And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Java
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 33 Sea Zone to Caroline Islands
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Wake Island to 49 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 38 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for British: 1 destroyer
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 submarine moved from 71 Sea Zone to 80 Sea Zone
5 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Ethiopia to Egypt
2 fighters moved from Gibraltar to Trans-Jordan
1 bomber moved from Gibraltar to Trans-Jordan
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to Iceland
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
Place Units - British
3 infantry placed in Persia
1 factory_minor placed in Egypt
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Romania to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from Western Australia to 33 Sea Zone
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Karelia to Finland
1 artillery and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Belarus
2 fighters moved from Belarus to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
5 artilleries and 24 infantry moved from Bessarabia to Western Ukraine
9 armour, 16 artilleries, 2 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
2 armour moved from Western Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Sorry for slow play. Will be like this for the next few days
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
6 infantry moved from Urals to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Bryansk to Tambov
8 artilleries moved from Bryansk to Tambov
20 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
i’m substituting 1 transport for 1 sub in my purchase. and 1 infantry for one mech
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Shantung to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Shensi
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 38 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Manchuria to French Indo China
1 fighter moved from Manchuria to French Indo China
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from Celebes to 44 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 38 Sea Zone to Burma
2 tactical_bombers moved from 38 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Japanese undo move 4.
Japanese undo move 1.
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 bomber moved from Queensland to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 38 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Trans-Jordan to Persia
2 infantry moved from Brazil to Suriname
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Changing ownership of Suriname from Dutch to Americans
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
I will land american fighter on dutch new gu on Java instead. It attacked jap transport in sz 44
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Java: 1 fighter
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter
EDIT: Turning off Edit Mode
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Trans-Jordan to Burma
3 artilleries, 3 fighters, 14 infantry, 1 marine and 2 tactical_bombers moved from India to Burma
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
Combat - British
Battle in Crete
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries, 1 bomber, 3 fighters, 15 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 armour, 7 artilleries, 12 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries, 1 fighter, 15 infantry, 1 marine and 2 tactical_bombers
Casualties for Japanese: 1 aaGun, 1 armour, 7 artilleries, 12 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Burma to Eastern Persia
1 bomber moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
5 infantry moved from Eastern Persia to West India
1 submarine moved from 80 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
2 fighters and 5 infantry moved from Persia to Northwest Persia
2 fighters moved from Northwest Persia to Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Tobruk to Libya
1 fighter moved from Iceland to Scotland
5 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Place Units - British
3 fighters placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Sometimes it is balls to the walls, at least India lives to see another day….but I hate 60% battles. This time I think it paid off.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 armour moved from Western Ukraine to Bessarabia
1 artillery and 1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from France to Normandy Bordeaux
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 16 PUs (1 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from India to Yunnan
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
2 infantry moved from Morocco to Algeria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 fighters
EDIT: Adding units owned by ANZAC to Kazakhstan: 2 fighters
EDIT: Removing units owned by ANZAC from Kazakhstan: 2 fighters
EDIT: Adding units owned by ANZAC to Tsinghai: 2 fighters
EDIT: Turning off Edit Mode