Crockett36 ax versus majikforce all g40 ed2 no bid

  • 2024 2023 '22 '19 '18

    cool beans

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 fighters moved from India to Hunan
                1 submarine moved from 34 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Siam
                Battle in Kwangtung
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 2 mech_infantrys
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kwangtung, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    ANZAC win, taking 19 Sea Zone from Japanese, taking Siam from Japanese, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hunan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 2 fighters in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                1 fighter moved from Kwangtung to Formosa
                1 fighter moved from Iwo Jima to Guam
                1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41140.0_Fre6.tsvg

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - Russians

    triplea_41140.0_Rus7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - Russians

    Combat Move - Russians
                7 infantry moved from Kansu to Shensi
                1 armour moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from Szechwan to Shensi
                1 tactical_bomber moved from Timguska to Shensi

    Combat - Russians
                Battle in Shensi
                    Russians attack with 1 armour, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber; Japanese defend with 2 fighters and 1 tactical_bomber
                        Russians roll dice for 1 armour, 7 infantry and 1 tactical_bomber in Shensi, round 2 :  1/9 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Shensi, round 2 :  4/5 hits
                        1 tactical_bomber owned by the Germans and 4 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Shensi, round 3 :  2/5 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Shensi, round 3 :  2/4 hits
                        1 fighter owned by the Germans, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shensi, round 4 :  2/3 hits
                        Japanese roll dice for 2 fighters in Shensi, round 4 :  2/2 hits
                        2 fighters owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Shensi
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 armour and 7 infantry
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber

    Non Combat Move - Russians
                1 tactical_bomber moved from Shensi to Kansu
                1 aaGun moved from Timguska to Kansu
                1 aaGun and 6 infantry moved from Yenisey to Timguska
                1 infantry moved from Urals to Vologda
                3 aaGuns, 1 artillery and 6 infantry moved from Caucasus to Northwest Persia
                1 aaGun, 3 artilleries and 4 infantry moved from Finland to Norway

    Turn Complete - Russians

    triplea_41140.0_Rus7.tsvg

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Manchuria to Shantung
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 mech_infantrys moved from Anhwe to Kwangtung
                2 mech_infantrys moved from Kweichow to Kiangsu
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from Hunan to Kwangtung
                1 fighter moved from Kweichow to Kwangtung
                1 fighter moved from Japan to Shantung
                1 tactical_bomber moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 3 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters and 3 mech_infantrys in Kwangtung, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kiangsu
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  3/3 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Shantung, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Shantung to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Kiangsi
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Korea
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,4,6,6,4,4,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,2,3,5,5,5,4,2,4
                Japanese collect 23 PUs (18 lost to blockades); end with 23 PUs

    triplea_41140.0_Jap7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41140.0_Chi7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Guam to Manchuria
                1 bomber moved from Guam to Korea
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 19 Sea Zone to Kiangsu
                2 tactical_bombers moved from 19 Sea Zone to Kiangsu
                4 fighters moved from 6 Sea Zone to Shantung

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.
                Strategic bombing raid in Korea
                        AA fire in Korea :  0/1 hits
                    Bombing raid in Korea rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Korea causes 6 damage total.
                Battle in Holland Belgium
                Battle in French Indo China
                Battle in Northern Italy
                    Americans attack with 2 artilleries, 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 1 factory_major and 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Northern Italy, round 2 :  3/5 hits
                        Italians roll dice for 3 mech_infantrys in Northern Italy, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking French Indo China from Japanese, taking Northern Italy from Italians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Kiangsu
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsu, round 2 :  3/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Shantung
                    Americans attack with 4 fighters
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 4 fighters in Shantung, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from Shantung to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Manchuria to Guam
                1 bomber moved from Korea to Iwo Jima
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 carrier and 1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Northern Italy to Norway
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Finland to Norway
                1 armour moved from Finland to Norway

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Eastern United States
                3 infantry placed in Norway
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Sikang to Szechwan
                1 fighter moved from India to Szechwan
                1 artillery and 1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 armour and 2 mech_infantrys moved from India to Yunnan
                2 infantry moved from India to West India
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Kwangsi
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 :  1/3 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
                    British win, taking Kwangsi from Japanese, taking Normandy Bordeaux from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Szechwan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Szechwan to Kansu
                1 artillery and 4 infantry moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                2 armour moved from Trans-Jordan to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 2 transports
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 2 transports
                EDIT: Adding units owned by British to 125 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41140.0_UK_7.tsvg

  • '22 '16

    I recieved dice emails for ITA but I don’t see the game file?  :?

  • 2024 2023 '22 '19 '18

    spotty internet this morning.  took out two transports and you shot down my bomber with aa.  you’ve shot down every bomber with aa.  i bought two two men and a mech I think.  will have to do another turn unless there’s an autosave file somewhere.

    randy

  • '22 '16

    No problem. Just repost the turn and edit accordingly to the original dice emails. I have them still if you need to know the convoy rolls.

  • 2024 2023 '22 '19 '18

    I don’t have the game saved.  Can’t find it.  Italy was conveyed to 0.

  • 2024 2023 '22 '19 '18

    Convoyed

  • '22 '16

    Okay so in summary:

    purchase 2 inf 1 mech
    battles 1 bomber shot in Norway
    2 fighters kill transports

    What were your Non combat moves?

    Convoyed so that ITA collected 0 ipc

    I will go with ANZAC/ France tonight and edit ITA accordingly.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from France to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,5,1
                Italians collect 5 PUs (1 lost to blockades); end with 5 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 bomber
                EDIT: Changing PUs for Italians from 5 to 0
                EDIT: Turning off Edit Mode

    triplea_41140.0_Ita7.tsvg

  • '22 '16

    I redid Italy for you.  I adjusted your lost bomber and IPC’s.  I parked your fighters in Rome for you.  If you wanted them elsewhere just edit them when you take Germanys turn.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to Kwangtung
                1 fighter moved from Guam to Kwangtung
                1 transport moved from 20 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Kwangtung
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        ANZAC roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    ANZAC win, taking Kwangtung from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 armour placed in Queensland
                ANZAC undo move 1.
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      French take 93 Sea Zone from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41140.0_Fre7.tsvg

  • 2024 2023 '22 '19 '18

    Thanks.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Denmark to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                2 armour moved from Western Germany to Northern Italy
                2 infantry moved from Denmark to Western Germany
                1 mech_infantry moved from Yugoslavia to Northern Italy
                2 armour, 6 artilleries, 1 infantry and 10 mech_infantrys moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 armour moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                6 armour moved from Rostov to Kazakhstan
                4 mech_infantrys moved from Rostov to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                3 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 armour moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Germany
                1 tactical_bomber moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 :  2/9 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                        Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 3 :  2/6 hits
                        Americans roll dice for 2 artilleries in Northern Italy, round 3 :  1/2 hits
                        2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 2 armour and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 3 :  3/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 3 armour, 6 artilleries, 1 infantry and 12 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 3 armour, 6 artilleries, 1 infantry and 12 mech_infantrys in Finland, round 2 :  5/22 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Russians with 3 armour, 6 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Germany
                2 tactical_bombers moved from Northern Italy to Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Russia to Tambov

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

    triplea_41140.0_Ger8.tsvg

  • 2024 2023 '22 '19 '18

    btw, I attacked a transport in the north as well and landed nearby.  so I edited those two things.

  • 2024 2023 '22 '19 '18

    is there a “lucky” analyzer?  You match me for kills that round almost 1:1.

Suggested Topics

  • 7
  • 30
  • 20
  • 32
  • 34
  • 56
  • 51
  • 70
Axis & Allies Boardgaming Custom Painted Miniatures

61

Online

17.2k

Users

39.6k

Topics

1.7m

Posts