@zarhunter
Intercept in Moscow?
Scramble to Smolensk?
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L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)
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And me defense hit rate in the Pacific on the ground is 4/17 :-/
In combination this is massive :(I need to hope I slowed the Germans enough down in order to throw A LOT against Japan.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from 30 Sea Zone to Johnston Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to MoroccoPlace Units - Americans
1 bomber, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 tactical_bomber moved from Shensi to Burma
1 fighter moved from India to Burma
2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Belgian Congo from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Iraq to India
1 fighter moved from Belgian Congo to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 bomber moved from Southern Italy to Malta
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
2 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 infantry moved from Southern France to Northern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
I am glad I am giving you a tougher game than last time - whatever the reason! :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 artillery moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to Queensland
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Shensi: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
@Private:
I am glad I am giving you a tougher game than last time - whatever the reason! :-P
you are:)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Karelia to Finland
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 bomber moved from Germany to Western Germany
4 armour moved from Western Germany to Poland
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 infantry placed in France
1 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
1 aaGun and 5 infantry moved from Siberia to Sakha
3 infantry moved from Timguska to Kansu
3 infantry moved from Timguska to Novosibirsk
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 mech_infantry placed in Volgograd
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Yunnan to Burma
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
2 bombers moved from French Indo China to Burma
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to KweichowCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Burma to French Indo China
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to KiangsuPlace Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to GuamCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Battle in Guam
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking 19 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Guam from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to India
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to GuamCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Battle in Guam
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 armour in Guam, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking 19 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Guam from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to India
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalPurchase Units - British
British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 marine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 fighter moved from Egypt to French Central Africa
1 fighter moved from Egypt to 96 Sea ZoneCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Central Africa
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Central Africa, round 2 : 1/3 hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 armour moved from Egypt to Iraq
1 fighter moved from French Central Africa to Nigeria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 aaGun moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 marine moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 marine -
Chinese roll dice for 3 infantry in Hopei, round 2 : 3/3 hits
Killer Chinese compensated for the poor Fighter support:D
After that heart attack win at Guam I hoped I had a mild dice round but then your AA gunners at FIC destroyed any dreams of a not-bad dice turn against Japan.
You don’t give me a break in the Pacific :-/ -
Glad to hear it! Although no time to look as off for 3 days now. Then out Saturday. Hope to play Sunday.
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I seem to spend all my time apologising for my slow rate of play so I am not going to bother again!
Could not post Italy’s turn as getting error 301, whatever that is. So have saved to my PC and attach it here.
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There you go.
You of course won the sub vs DD in sz44.
No idea how I could even think of getting anything which is not entirely bad dice-wise in the Pacific.
I guess I can be happy I did not take 2 subs, most likely I would have lost that too against the Japanese super forces.:x :cry:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from ItaliansCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 aaGun moved from Northern Territory to South Australia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Shensi to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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To get rid of the 301 error you need to install 7398
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7398just download the .exe file either 32 or 64 bit and run and install the program and the posting will work again.
May this be the turning point in the Pacific war:)
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Thanks Tobias.
However, I installed that fix and now cannot play the map. It keeps telling me, when I have downloaded the game and press play, that I do not have the map installed. I have followed the do-you-wish-to-install-the-map process 3 times and downloaded it manually once, but the same error keeps recurring. Any thoughts?
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I think I have solved it by following a link posted by P@nther. But run out of time ……