
AA fire in New South Wales : : -2,00
Russians : -3,33
Japanese : -0,33 -
wow, brutal dice. 0/18 AA is sicko
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but not sure if a few Japanese planes less make a difference from here.
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According to the statistics of the game, I believe they don’t, LL in them would be definitive in my view too. Even with a disaster for Japan on both attacks, Rubi still has what I believe is an unstoppable europe win option, but I think he prefers seeking a global win. I think given it is a final, ME is doing what most of us would do, fight till the end.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 6 PUs;Combat Move - Americans
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
7 fighters moved from Egypt to Saudi Arabia
1 bomber moved from West India to Ukraine
5 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
2 fighters moved from 50 Sea Zone to QueenslandCombat - Americans
Air Battle in Ukraine
Americans attacks with 6 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Sumatra
Battle in Saudi Arabia
Americans attack with 7 fighters
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 7 fighters in Saudi Arabia, round 2 : 4/7 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Saudi Arabia
Americans win, taking Sumatra from Japanese with 7 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Queensland
Americans attack with 2 fighters
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 fighters in Queensland, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 fighters in Queensland, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Russia
5 fighters moved from Ukraine to Russia
2 fighters moved from Russia to West India
7 fighters moved from Saudi Arabia to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 artillery moved from Tsinghai to Kazakhstan
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from West India to 41 Sea Zone
1 tactical_bomber moved from West India to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 51 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to French West Africa
1 submarine moved from 88 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to Central United States
2 mech_infantrys moved from Central United States to Central America
1 bomber moved from Western United States to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
1 fighter moved from West India to India
1 fighter moved from Kansu to West India
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from India to West India
1 infantry moved from India to West India
1 infantry moved from French West Africa to French Central Africa
1 carrier moved from 51 Sea Zone to 11 Sea Zone
1 fighter moved from Queensland to South Australia
1 fighter moved from Queensland to Northern Territory
1 fighter moved from India to West IndiaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
5 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 1.50
AA fire in Ukraine : : -0.17
Japanese : -1.00
AA fire in Novgorod : : -0.17Territory Summary for Americans :
Manchuria : 1 infantry
India : 1 tactical_bomber
Northern Territory : 1 fighter
South Australia : 1 fighter
New Guinea : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Kazakhstan : 1 artillery
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
11 Sea Zone : 1 carrier
10 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Central America : 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
West India : 6 fighters, 1 infantry and 5 tactical_bombers
Egypt : 1 aaGun and 10 fighters
French Central Africa : 1 bomber and 1 infantry
French West Africa : 1 fighter and 1 infantry
Libya : 1 flag
Russia : 2 bombers, 5 fighters and 1 tactical_bomber
119 Sea Zone : 1 flag
Chile : 1 flag
80 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
86 Sea Zone : 1 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
85 Sea Zone : 1 transport
Argentina : 1 flag
109 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
68 Sea Zone : 1 infantry, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 69 / 100
Russians : 17 / 19
Japanese : 36 / 75
Americans : 63 / 89
Chinese : 23 / 30
British : 22 / 0
UK_Pacific : 16 / 21
Italians : 26 / 38
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries and 17 infantry moved from Kwangsi to Kiangsi
5 infantry moved from Yunnan to Burma
1 artillery and 8 infantry moved from Yunnan to Kwangsi
2 fighters moved from Anhwe to Manchuria
2 infantry moved from Anhwe to Jehol
1 artillery and 5 infantry moved from Kansu to Shensi
1 artillery and 6 infantry moved from Tsinghai to ShensiPlace Units - Chinese
10 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kwangsi : 1 artillery and 8 infantry
Kiangsi : 7 artilleries and 17 infantry
Jehol : 2 infantry
Manchuria : 1 artillery, 2 fighters and 24 infantry
Shensi : 2 artilleries and 11 infantry
Yunnan : 7 infantry
Anhwe : 6 artilleries and 2 infantry
Burma : 5 infantryProduction/PUs Summary :
Germans : 69 / 100
Russians : 17 / 19
Japanese : 36 / 75
Americans : 63 / 89
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 16 / 21
Italians : 26 / 38
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Afghanistan to Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Germans
3 fighters moved from Trans-Jordan to PersiaCombat - British
British creates battle in territory 41 Sea Zone
Battle in Persia
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 3 fighters and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun, 2 armour, 4 artilleries, 14 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt
3 fighters moved from Persia to West India
1 infantry moved from Afghanistan to Kazakhstan
1 mech_infantry moved from India to Afghanistan
1 tactical_bomber moved from 41 Sea Zone to West India
1 mech_infantry moved from Kenya to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
1 infantry moved from West India to Afghanistan
1 aaGun moved from West India to Afghanistan
1 aaGun moved from West India to India
1 tactical_bomber moved from Russia to West India
1 infantry moved from West India to Eastern PersiaPlace Units - UK_Pacific
2 mech_infantrys placed in India
1 fighter placed in India
1 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in French Indo China change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.33
British : -0.67Territory Summary for British and UK_Pacific :
Siam : 1 flag
Ceylon : 1 infantry
Burma : 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 airfield and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
Kazakhstan : 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
West India : 1 aaGun, 1 airfield, 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 11 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Ethiopia : 1 flag
Russia : 4 fighters
Afghanistan : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Mozambique : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
68 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 65 / 100
Russians : 17 / 19
Japanese : 36 / 75
Americans : 63 / 89
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 16 / 21
Italians : 26 / 38
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Saudi Arabia
1 infantry and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
4 fighters moved from Iraq to Kazakhstan
3 bombers moved from Iraq to Kazakhstan
3 artilleries moved from Iraq to Saudi Arabia
24 mech_infantrys moved from Iraq to Saudi ArabiaCombat - Italians
Battle in Saudi Arabia
Italians attack with 1 armour, 3 artilleries and 24 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 3 artilleries and 24 mech_infantrys in Saudi Arabia, round 2 : 11/28 hits, 6,00 expected hits
British roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Saudi Arabia
Italians win, taking Saudi Arabia from British with 1 armour, 3 artilleries and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 3 bombers and 4 fighters
British defend with 1 infantry; Americans defend with 1 artillery; Russians defend with 1 infantry
Italians roll dice for 3 bombers and 4 fighters in Kazakhstan, round 2 : 4/7 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Kazakhstan
Italians win with 3 bombers and 4 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 bombers and 4 fighters moved from Kazakhstan to Turkey
1 fighter and 1 tactical_bomber moved from Persia to Turkey
6 mech_infantrys moved from Turkey to Saudi Arabia
1 mech_infantry moved from Turkey to Saudi Arabia
3 mech_infantrys moved from Greece to Turkey
1 fighter moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaPlace Units - Italians
3 armour placed in Greece
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Italians collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : 5,50
British : -0,67
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
French take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Egypt to French MadagascarTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 infantry
French Madagascar : 1 fighterProduction/PUs Summary :
Germans : 65 / 100
Russians : 17 / 19
Japanese : 34 / 75
Americans : 63 / 89
Chinese : 23 / 29
British : 21 / 0
UK_Pacific : 16 / 21
Italians : 30 / 43
ANZAC : 8 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Iraq to Tambov
4 bombers moved from Iraq to Volgograd
1 bomber moved from Iraq to Volgograd
2 infantry moved from Iraq to Trans-Jordan
10 bombers moved from Gibraltar to Trans-JordanCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 5 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 3,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 10 bombers and 2 infantry
French defend with 1 infantry
Germans roll dice for 10 bombers and 2 infantry in Trans-Jordan, round 2 : 6/12 hits, 7,00 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from French with 10 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
5 armour, 6 infantry and 7 mech_infantrys moved from Iraq to Persia
3 bombers moved from Trans-Jordan to Saudi Arabia
7 bombers moved from Trans-Jordan to Persia
4 fighters and 5 tactical_bombers moved from Greece to Persia
1 fighter moved from Southern Italy to Persia
5 bombers moved from Volgograd to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
2 bombers moved from Archangel to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Eire to ScotlandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1,67
French : 0,67
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 fighters and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : 0.67Territory Summary for Russians :
India : 2 infantry
Evenkiyskiy : 1 infantry
Egypt : 1 mech_infantry
Russia : 7 aaGuns, 1 airfield, 4 armour, 18 artilleries, 1 factory_major, 3 fighters and 81 infantry
Tambov : 1 infantryProduction/PUs Summary :
Germans : 69 / 91
Russians : 15 / 16
Japanese : 33 / 75
Americans : 63 / 89
Chinese : 23 / 29
British : 21 / 0
UK_Pacific : 16 / 21
Italians : 30 / 43
ANZAC : 8 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from New South Wales to Queensland
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Northern Territory
2 tactical_bombers moved from 62 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to Queensland
4 fighters and 3 tactical_bombers moved from 62 Sea Zone to South Australia
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Battle in Queensland
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 armour and 1 harbour
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 armour in Queensland, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 tactical_bomber
Battle in Northern Territory
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 fighter
Japanese roll dice for 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Northern Territory
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in South Australia
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 fighter
Japanese roll dice for 4 fighters and 3 tactical_bombers in South Australia, round 2 : 3/7 hits, 4,00 expected hits
ANZAC roll dice for 1 fighter in South Australia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in South Australia
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 battleship, 5 carriers and 1 transport moved from 62 Sea Zone to 56 Sea Zone
3 destroyers moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Territory to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from South Australia to 56 Sea Zone
2 carriers moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Philippines to 56 Sea Zone
1 tactical_bomber moved from Queensland to New South Wales
1 battleship and 1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 carriers, 2 infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to 33 Sea Zone
4 fighters moved from Yakut S.S.R. to 6 Sea Zone
5 bombers moved from Korea to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Yakut S.S.R. to Korea
1 infantry moved from Amur to Korea
2 aaGuns, 4 artilleries and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
ANZAC : 1,17
Japanese : -1,33 -
My congratulations. Will post your win shortly.
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Wow. Gratz rubi, great job. Frankly, I thought the Allies were winning after Moscow held and Japan was on the decline. But the sea lion imo sealed the deal.
Well played by both. Always a pleasure to watch Me1945s crafty style with Allies.
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Great Match, like any match vs the great ME. One of the best ever for sure, competitiveness and sportmanship at the highest. Winning a tournament has real value when the competitors have such a level. Any of both of you could have won.
And what to say about my padawan, absolutelly proud of Jose, amazing speed to reach this level with such a fantastic output.
Spain wins this final, soon another one to enjoy.
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Wow. Gratz rubi, great job. Frankly, I thought the Allies were winning after Moscow held and Japan was on the decline. But the sea lion imo sealed the deal.
Well played by both. Always a pleasure to watch Me1945s crafty style with Allies.
My read too.
Now that the game is over, I was and remain confused by the neutral crush. There must be something I’m not seeing? I don’t think it cost Me1945 the game but I think it slowed the allied momentum that existed at that point.
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I didn’t check the game now but if I recall correctly, the neutral crush was necessary open an escape route through Turkey for the units that have been accumulated at Greece?
But I might be totally wrong here.