Yep, lets play with the odds
17L Bm2.0 Giallo(axis+5) vs -Pete(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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Hey need to take a 1 week hiatus :oops:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Poland to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 bomber moved from 91 Sea Zone to Morocco -
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My bad! :-( no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 91 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Poland to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 bomber moved from 91 Sea Zone to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Morocco from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Tunisia
1 bomber moved from Morocco to Tunisia
3 aaGuns moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from France to Northern ItalyPlace Units - Germans
1 armour and 5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries, 25 infantry and 1 mech_infantry moved from Novgorod to Archangel
6 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Yunnan to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 infantry placed in Ukraine
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 armour
EDIT: Adding units owned by Russians to Sikang: 1 armour
EDIT: Turning off Edit Mode
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,3,3,6,1,1
Russians collect 34 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 artilleries, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Jehol
1 bomber moved from Anhwe to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in KoreaNon Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to French Indo China
2 artilleries and 6 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Kiangsu
1 bomber moved from Jehol to Philippines
2 infantry moved from Kiangsi to Kiangsu
2 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from Kiangsu to Shantung
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsu to Shantung
1 aaGun moved from Anhwe to ShantungPlace Units - Japanese
2 transports placed in 6 Sea Zone
6 artilleries placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
1 artillery and 5 infantry moved from Kweichow to Hopei
1 artillery and 6 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 39 PUs;
British buy 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 infantry moved from Kweichow to Hunan
3 fighters moved from Kweichow to Hunan
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_AxisCombat - British
Battle in Hunan
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kansu from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Kansu to Kweichow
3 fighters moved from Hunan to Kweichow
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to India
1 bomber moved from Gibraltar to PersiaPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Alexandria
3 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 mech_infantrys moved from Slovakia Hungary to BelarusCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from Tobruk to Southern Italy
2 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tunisia to TobrukPlace Units - Italians
1 bomber and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,6,3,4,4,3
Italians collect 7 PUs (8 lost to blockades); end with 10 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour and 5 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 14 armour, 5 artilleries, 27 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
7 infantry moved from Finland to Vyborg
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun and 1 artillery moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
2 transports placed in 110 Sea Zone
1 artillery placed in Normandy Bordeaux
2 marines placed in France
3 artilleries and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tunisia: 2 bombers
EDIT: Adding units owned by Germans to France: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,6,6,2,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Hi Pete, when will you be back?
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bump
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i’ve posted the result Pete