• @squirecam:

    You are not going to take WR. That is not the point at least not for the first 3 rounds. Without blocking, UK is adding 8 units per turn into Norway/Africa. This is from UK 2, or at least by UK 3.

    You are eliminating that 8 unit buildup. But not so much that WR should be taken. Your goal is to hold EE. Trade Karelia, belo, Ukr, and possibly Norway.

    AFTER africa is yours, your income will be enough to crush the russians. Africa income is pretty important to the plan.

    As for UK taking Africa back, UK has 6 units available. 3 India, 1 transj, 1 persia, 1 SA. Germany’s bid should allow Germany to conquer Egypt G1, and retake G2, which should only leave possibly 2 inf left. Remember that if India is abansoned, use the japanese to sail to Africa if needed. It doesnt matter WHO takes africa, just that it IS taken. As expediently as possible.

    UK should not be able to move into the med given G1 and G2 control of Egypt.

    Also, if G loses too many troops G1 (or russian attacks go bad), dont bother buying a fleet. Punish the russians with ground units.

    Squirecam

    Well, don’t forget the UK ftr from the Indian Ocean can help attack Africa.  That is why I agree it’s important for part of the J navy to head west and try to eliminate the UK navy east of Africa.  So, yes, if that happens I can see that whole plan working.

    Of G loses too many troops, don’t bother buying a fleet?  I thought we’re talking about a G1 naval buy, before you really know how it’s going, without regard to what Russia did R1?


  • Of G loses too many troops, don’t bother buying a fleet?  I thought we’re talking about a G1 naval buy, before you really know how it’s going, without regard to what Russia did R1?

    Example:

    If USSR attacked UKR and lived with inf, art+tanks OR attacked UKR but whiffed and retreated,  dont bother with the fleet. USSR either needs immediate attention (former) or screwed the pooch and is ripe for the pickings (the latter).

    Squirecam

  • 2007 AAR League

    I have never once used a battle sim.  (I guess I used to do algebra, calculus, and statistics in my head during high school, college)

    All they do is give you something that should have happened but didn’t.  Damnit, that ace hit on the river and I am Phil Helmuth and can’t believe it.

    Low Luck really takes the fun out of the game.  Everything is predictable, and blah blah blah.  “If luck weren’t invovled, I’d win every game.” -Phil Helmuth

    The best predictor of outcomes?  Count your units, count his/her units.  If you have more, then you are doing ok.  However, if you are attacking, better hope at least 30-40% of your force are attackers.  I generally go with a bit more, but sometimes I have no choice.

    German Navy can be evil.  However, in my normal KGF, it doesn’t bother me.

    However, in KJF, German navy can be a challlenge.


  • Actually after playing this over and over again I have come to a new conclusion:  It appears that the best idea is to never leave the baltic… This is the only useful idea to come out of this plan of 1 CV and 3 AP on G1.

    The idea is to keep the threat an active threat, which also requires the allies to build differently to defend against possible link up.

    You can throw a scare into them anytime you take the medd fleet to western Medd ( must take Gibrater)

    Additionally, you allways have this option open which forces the Brits to keep a sufficient garrison in England.

    Lastly, you can shuck huge amounts of infantry and artillery to the Soviet Union getting to Moscow. That may be the compensation for no land buys on G1 for the eastern front.

    This is after like 10 playtest sessions trying out different ideas and variations.


  • Congrats IL, you reached teh same conclussion I did several games ago…

    Let the UK come to you, and stay out of range of the BB as long as possible.  This gives you several advantages:
    1.  Forces the UK to take 2 rounds to get to Germany/Eastern… 1 to get through the navy, one to attack the land territory
    2.  Gives you the best bag for your buck on your fleet since it is better on defense than on attack

  • 2007 AAR League

    This is interesting, because I’m coming to the conclusion that the UK does best to just ignore the Baltic fleet too… unless there are 3 TRNs there.


  • Let me keep it Dan…

    Added German security, added mobility… and the contant threat that i will come after your fleet anyway  :-)

  • 2007 AAR League

    well eventually, perhaps round 3 or 4, but it’s not important. It’s not as if UK is any threat to invade Berlin before then anyway.


  • Its also much safer to just play defense than to take a huge risk with the fleet unification idea… Its only pertinent value is the threat turn after turn to come out, while Id rather be better off in the mean time shucking men to Moscow.

    I hate this idea that Germany goes after UK first rather than the Soviets, so to keep the fleet in being i really am going after russia and threats on UK. Kinda of a 2 for 1 deal.

    If the Allies try and tek me out they will suffer horrible loses which essentially does the a better job of exchanging the pieces then a german confrontation with UK directly.


  • And of course the las tmatter with the baltic Fleet…

    So long as it lives, any threat by UK on Germany is a slow-motion threat that has to come via either Western, or from Karelia.  Slow motion threats allow Germany to moilize a LOT of force for defense and interdict the enemy as they advance.  Also, if Germany still has their AF and Baltic Fleet and UK tries to come in via Western, Germany can choose to take out the UK Fleet with the Baltic Fleet plus AF… IF UK has lost a lot of income so that fleet replacement would be a very slow process this can be devastating to the Allies and effectively removes 1 Ally from the game for several turns.

    Remember, it is not just the Allies choosing KGF or KJF.  The Axis has probably chosen KRF, and so long as the Germans can block major quick developing threats from UK, then their focus can be much stronger on Russia.


  • When playing as Germany I have never really focused on a navy.  Like switch said the Baltic navy is a great blockade for UK.  However as UK if Germany doesn’t make any additions to the Baltic I am happy.


  • Yea Thats an important point Switch…

    That Baltic fleet is like a get out of jail card in case the Moscow assault is in its closing stages… the German player has another trick to pull even if by Leaving the Baltic he will often lose more than he gained… but he exchanges that last tempo to finish off Moscow and keep the French landings away.

  • 2007 AAR League

    I have more and more swinged in Favor of Getting a nice German Navy the reasons are as follows. (if it´s a KGF of course)

    1.UK/US assult on Western is Greatly slowed (if i build atleast 1 Naval unit/turn), it won´t happen untill Turn 6 atleast, 10+ if i kamikaze attack it with Fleet+AF.
    2. Japan Has free reign in the East.
    3. I can threathen UK, and transport Infs to the Russian front quickley.

    And the best part is that Russia doesn´t have the strength to break germany alone, so germany sits tight in easter untill Japan marches on Moscow, then a 1-2 hit on Moscow and it´s all rosy…    :wink:


  • I always just aim to maintain witht he german navy.  simply rebuilding what is lost.  Until Russia is under control I think navy is a waste of  money.


  • @Imperious:

    Its also much safer to just play defense than to take a huge risk with the fleet unification idea… Its only pertinent value is the threat turn after turn to come out, while Id rather be better off in the mean time shucking men to Moscow.

    I hate this idea that Germany goes after UK first rather than the Soviets, so to keep the fleet in being i really am going after russia and threats on UK. Kinda of a 2 for 1 deal.

    If the Allies try and tek me out they will suffer horrible loses which essentially does the a better job of exchanging the pieces then a german confrontation with UK directly.

    fully agree in every way.


  • Thank you sir.


  • @Imperious:

    Thank you sir.

    may I have another?


  • As I mentioned in another thread…

    My 1 AC, 1 TRN purchase on G1 placed in SZ14 has worked very nicely for me in my current game (UK is in the mid teens income).

    Of course, the US went into the Pacific in force, so not a really valid test for its value in a full KGF…


  • I tried the ac and transport in my game and my opponent did a KGF strategy.  My navy was destroyed under a wave of destroyers and fighters.  Although there were numerous lucky rolls but I should have still lost.


  • details?

    What turn?

    What was used?

    Did you get to shuck stuff to russia? did that work in your favor?

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