Scramble to 95?
2015 Championship Game: JDOW Axis vs Zhukov44 Allies+40
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Sorry for the delay. it’s time now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 54 PUs;
Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
6 artilleries and 24 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Tobruk
3 bombers moved from Southern Italy to Tobruk
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 bombers moved from Germany to Bryansk
1 bomber moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Southern Italy to Tobruk
3 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to ScotlandCombat - Germans
Strategic bombing raid in Scotland
AA fire in Scotland : 0/1 hits
Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Scotland causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Tobruk
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
retreated to Tobruk
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
Germans attack with 2 armour, 6 artilleries and 24 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 6 artilleries and 24 infantry in Belgian Congo, round 2 : 6/32 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 2 armour, 6 artilleries and 23 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/8 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Germans attack with 1 bomber
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
12 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 20/46 hits
1 bomber owned by the Germans lost in 42 Sea Zone
Americans win with 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
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1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Anglo Egyptian Sudan to Belgian Congo
4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
4 bombers moved from Tobruk to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Rostov to Bessarabia
2 bombers moved from Bryansk to Bessarabia
1 bomber moved from Tambov to Caucasus
6 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Scotland to Western Germany
1 bomber moved from Novgorod to Germany
3 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Romania to Bessarabia
9 armour and 10 mech_infantrys moved from Ukraine to Bessarabia
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kweichow to Anhwe
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,4,6,3,4,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 54 PUs;
Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
6 artilleries and 24 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Tobruk
3 bombers moved from Southern Italy to Tobruk
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 bombers moved from Germany to Bryansk
1 bomber moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Southern Italy to Tobruk
3 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to ScotlandCombat - Germans
Strategic bombing raid in Scotland
AA fire in Scotland : 0/1 hits
Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Scotland causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Tobruk
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
retreated to Tobruk
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
Germans attack with 2 armour, 6 artilleries and 24 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 6 artilleries and 24 infantry in Belgian Congo, round 2 : 6/32 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 2 armour, 6 artilleries and 23 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/8 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Germans attack with 1 bomber
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
12 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 20/46 hits
1 bomber owned by the Germans lost in 42 Sea Zone
Americans win with 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomberNon Combat Move - Germans
Turning on Edit Mode
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EDIT: Turning off Edit Mode
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Anglo Egyptian Sudan to Belgian Congo
4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
4 bombers moved from Tobruk to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Rostov to Bessarabia
2 bombers moved from Bryansk to Bessarabia
1 bomber moved from Tambov to Caucasus
6 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Scotland to Western Germany
1 bomber moved from Novgorod to Germany
3 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Romania to Bessarabia
9 armour and 10 mech_infantrys moved from Ukraine to Bessarabia
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kweichow to Anhwe
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,4,6,3,4,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Sorry about the mech edit, I took accidently the wrong one for the attack. I planned to block Kaz all the time.
Too bad the Bomber in 42 missed. A hit would have raised the odds for the big battle from 52% to 59%.
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Apologies for the delay. Very complicated position…had a hard time making up my mind re this move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novosibirsk to Tsagaan Olom
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Russia to Tambov
4 fighters moved from Russia to Tambov
3 fighters moved from Russia to Kazakhstan
2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Baltic States to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
4 artilleries moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
53 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Libya to TobrukCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 4 artilleries, 60 infantry and 5 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 4 artilleries, 60 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Tsagaan Olom
Russians attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Tsagaan Olom from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 aaGuns moved from Russia to Bryansk
4 fighters moved from Tambov to Novgorod
3 fighters moved from Kazakhstan to Russia
1 infantry moved from Timguska to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs -
In case General Zhukov didn’t realize during his hesitation phase: Montgomery meanwhile deceased, the endless stay in the African desert and lately jungle made him fragile, yellow fever did the rest.
Also, I guess you should look for a replacement for MacArthur, looks like he became mad. He is meanwhile talking about invading Nord Korea, but not to fight Japan but to remove the Russian influence!!!? Looks like he is ahead in time already. Also he is constantly calls the Chinese “traitors and backstabbers” and “dirty communists”. He developed a crazy plan to drop an A-bomb on the Chinese army in Shensi.Stalin is doing fine though, at least the doctors don’t report any different except that they mention is advanced age.
Stalin should enjoy is transient wealth, it will decline for sure. Russians will experience a second Barbarossa by a massive German Juggernaut that will be more powerful than the first one :evil:
However, the massacre at Java will come first. I wish I could just roll the battle and decide after it, but I have to do the stupid buy before which is kind of complicated I guess. If my stupid German Bomber would have hit :( In this case I could at least carefully blame the dice if I’d lose. Now, it is a 52% coinflip which only gamblers would call bad luck if it goes wrong.
I will procrastinate the battle until I return from holidays. So you have some time to think about replacements for Montgomery and MacArthur ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
3 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from Americans
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 13 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 8 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 armour moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to JeholCombat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters, 14 submarines and 6 tactical_bombers
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Japanese roll dice for 14 submarines in 42 Sea Zone, round 2 : 3/14 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 24/41 hits
Units damaged: 2 carriers owned by the British and 7 carriers owned by the Americans
Americans roll dice for 14 submarines in 42 Sea Zone, round 2 : 1/14 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 23/46 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the ANZAC, 12 submarines owned by the Americans, 4 submarines owned by the Japanese, 1 destroyer owned by the Americans and 9 carriers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 10 submarines in 42 Sea Zone, round 3 : 1/10 hits
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 24/41 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 7 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 3 : 24/45 hits
2 carriers owned by the British, 7 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 6 fighters owned by the Japanese, 1 battleship owned by the Americans, 9 carriers owned by the Americans, 10 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 18 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 12/27 hits
Americans roll dice for 20 fighters and 8 transports in 42 Sea Zone, round 4 : 18/20 hits
15 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 12 fighters owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 5 : 7/9 hits
Americans roll dice for 8 fighters and 8 transports in 42 Sea Zone, round 5 : 4/8 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 battleships owned by the Japanese, 6 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 6 : 2/5 hits
Americans roll dice for 1 fighter and 8 transports in 42 Sea Zone, round 6 : 0/1 hits
1 transport owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
3 transports owned by the Americans and 4 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for British: 2 carriers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Casualties for Americans: 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports
Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 22 fighters, 14 submarines and 4 tactical_bombersNon Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
4 artilleries and 14 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Amur to Jehol
1 mech_infantry moved from Yakut S.S.R. to Amur
1 aaGun moved from Dzavhan to Central Mongolia
1 armour moved from Dzavhan to Buyant-Uhaa
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in India
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
What a nerve wrecking battle. After the second round I had some hopes I could achieve a devastating victory but then the US nave struck back. I of course can’t complain to win this battle and 5 survivors is better than 1. So if I had lost I would have certainly resigned, now the situation in the Pacific is simpler, but it is not clear yet whether this has been a Pyrrhus victory or not.
Although I understand that this does not make the situation simpler I would ask you to continue in a reasonable time frame. Usually I asked for 7 days per US/CHI/UK turn, as this might have changed plans, 10 days, is fine, too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
3 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from Americans
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 13 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 8 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 armour moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to JeholCombat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters, 14 submarines and 6 tactical_bombers
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Japanese roll dice for 14 submarines in 42 Sea Zone, round 2 : 3/14 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 24/41 hits
Units damaged: 2 carriers owned by the British and 7 carriers owned by the Americans
Americans roll dice for 14 submarines in 42 Sea Zone, round 2 : 1/14 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 23/46 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the ANZAC, 12 submarines owned by the Americans, 4 submarines owned by the Japanese, 1 destroyer owned by the Americans and 9 carriers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 10 submarines in 42 Sea Zone, round 3 : 1/10 hits
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 24/41 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 7 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 3 : 24/45 hits
2 carriers owned by the British, 7 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 6 fighters owned by the Japanese, 1 battleship owned by the Americans, 9 carriers owned by the Americans, 10 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 18 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 12/27 hits
Americans roll dice for 20 fighters and 8 transports in 42 Sea Zone, round 4 : 18/20 hits
15 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 12 fighters owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 5 : 7/9 hits
Americans roll dice for 8 fighters and 8 transports in 42 Sea Zone, round 5 : 4/8 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 battleships owned by the Japanese, 6 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 6 : 2/5 hits
Americans roll dice for 1 fighter and 8 transports in 42 Sea Zone, round 6 : 0/1 hits
1 transport owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
3 transports owned by the Americans and 4 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for British: 2 carriers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Casualties for Americans: 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports
Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 22 fighters, 14 submarines and 4 tactical_bombersNon Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
4 artilleries and 14 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Amur to Jehol
1 mech_infantry moved from Yakut S.S.R. to Amur
1 aaGun moved from Dzavhan to Central Mongolia
1 armour moved from Dzavhan to Buyant-Uhaa
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in India
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 armour
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Removing units owned by Japanese from Central Mongolia: 1 aaGun
EDIT: Adding units owned by Japanese to Central Mongolia: 1 aaGun
EDIT: Turning off Edit Mode -
What a nerve wrecking battle. After the second round I had some hopes I could achieve a devastating victory but then the US nave struck back. I of course can’t complain to win this battle and 5 survivors is better than 1. So if I had lost I would have certainly resigned, now the situation in the Pacific is simpler, but it is not clear yet whether this has been a Pyrrhus victory or not.
Although I understand that this does not make the situation simpler I would ask you to continue in a reasonable time frame. Usually I asked for 7 days per US/CHI/UK turn, as this might have changed plans, 10 days, is fine, too.
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This game had its anniversary earlier this month. Who brought the cake?
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Nobody, as I wrote most of the Allied army leaders already deceased or went mad:D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
3 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from Americans
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 13 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 8 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 armour moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to JeholCombat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters, 14 submarines and 6 tactical_bombers
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Japanese roll dice for 14 submarines in 42 Sea Zone, round 2 : 3/14 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 24/41 hits
Units damaged: 2 carriers owned by the British and 7 carriers owned by the Americans
Americans roll dice for 14 submarines in 42 Sea Zone, round 2 : 1/14 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 23/46 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the ANZAC, 12 submarines owned by the Americans, 4 submarines owned by the Japanese, 1 destroyer owned by the Americans and 9 carriers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 10 submarines in 42 Sea Zone, round 3 : 1/10 hits
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 24/41 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 7 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 3 : 24/45 hits
2 carriers owned by the British, 7 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 6 fighters owned by the Japanese, 1 battleship owned by the Americans, 9 carriers owned by the Americans, 10 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 18 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 12/27 hits
Americans roll dice for 20 fighters and 8 transports in 42 Sea Zone, round 4 : 18/20 hits
15 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 12 fighters owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 5 : 7/9 hits
Americans roll dice for 8 fighters and 8 transports in 42 Sea Zone, round 5 : 4/8 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 battleships owned by the Japanese, 6 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 6 : 2/5 hits
Americans roll dice for 1 fighter and 8 transports in 42 Sea Zone, round 6 : 0/1 hits
1 transport owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
3 transports owned by the Americans and 4 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for British: 2 carriers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Casualties for Americans: 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports
Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 22 fighters, 14 submarines and 4 tactical_bombersNon Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
4 artilleries and 14 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Amur to Jehol
1 mech_infantry moved from Yakut S.S.R. to Amur
1 aaGun moved from Dzavhan to Central Mongolia
1 armour moved from Dzavhan to Buyant-Uhaa
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in India
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 armour
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Removing units owned by Japanese from Central Mongolia: 1 aaGun
EDIT: Adding units owned by Japanese to Central Mongolia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Adding units owned by Japanese to India: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode -
Please us this map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers, 13 fighters and 2 tactical_bombers moved from Slovakia Hungary to Caucasus
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Libya to Tobruk
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 submarine moved from 63 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Shensi to Central MongoliaCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 3 armour, 1 bomber and 3 mech_infantrys; Italians defend with 1 mech_infantry
Americans win with 3 bombers, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 3 armour, 1 bomber and 3 mech_infantrys
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 fighters
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central Mongolia
Americans attack with 1 armour
Japanese defend with 1 aaGun
Americans win, taking Central Mongolia from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Soviet Far East
Battle in 54 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Soviet Far East from Japanese, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 50 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to New Zealand
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from British Columbia to Alaska
1 fighter moved from Western United States to Hawaiian Islands
3 fighters moved from Eastern United States to 51 Sea Zone
3 fighters moved from 51 Sea Zone to Samoa
2 aaGuns and 2 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to 91 Sea Zone
1 fighter, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from 64 Sea Zone to Southeast Mexico
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Western United States
4 fighters moved from Slovakia Hungary to Finland
1 bomber moved from Scotland to Eastern United States
3 bombers moved from Caucasus to Shensi
11 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
6 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
Oh, what a blunder, I did not realize my stack at caucasus is vulnerable :-/
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and what annoying dice this turn :( Queensland :/
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Also, I did not realize you have a shot at egypt if you like, but that was only due to the annoying fact that the tank survived my attack.
Bud I cannot complain about dice overall, they won’t have been the factor in the end. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 4 infantry and 1 submarine; Remaining resources: 27 PUs;Combat Move - British
1 armour moved from Tobruk to Egypt
1 fighter moved from Libya to Egypt
1 bomber moved from Gibraltar to Egypt
2 bombers moved from French West Africa to Egypt
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 68 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
9 fighters and 1 tactical_bomber moved from Slovakia Hungary to Finland
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
10 mech_infantrys moved from Libya to TobrukCombat - British
Battle in Egypt
British attack with 1 armour, 3 bombers and 1 fighter
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win with 2 bombers remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 bomber and 1 fighterNon Combat Move - British
2 bombers moved from Egypt to Tobruk
2 fighters moved from Gibraltar to Tobruk
1 artillery and 3 infantry moved from 64 Sea Zone to Southeast Mexico
1 aaGun moved from Shensi to KweichowPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
2 infantry placed in QuebecTurn Complete - British
British collect 27 PUs; end with 54 PUs totalTurn Complete - UK_Pacific