b4 i move, want these somewhere more useful other than vacationing in fiji? ;)
8b7b525a-d91e-4fff-8b6b-66f14c1c3021-image.png
No thanks. I’m fine.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Scramble orders for London?
full scramble.
And Order of Loss will be tilt, than destroyers, than carrier, than fighters. However, I will keep a destroyer around (until the last fighter) if your sub is still around (unless it is clear that I am going to lose the conflict in which case the destroyer gets destroyed before the fighters.) Hope that is clear.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 3 destroyers and 5 fighters; Americans defend with 1 carrier and 7 transports
Germans win with 2 bombers remaining. Battle score for attacker is 79
Casualties for Germans: 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 3 destroyers and 5 fighters
Casualties for Americans: 1 carrier and 7 transports
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 armour moved from West India to Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
5 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 artillery moved from Volgograd to Caucasus
Place Units - Germans
3 fighters placed in Western Germany
1 transport placed in 113 Sea Zone
1 bomber placed in Germany
1 infantry placed in Romania
1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
I understood your OOL. I lost my sub in the first round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
3 infantry moved from Samara to Volgograd
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Samara to Volgograd
1 artillery moved from Tambov to Volgograd
2 infantry moved from Rostov to Caucasus
2 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/13 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Volgograd
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun, 2 armour and 1 infantry moved from Ukraine to Western Ukraine
3 armour and 1 mech_infantry moved from Russia to Western Ukraine
6 infantry moved from Tambov to Bryansk
6 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Belarus to Novgorod
1 armour moved from Norway to Karelia
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 bombers moved from West India to India
1 artillery moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
2 artilleries moved from Kiangsi to Hunan
1 fighter moved from 19 Sea Zone to Hunan
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
Calcutta intercept?
no intercept
In middle of my turn but had to leave. Finish it in a couple of hours.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 bombers moved from West India to India
1 artillery moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
2 artilleries moved from Kiangsi to Hunan
1 fighter moved from 19 Sea Zone to Hunan
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 7,4,3,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 artilleries
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
4 bombers moved from India to Persia
1 artillery moved from 19 Sea Zone to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
2 aaGuns, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
2 aaGuns moved from 19 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Kiangsi
1 fighter moved from 21 Sea Zone to Kiangsi
Place Units - Japanese
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Japanese collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 bombers moved from West India to India
1 artillery moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
2 artilleries moved from Kiangsi to Hunan
1 fighter moved from 19 Sea Zone to Hunan
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/5 hits
1 bomber killed by AA
Bombing raid in India rolls: 7,4,3,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits
2 artilleries owned by the Japanese, 1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 infantry owned by the ANZAC lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 artilleries
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
4 bombers moved from India to Persia
1 artillery moved from 19 Sea Zone to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
2 aaGuns, 1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
2 aaGuns moved from 19 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Kiangsi
1 fighter moved from 21 Sea Zone to Kiangsi
Place Units - Japanese
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Japanese collect 31 PUs; end with 31 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
Kiangsi : 1 flag, 5 fighters and 3 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 2 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
21 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 4 carriers and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Persia : 4 bombers
Production/PUs Summary :
Germans : 30 / 49
Russians : 40 / 46
Japanese : 31 / 31
Americans : 59 / 92
Chinese : 11 / 18
British : 25 / 26
UK_Pacific : 13 / 21
Italians : 28 / 52
ANZAC : 18 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 6 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
4 artilleries and 6 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 4 artilleries and 6 infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 4 artilleries and 6 infantry in Holland Belgium, round 2 : 2/10 hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 3 : 4/8 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 21 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 123 Sea Zone
2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from 16 Sea Zone to Midway
3 fighters moved from Eastern United States to Iceland
3 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 6 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
4 artilleries and 6 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 4 artilleries and 6 infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 4 artilleries and 6 infantry in Holland Belgium, round 2 : 2/10 hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 3 : 4/8 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 21 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 123 Sea Zone
2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from 16 Sea Zone to Midway
3 fighters moved from Eastern United States to Iceland
3 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
Combat - British
Non Combat Move - British
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Russia to Novgorod
2 fighters moved from Russia to Yunnan
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
3 mech_infantrys moved from France to Holland Belgium
3 artilleries moved from France to Holland Belgium
4 artilleries moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
3 mech_infantrys moved from France to Holland Belgium
3 artilleries moved from France to Holland Belgium
4 artilleries moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
2 artilleries moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 9 artilleries, 2 infantry and 3 mech_infantrys
Americans defend with 4 artilleries and 3 infantry
Italians roll dice for 9 artilleries, 2 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/14 hits
Americans roll dice for 4 artilleries and 3 infantry in Holland Belgium, round 2 : 3/7 hits
3 artilleries owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 8 artilleries and 3 mech_infantrys in Holland Belgium, round 3 : 5/11 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 4 artilleries and 3 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier, 1 destroyer and 2 transports placed in 97 Sea Zone
1 tactical_bomber placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 29 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Persia: 1 fighter
EDIT: Adding units owned by Italians to Iraq: 1 fighter
EDIT: Removing units owned by Italians from Iraq: 1 mech_infantry
EDIT: Adding units owned by Italians to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Alexandria : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 3 infantry
Holland Belgium : 7 artilleries and 3 mech_infantrys
Northern Italy : 1 aaGun, 5 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 fighter
Northwest Persia : 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 30 / 49
Russians : 40 / 46
Japanese : 27 / 31
Americans : 59 / 96
Chinese : 12 / 18
British : 26 / 26
UK_Pacific : 16 / 21
Italians : 29 / 36
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 2 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.093
Median : 3.000
Variance : 2.405
Standard Deviation : 1.551
Total rolls : 43
Italians Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 2.094
Standard Deviation : 1.447
Total rolls : 33
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
I edited at the end because I hit the button before I moved my Middle East Italian units. I’ll undo if you don’t want to let me move them.
no worries.