Crockett36 ax versus majikforce all g40 ed2 no bid

  • 2024 2023 '22 '19 '18

    I don’t have the game saved.  Can’t find it.  Italy was conveyed to 0.

  • 2024 2023 '22 '19 '18

    Convoyed

  • '22 '16

    Okay so in summary:

    purchase 2 inf 1 mech
    battles 1 bomber shot in Norway
    2 fighters kill transports

    What were your Non combat moves?

    Convoyed so that ITA collected 0 ipc

    I will go with ANZAC/ France tonight and edit ITA accordingly.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from France to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,5,1
                Italians collect 5 PUs (1 lost to blockades); end with 5 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 bomber
                EDIT: Changing PUs for Italians from 5 to 0
                EDIT: Turning off Edit Mode

    triplea_41140.0_Ita7.tsvg

  • '22 '16

    I redid Italy for you.  I adjusted your lost bomber and IPC’s.  I parked your fighters in Rome for you.  If you wanted them elsewhere just edit them when you take Germanys turn.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to Kwangtung
                1 fighter moved from Guam to Kwangtung
                1 transport moved from 20 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Kwangtung
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                        ANZAC roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    ANZAC win, taking Kwangtung from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 armour placed in Queensland
                ANZAC undo move 1.
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      French take 93 Sea Zone from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41140.0_Fre7.tsvg

  • 2024 2023 '22 '19 '18

    Thanks.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Denmark to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                2 armour moved from Western Germany to Northern Italy
                2 infantry moved from Denmark to Western Germany
                1 mech_infantry moved from Yugoslavia to Northern Italy
                2 armour, 6 artilleries, 1 infantry and 10 mech_infantrys moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 armour moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                6 armour moved from Rostov to Kazakhstan
                4 mech_infantrys moved from Rostov to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                3 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 armour moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Germany
                1 tactical_bomber moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Germany to Northern Italy

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 :  2/9 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                        Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 3 :  2/6 hits
                        Americans roll dice for 2 artilleries in Northern Italy, round 3 :  1/2 hits
                        2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 2 armour and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 3 :  3/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 3 armour, 6 artilleries, 1 infantry and 12 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 3 armour, 6 artilleries, 1 infantry and 12 mech_infantrys in Finland, round 2 :  5/22 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Russians with 3 armour, 6 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Germany
                2 tactical_bombers moved from Northern Italy to Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Russia to Tambov

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

    triplea_41140.0_Ger8.tsvg

  • 2024 2023 '22 '19 '18

    btw, I attacked a transport in the north as well and landed nearby.  so I edited those two things.

  • 2024 2023 '22 '19 '18

    is there a “lucky” analyzer?  You match me for kills that round almost 1:1.

  • 2024 2023 '22 '19 '18

    kamikazes are triggered when an amphibious assault occurs, yes?

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 tactical_bomber moved from Kansu to Novosibirsk
                1 infantry moved from Timguska to Urals

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Kansu to Tsinghai
                1 aaGun and 3 infantry moved from Timguska to Kansu
                1 tactical_bomber moved from Novosibirsk to Northwest Persia

    Turn Complete - Russians

    triplea_41140.0_Rus8.tsvg

  • '22 '16

    @crockett36:

    kamikazes are triggered when an amphibious assault occurs, yes?

    Yes if its in a sz with the kamikaze symbol.  They can’t target subs, planes or transports.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 13 PUs;
                Japanese buy 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Amur
                2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Anhwe to Suiyuyan
                1 tactical_bomber moved from Anhwe to Suiyuyan
                3 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Anhwe
                1 fighter moved from Kiangsi to Anhwe

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                1 aaGun moved from Jehol to Manchuria

    Place Units - Japanese
                1 infantry and 1 mech_infantry placed in Manchuria
                2 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,6,3,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,5,2,2,4,3,2,1,5,4,5,3,5
                Japanese collect 17 PUs (16 lost to blockades); end with 17 PUs

    triplea_41140.0_Jap8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_41140.0_Chi8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Soviet Far East
                1 bomber moved from Iwo Jima to Korea
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Manchuria
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                4 fighters moved from 6 Sea Zone to Manchuria
                1 bomber moved from Guam to Manchuria
                1 armour, 1 artillery and 2 infantry moved from Norway to 125 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
                1 bomber moved from Norway to Novgorod

    Combat - Americans
                Strategic bombing raid in Korea
                        AA fire in Korea :  0/1 hits
                    Bombing raid in Korea rolls: 7 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Korea causes 5 damage total.
                Battle in Soviet Far East
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Americans attack with 1 bomber, 5 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 4 infantry and 1 mech_infantry
                        AA fire in Manchuria :  0/3 hits
                        Americans roll dice for 1 bomber, 5 fighters and 2 infantry in Manchuria, round 2 :  4/8 hits
                        Japanese roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Manchuria, round 2 :  0/5 hits
                        3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                        Americans roll dice for 1 bomber, 5 fighters and 2 infantry in Manchuria, round 3 :  3/8 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry
                Battle in Novgorod
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 :  0/5 hits
                        Germans roll dice for 3 armour in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Americans lost in Novgorod
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Novgorod, round 3 :  3/4 hits
                        Germans roll dice for 3 armour in Novgorod, round 3 :  2/3 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 3 armour owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 1 artillery and 2 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Norway
                1 fighter moved from 125 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 7 Sea Zone to 5 Sea Zone
                2 destroyers moved from 7 Sea Zone to 5 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                3 fighters moved from Manchuria to 6 Sea Zone
                2 fighters moved from Manchuria to 19 Sea Zone
                1 bomber moved from Manchuria to Guam
                1 bomber moved from Korea to Iwo Jima
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                2 armour and 1 fighter placed in Norway
                1 factory_minor placed in French Indo China

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Rostov
                      British take Rostov from Germans
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Yunnan to Hopei
                      Chinese take Kweichow from Japanese
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Kweichow
                1 mech_infantry moved from Szechwan to Kweichow
                1 fighter moved from Kansu to Kweichow
                1 armour and 3 mech_infantrys moved from India to Yunnan
                2 infantry moved from West India to Eastern Persia
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from 112 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 2 armour
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 2 armour in Holland Belgium, round 2 :  2/2 hits
                        2 armour owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to 112 Sea Zone
                2 fighters moved from Holland Belgium to Norway
                3 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 4 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Kweichow to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour

    triplea_41140.0_UK_8.tsvg

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                1 fighter moved from France to Finland
                1 fighter moved from Southern Italy to Western Germany

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2
                Italians collect 3 PUs (7 lost to blockades); end with 3 PUs

    triplea_41140.0_Ita8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from Kwangsi to Jehol

    Combat - ANZAC
                Battle in Kiangsu
                Battle in Shantung
                Battle in Jehol
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters in Jehol, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Jehol
                    ANZAC win, taking Kiangsu from Japanese, taking Shantung from Japanese with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Jehol to Manchuria
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India
                1 armour moved from Shan State to Kweichow
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from Queensland to Shan State
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 armour and 1 bomber placed in Queensland
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French

    triplea_41140.0_Fre8.tsvg

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                3 armour moved from Ukraine to Rostov
                6 armour and 15 infantry moved from Volgograd to Caucasus
                8 armour and 4 mech_infantrys moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                3 armour moved from Russia to Rostov
                1 mech_infantry moved from Finland to Novgorod
                1 fighter moved from Germany to 112 Sea Zone
                3 tactical_bombers moved from Germany to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 :  2/3 hits
                        Americans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Eastern Persia
                    Germans attack with 8 armour and 4 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 8 armour and 4 mech_infantrys in Eastern Persia, round 2 :  6/12 hits
                        British roll dice for 2 infantry in Eastern Persia, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Rostov
                    Germans attack with 6 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 6 armour in Rostov, round 2 :  4/6 hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    Germans win, taking Rostov from British with 5 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 fighter; Americans defend with 1 carrier, 2 destroyers, 1 fighter and 3 transports
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 2 :  2/5 hits
                        1 destroyer owned by the Americans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 3 :  3/4 hits
                        1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 carrier and 2 destroyers
                Battle in Caucasus
                    Germans attack with 6 armour and 15 infantry
                    French defend with 1 infantry; Russians defend with 1 infantry
                        Germans roll dice for 6 armour and 15 infantry in Caucasus, round 2 :  6/21 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 15 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for Russians: 1 infantry
                    1 fighter owned by the Americans and 1 fighter owned by the British forced to land in Norway

    Non Combat Move - Germans
                2 armour moved from Northern Italy to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 infantry placed in Germany
                3 armour and 1 mech_infantry placed in Western Germany
                1 fighter placed in Western Germany
                3 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 61 PUs (6 lost to blockades); end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_41140.0_Ger9.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                1 infantry moved from Novosibirsk to Vologda

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Kansu to Novosibirsk
                3 infantry moved from Kansu to Novosibirsk
                1 aaGun moved from Tsinghai to Novosibirsk
                3 aaGuns, 1 artillery, 6 infantry and 1 tactical_bomber moved from Northwest Persia to Persia

    Turn Complete - Russians

    triplea_41140.0_Rus9.tsvg

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